Player Matchup

Hun Batz
Hun Batz
IN_YO_FACE___
Hun Batz
Level 29
God Stats
2W - 1L
1,747 SR
Queue Stats
73W - 97L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
Tha_AMC
Danzaburou
Level 26
God Stats
3W - 2L
1,677 SR
Queue Stats
20W - 15L
1,482 Elo+
Party 1
Hera
Hera
idyom
Hera
Level 116
God Stats
5W - 2L
1,778 SR
Queue Stats
127W - 139L
1,462 Elo+
Party 1
Team Averages
Level 57
1,734 SR
1,462 Elo+

VS

Team Averages
Level 89
1,607 SR
1,492 Elo+
Anhur
Anhur
El_Giiovaaz
Anhur
Level 44
God Stats
4W - 3L
1,668 SR
Queue Stats
89W - 103L
1,418 Elo+
Party 2
Xing Tian
Xing Tian
Tergal
Xing Tian
Level 157
God Stats
3W - 1L
1,589 SR
Queue Stats
101W - 48L
1,672 Elo+
Solo
Discordia
Discordia
xTkSxBuDu
Discordia
Level 65
God Stats
16W - 10L
1,564 SR
Queue Stats
58W - 64L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IN_YO_FACE___
Hun Batz
16
2 / 5 / 2
11,105
740
13,207
13,594
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Tha_AMC
Danzaburou
18
1 / 5 / 3
11,623
775
6,973
10,737
3,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
idyom
Hera
16
1 / 8 / 3
10,952
730
8,698
10,667
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 11
13,155
877
7,464
12,437
4,354
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Tergal
Xing Tian
19
10 / 0 / 7
13,556
904
16,233
19,597
27,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
xTkSxBuDu
Discordia
19
4 / 2 / 9
12,759
851
7,884
8,467
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
18
18
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Hun Batz
IN_YO_FACE___
Hun Batz
2
5
2
0.6
W
Xing Tian
Tergal
Xing Tian
10
0
7
13.5
L
Danzaburou
Tha_AMC
Danzaburou
1
5
3
0.5
L
Hera
idyom
Hera
1
8
3
0.31
W
Discordia
xTkSxBuDu
Discordia
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,878
Damage
31,581
34,998
Taken
40,501
13,743
Mitigated
34,411
2,803
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,464
3,173
0
3,598
12,437
4,354
2,715
3,847
8,569
0
53,810
L
Hun Batz
IN_YO_FACE___
Hun Batz
13,207
3,369
0
0
13,594
6,530
0
9,274
3,946
0
38,228
W
Xing Tian
Tergal
Xing Tian
16,233
1,589
0
2,441
19,597
27,179
142
2,919
16,636
41,740
2,283
L
Danzaburou
Tha_AMC
Danzaburou
6,973
2,436
0
1,803
10,737
3,901
328
5,836
4,867
0
36,057
L
Hera
idyom
Hera
8,698
1,903
0
1,000
10,667
3,312
0
7,294
3,358
26,740
643
W
Discordia
xTkSxBuDu
Discordia
7,884
590
0
389
8,467
2,878
984
1,807
6,639
59,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
39,470
165
Minions Killed
217
0
Camps Cleared
0
774,384
Distance Traveled
870,703
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,155
877
89
6
0
280,192
0
L
Hun Batz
11,105
740
61
4
0
251,528
1
W
Xing Tian
13,556
904
44
3
0
298,703
0
L
Danzaburou
11,623
775
61
4
0
265,717
2
L
Hera
10,952
730
43
3
0
257,139
5
W
Discordia
12,759
851
84
6
0
291,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role