Player Matchup

Jormungandr
Jormungandr
Silver I
Hakuruyuuu
Jormungandr
Silver I
Level 144
God Stats
16W - 15L
1,520 SR
Queue Stats
16W - 23L
1,363 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,520 SR
1,363 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 73
1,481 SR
1,183 MMR
Surtr
Surtr
Gold V
morylek_98
Surtr
Gold V
Level 73
God Stats
178W - 313L
1,481 SR
Queue Stats
221W - 521L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hakuruyuuu
Jormungandr
20
3 / 8 / 0
17,842
939
21,488
36,349
48,410
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
YmirAnhurAh Muzen CabAnubis

VS

Bans
PoseidonFreyaHe BoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
20
7 / 3 / 0
18,706
985
31,345
29,097
24,583
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
7
8
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Hakuruyuuu
Jormungandr
3
8
0
0.38
W
Surtr
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,488
Damage
31,345
36,349
Taken
29,097
48,410
Mitigated
24,583
870
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Hakuruyuuu
Jormungandr
21,488
5,456
0
870
36,349
48,410
308
2,207
34,142
125,887
1,213
W
Surtr
31,345
20,884
0
12,979
29,097
24,583
2,485
21,553
7,544
2,585
111,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,842
Gold Earned
18,706
219
Minions Killed
153
4
Camps Cleared
8
295,414
Distance Traveled
347,307
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
17,842
939
219
12
4
295,414
5
W
Surtr
18,706
985
153
8
8
347,307
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role