Player Matchup

Mercury
Mercury
 
Mercury
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Bektro
Poseidon
Level 118
God Stats
10W - 9L
1,515 SR
Queue Stats
62W - 57L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
Fleischemann
Danzaburou
Level 181
God Stats
11W - 10L
1,444 SR
Queue Stats
369W - 349L
1,547 Elo+
Solo
Horus
Horus
FrancoO1995
Horus
Level 152
God Stats
79W - 48L
1,650 SR
Queue Stats
192W - 159L
1,566 Elo+
Solo
Aphrodite
Aphrodite
iLoveKymbri
Aphrodite
Level 150
God Stats
2W - 5L
1,311 SR
Queue Stats
561W - 551L
1,504 Elo+
Solo
Team Averages
Level 143
1,484 SR
1,524 Elo+

VS

Team Averages
Level 135
1,609 SR
1,534 Elo+
Nike
Nike
 
Nike
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Buzztek
Thor
Level 177
God Stats
0W - 2L
1,492 SR
Queue Stats
144W - 126L
1,532 Elo+
Solo
Sylvanus
Sylvanus
FugacityFreak
Sylvanus
Level 67
God Stats
6W - 3L
1,681 SR
Queue Stats
115W - 118L
1,529 Elo+
Solo
Merlin
Merlin
pickletickle308
Merlin
Level 129
God Stats
2W - 1L
1,772 SR
Queue Stats
182W - 162L
1,574 Elo+
Solo
Apollo
Apollo
x99SanTex99x
Apollo
Level 125
God Stats
2W - 2L
1,599 SR
Queue Stats
82W - 83L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 2 / 2
5,733
573
1,123
7,302
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Bektro
Poseidon
10
2 / 0 / 1
5,617
562
3,889
4,664
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Fleischemann
Danzaburou
11
7 / 0 / 2
7,176
718
8,657
4,668
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 2 / 3
6,327
633
4,838
9,865
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
iLoveKymbri
Aphrodite
9
0 / 0 / 4
5,623
562
2,834
4,696
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 1 / 3
5,417
542
4,309
8,084
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Buzztek
Thor
10
3 / 1 / 0
5,239
524
2,253
5,842
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
FugacityFreak
Sylvanus
7
0 / 3 / 0
4,256
426
3,068
7,470
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 2
4,911
491
3,675
5,606
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
6
0 / 5 / 0
3,983
398
1,573
5,576
1,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
3
4
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
2
2
L
Nike
 
Nike
0
1
3
1.5
W
Poseidon
Bektro
Poseidon
2
0
1
2.5
L
Thor
Buzztek
Thor
3
1
0
3
W
Danzaburou
Fleischemann
Danzaburou
7
0
2
8
W
1
2
3
1.25
L
Sylvanus
FugacityFreak
Sylvanus
0
3
0
0
W
Aphrodite
iLoveKymbri
Aphrodite
0
0
4
2
L
0
3
2
0.33
L
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,341
Damage
14,878
31,195
Taken
32,578
12,827
Mitigated
13,858
12,616
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,123
288
0
500
7,302
2,522
0
983
6,319
0
27,815
L
Nike
 
Nike
4,309
362
0
2,234
8,084
4,424
0
373
7,711
321
34,326
W
Poseidon
Bektro
Poseidon
3,889
944
0
1,230
4,664
1,291
394
1,480
3,184
33,538
1,023
L
Thor
Buzztek
Thor
2,253
174
0
1,127
5,842
1,638
0
464
5,378
0
22,710
W
Danzaburou
Fleischemann
Danzaburou
8,657
4,151
0
2,463
4,668
1,426
446
1,158
3,510
0
57,138
W
4,838
1,550
200
3,258
9,865
4,249
442
666
9,199
0
36,088
L
Sylvanus
FugacityFreak
Sylvanus
3,068
1,280
532
2,156
7,470
4,366
0
2,618
4,852
14,751
5,184
W
Aphrodite
iLoveKymbri
Aphrodite
2,834
809
1,867
3,098
4,696
3,339
108
2,222
2,474
13,846
0
L
3,675
210
0
1,235
5,606
1,869
0
2,142
3,464
36,566
0
L
Apollo
1,573
1,131
0
580
5,576
1,561
0
984
4,592
0
13,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
23,806
302
Minions Killed
227
0
Camps Cleared
0
1,001,342
Distance Traveled
914,930
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,733
573
53
5
0
229,365
0
L
Nike
5,417
542
56
6
0
192,259
3
W
Poseidon
5,617
562
54
5
0
208,576
0
L
Thor
5,239
524
43
4
0
208,153
0
W
Danzaburou
7,176
718
103
10
0
183,288
2
W
Horus
6,327
633
68
7
0
192,954
4
L
Sylvanus
4,256
426
34
3
0
178,974
4
W
Aphrodite
5,623
562
24
2
0
187,159
0
L
Merlin
4,911
491
61
6
0
193,712
0
L
Apollo
3,983
398
33
3
0
141,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role