Player Matchup

Arachne
Arachne
AverageWave5940
Arachne
Level 137
God Stats
91W - 74L
1,552 SR
Queue Stats
444W - 429L
1,475 Elo+
Solo
Freya
Freya
EquivocalReality
Freya
Level 170
God Stats
6W - 8L
1,604 SR
Queue Stats
194W - 158L
1,623 Elo+
Solo
Chaac
Chaac
Yasul
Chaac
Level 170
God Stats
10W - 2L
1,705 SR
Queue Stats
91W - 80L
1,578 Elo+
Solo
Fafnir
Fafnir
brpurojp
Fafnir
Level 99
God Stats
5W - 3L
1,563 SR
Queue Stats
312W - 311L
1,491 Elo+
Party 1
Artemis
Artemis
carlosmoises294
Artemis
Level 86
God Stats
14W - 13L
1,560 SR
Queue Stats
278W - 280L
1,480 Elo+
Party 1
Team Averages
Level 132
1,597 SR
1,530 Elo+

VS

Team Averages
Level 145
1,562 SR
1,514 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Golf-3all
Morgan Le Fay
Level 136
God Stats
3W - 8L
1,329 SR
Queue Stats
529W - 525L
1,576 Elo+
Solo
Danzaburou
Danzaburou
Papalloryo
Danzaburou
Level 166
God Stats
34W - 18L
1,651 SR
Queue Stats
585W - 554L
1,484 Elo+
Solo
Sol
Sol
iDxKrypton
Sol
Level 128
God Stats
3W - 0L
1,828 SR
Queue Stats
142W - 133L
1,489 Elo+
Solo
Bellona
Bellona
justdudley94
Bellona
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 42L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
6,463
462
4,447
15,498
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 4 / 0
6,553
468
5,570
11,115
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chaac
Yasul
Chaac
14
3 / 3 / 0
8,147
582
12,463
16,475
18,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
brpurojp
Fafnir
10
0 / 1 / 3
5,706
408
2,468
10,280
8,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 2
6,079
434
3,757
7,650
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
5 / 0 / 5
8,489
606
8,382
10,675
13,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Golf-3all
Morgan Le Fay
14
2 / 0 / 3
7,803
557
7,660
6,561
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Papalloryo
Danzaburou
13
7 / 2 / 1
8,775
627
7,701
10,033
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
3 / 3 / 2
7,461
533
6,485
5,665
1,556
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
justdudley94
Bellona
13
2 / 2 / 1
7,615
544
7,827
15,495
15,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
19
19
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
0
5
7.5
L
2
7
2
0.43
L
1
4
0
0.25
W
Morgan Le Fay
Golf-3all
Morgan Le Fay
2
0
3
3.5
W
Danzaburou
Papalloryo
Danzaburou
7
2
1
3.75
L
Chaac
Yasul
Chaac
3
3
0
1
L
Fafnir
brpurojp
Fafnir
0
1
3
1.5
L
1
4
2
0.5
W
3
3
2
1.33
W
Bellona
justdudley94
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,705
Damage
38,055
61,018
Taken
48,429
39,396
Mitigated
36,068
20,968
Healing
18,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,382
2,213
0
2,284
10,675
13,387
0
1,824
8,851
33,127
0
L
4,447
2,884
0
5,510
15,498
5,820
0
3,804
11,694
0
48,636
L
5,570
2,040
0
4,091
11,115
3,585
0
6,350
4,765
36,557
760
W
Morgan Le Fay
Golf-3all
Morgan Le Fay
7,660
345
0
3,416
6,561
2,054
44
3,381
3,180
59,380
0
W
Danzaburou
Papalloryo
Danzaburou
7,701
1,913
0
5,659
10,033
3,717
142
1,897
8,136
0
53,862
L
Chaac
Yasul
Chaac
12,463
1,289
0
7,437
16,475
18,438
0
999
15,476
0
64,327
L
Fafnir
brpurojp
Fafnir
2,468
635
0
2,139
10,280
8,873
0
5,216
5,064
21,159
0
L
3,757
1,425
0
1,791
7,650
2,680
0
5,802
1,848
0
32,980
W
6,485
2,610
0
1,823
5,665
1,556
750
925
4,740
53,026
8,590
W
Bellona
justdudley94
Bellona
7,827
3,173
0
5,092
15,495
15,354
0
0
15,495
0
47,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,948
Gold Earned
40,143
331
Minions Killed
441
0
Camps Cleared
0
1,280,146
Distance Traveled
1,303,096
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,489
606
56
4
0
266,164
4
L
Arachne
6,463
462
78
6
0
267,526
0
L
Freya
6,553
468
59
4
0
255,553
4
W
Morgan Le Fay
7,803
557
85
6
0
280,017
5
W
Danzaburou
8,775
627
104
7
0
243,130
0
L
Chaac
8,147
582
106
8
0
276,354
0
L
Fafnir
5,706
408
26
2
0
242,712
0
L
Artemis
6,079
434
62
4
0
238,001
0
W
Sol
7,461
533
112
8
0
250,150
0
W
Bellona
7,615
544
84
6
0
263,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role