Player Matchup

Zhong Kui
Zhong Kui
Antiklitmax
Zhong Kui
Level 58
God Stats
16W - 12L
1,527 SR
Queue Stats
106W - 114L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Frostadevil92
Xing Tian
Level 64
God Stats
15W - 12L
1,353 SR
Queue Stats
190W - 212L
1,393 Elo+
Party 1
Mulan
Mulan
Ikepikevike
Mulan
Level 37
God Stats
2W - 1L
1,355 SR
Queue Stats
35W - 58L
1,289 Elo+
Party 1
Cernunnos
Cernunnos
Paviid
Cernunnos
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 50L
1,394 Elo+
Party 1
Arachne
Arachne
R3zex92
Arachne
Level 57
God Stats
28W - 25L
1,520 SR
Queue Stats
123W - 135L
1,450 Elo+
Party 1
Team Averages
Level 49
1,451 SR
1,396 Elo+

VS

Team Averages
Level 98
1,449 SR
1,446 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Anton-MontanAk47
Da Ji
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 81L
1,406 Elo+
Solo
Scylla
Scylla
DaRkNiGhTmArE166
Scylla
Level 153
God Stats
7W - 11L
1,469 SR
Queue Stats
203W - 203L
1,466 Elo+
Solo
Cthulhu
Cthulhu
MiNi_TcS
Cthulhu
Level 46
God Stats
3W - 11L
1,279 SR
Queue Stats
34W - 59L
1,355 Elo+
Party 2
Martichoras
Martichoras
kayannie3
Martichoras
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 83L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Antiklitmax
Zhong Kui
13
3 / 1 / 0
7,277
485
6,421
10,148
6,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Xing Tian
Frostadevil92
Xing Tian
12
0 / 0 / 5
7,216
481
5,323
11,102
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 1 / 1
7,080
472
752
9,372
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cernunnos
Paviid
Cernunnos
12
3 / 1 / 1
7,375
492
4,782
6,710
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
R3zex92
Arachne
13
1 / 3 / 3
6,986
466
2,630
10,491
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 1
9,229
615
10,812
2,016
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 1
7,333
489
5,664
11,510
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 2
8,181
545
5,143
5,536
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MiNi_TcS
Cthulhu
11
0 / 2 / 0
6,593
440
3,975
9,223
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
kayannie3
Martichoras
11
1 / 1 / 1
6,786
452
4,913
7,846
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
6
6
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
1
2.5
W
Zhong Kui
Antiklitmax
Zhong Kui
3
1
0
3
L
2
3
1
0.83
L
1
2
2
1
W
Xing Tian
Frostadevil92
Xing Tian
0
0
5
2.5
W
1
1
1
1.5
L
Cthulhu
MiNi_TcS
Cthulhu
0
2
0
0
W
Cernunnos
Paviid
Cernunnos
3
1
1
3.5
W
Arachne
R3zex92
Arachne
1
3
3
0.83
L
Martichoras
kayannie3
Martichoras
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,908
Damage
30,507
47,823
Taken
36,131
26,677
Mitigated
15,691
17,249
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,812
4,011
0
785
2,016
640
1,238
1,085
931
79,217
439
W
Zhong Kui
Antiklitmax
Zhong Kui
6,421
815
0
4,951
10,148
6,276
0
5,164
4,650
56,723
3,757
L
5,664
583
0
5,134
11,510
4,047
0
3,379
8,131
0
61,093
L
5,143
76
0
1,150
5,536
1,897
512
1,780
3,756
48,632
1,993
W
Xing Tian
Frostadevil92
Xing Tian
5,323
217
0
3,216
11,102
8,244
217
3,163
7,818
21,598
1,194
W
752
0
0
1,790
9,372
7,041
0
4,471
4,775
0
34,113
L
Cthulhu
MiNi_TcS
Cthulhu
3,975
177
99
3,336
9,223
6,538
0
2,527
6,696
21,708
0
W
Cernunnos
Paviid
Cernunnos
4,782
2,133
0
3,411
6,710
2,232
424
3,123
3,545
0
42,898
W
Arachne
R3zex92
Arachne
2,630
1,539
0
3,881
10,491
2,884
0
3,220
7,105
0
56,463
L
Martichoras
kayannie3
Martichoras
4,913
987
0
2,118
7,846
2,569
0
2,783
5,063
0
41,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,934
Gold Earned
38,122
387
Minions Killed
437
0
Camps Cleared
0
1,488,679
Distance Traveled
1,475,227
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,229
615
149
10
0
302,453
0
W
Zhong Kui
7,277
485
111
7
0
287,068
0
L
Da Ji
7,333
489
103
7
0
325,692
1
L
Scylla
8,181
545
89
6
0
274,419
2
W
Xing Tian
7,216
481
21
1
0
323,508
2
W
Mulan
7,080
472
76
5
0
290,369
0
L
Cthulhu
6,593
440
32
2
0
303,136
1
W
Cernunnos
7,375
492
86
6
0
284,270
0
W
Arachne
6,986
466
93
6
0
303,464
1
L
Martichoras
6,786
452
64
4
0
269,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role