Player Matchup

Artemis
Artemis
 
Artemis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CouchSniffer
Agni
Level 87
God Stats
8W - 3L
1,617 SR
Queue Stats
324W - 241L
1,643 Elo+
Party 2
Pele
Pele
PiššJugEnjoyer
Pele
Level 108
God Stats
12W - 6L
1,614 SR
Queue Stats
533W - 366L
1,564 Elo+
Party 2
Hercules
Hercules
TechSucks123
Hercules
Level 133
God Stats
9W - 7L
1,476 SR
Queue Stats
225W - 185L
1,508 Elo+
Party 2
Nox
Nox
Мeаt
Nox
Level 165
God Stats
19W - 7L
1,698 SR
Queue Stats
225W - 212L
1,611 Elo+
Party 2
Team Averages
Level 121
1,581 SR
1,565 Elo+

VS

Team Averages
Level 99
1,555 SR
1,429 Elo+
Hun Batz
Hun Batz
GUMGUMnoa
Hun Batz
Level 137
God Stats
0W - 1L
1,650 SR
Queue Stats
137W - 133L
1,513 Elo+
Party 1
Hera
Hera
Im_Predators
Hera
Level 62
God Stats
0W - 2L
1,621 SR
Queue Stats
9W - 21L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
O_OassO_O
Danzaburou
Level 103
God Stats
14W - 10L
1,612 SR
Queue Stats
257W - 235L
1,558 Elo+
Solo
Arachne
Arachne
WoIf_Il
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,259 Elo+
Party 1
Ganesha
Ganesha
lowards
Ganesha
Level 123
God Stats
4W - 3L
1,391 SR
Queue Stats
34W - 36L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
3 / 1 / 0
4,093
682
3,754
2,419
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
3 / 0 / 2
4,546
758
2,442
2,625
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 0 / 1
4,908
818
2,414
3,732
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
TechSucks123
Hercules
7
3 / 0 / 1
4,071
679
3,159
3,721
1,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
Мeаt
Nox
7
0 / 0 / 4
4,308
718
1,741
2,924
1,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GUMGUMnoa
Hun Batz
6
0 / 4 / 0
3,653
609
2,205
4,962
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 3 / 0
3,267
545
91
1,922
390
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
O_OassO_O
Danzaburou
6
1 / 2 / 0
3,643
607
1,477
4,261
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
WoIf_Il
Arachne
6
0 / 1 / 0
3,369
562
724
3,768
1,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
lowards
Ganesha
6
0 / 2 / 0
3,602
600
460
5,506
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
1
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
0
3
W
3
0
2
4
L
Hun Batz
GUMGUMnoa
Hun Batz
0
4
0
0
L
0
3
0
0
L
Danzaburou
O_OassO_O
Danzaburou
1
2
0
0.5
W
3
0
1
3.5
W
Hercules
TechSucks123
Hercules
3
0
1
3.5
L
Arachne
WoIf_Il
Arachne
0
1
0
0
L
Ganesha
lowards
Ganesha
0
2
0
0
W
Nox
Мeаt
Nox
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,510
Damage
4,957
15,421
Taken
20,419
4,725
Mitigated
6,417
5,293
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,754
1,574
0
685
2,419
584
0
127
2,292
0
14,904
W
2,442
166
0
810
2,625
625
0
0
2,625
25,002
0
L
Hun Batz
GUMGUMnoa
Hun Batz
2,205
345
0
530
4,962
1,928
0
1,484
3,376
0
16,943
L
91
78
0
0
1,922
390
0
931
883
9,938
261
L
Danzaburou
O_OassO_O
Danzaburou
1,477
681
0
1,235
4,261
871
0
846
3,415
0
17,595
W
2,414
667
0
1,283
3,732
909
0
0
3,732
183
28,397
W
Hercules
TechSucks123
Hercules
3,159
713
0
955
3,721
1,495
0
312
3,409
0
18,547
L
Arachne
WoIf_Il
Arachne
724
484
0
839
3,768
1,185
0
0
3,768
0
12,984
L
Ganesha
lowards
Ganesha
460
34
0
1,599
5,506
2,043
0
895
4,611
8,641
0
W
Nox
Мeаt
Nox
1,741
660
0
1,560
2,924
1,112
0
99
2,825
9,875
676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,926
Gold Earned
17,534
190
Minions Killed
128
0
Camps Cleared
0
617,444
Distance Traveled
555,187
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,093
682
36
6
0
113,561
0
W
Agni
4,546
758
60
10
0
133,722
1
L
Hun Batz
3,653
609
34
6
0
104,535
0
L
Hera
3,267
545
18
3
0
89,901
0
L
Danzaburou
3,643
607
47
8
0
115,157
0
W
Pele
4,908
818
61
10
0
129,095
2
W
Hercules
4,071
679
27
5
0
140,686
0
L
Arachne
3,369
562
29
5
0
112,906
0
L
Ganesha
3,602
600
0
0
0
132,688
1
W
Nox
4,308
718
6
1
0
100,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role