Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
RigZen
Guan Yu
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 92L
1,470 Elo+
Party 1
Zeus
Zeus
Sabyné
Zeus
Level 155
God Stats
4W - 4L
1,505 SR
Queue Stats
70W - 70L
1,511 Elo+
Party 1
Medusa
Medusa
ZenRito
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,408 Elo+
Party 1
Thoth
Thoth
haydonmolloy
Thoth
Level 108
God Stats
2W - 10L
1,237 SR
Queue Stats
217W - 212L
1,467 Elo+
Solo
Team Averages
Level 79
1,448 SR
1,471 Elo+

VS

Team Averages
Level 93
1,459 SR
1,414 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Din-dine75
Surtr
Level 69
God Stats
3W - 2L
1,294 SR
Queue Stats
72W - 85L
1,382 Elo+
Solo
Guan Yu
Guan Yu
Laugi
Guan Yu
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
RIDDELBOY97
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 4 / 3
7,963
724
11,515
11,378
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
RigZen
Guan Yu
11
0 / 7 / 2
7,157
651
4,817
16,807
8,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Sabyné
Zeus
13
3 / 4 / 2
7,945
722
16,711
7,835
1,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
ZenRito
Medusa
12
1 / 9 / 4
7,324
666
7,678
13,192
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 2
8,207
746
10,602
8,550
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 2 / 16
9,846
895
12,493
12,464
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
 
Danzaburou
17
2 / 0 / 24
9,791
890
11,185
9,023
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Surtr
16
5 / 1 / 18
9,579
871
12,597
14,183
12,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
Laugi
Guan Yu
17
12 / 1 / 11
11,254
1,023
10,661
16,286
10,901
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
RIDDELBOY97
Cthulhu
14
3 / 3 / 15
8,511
774
6,450
13,126
10,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
112
7
Kills
28
28
Deaths
7
13
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
3
1.13
W
Anhur
 
Anhur
6
2
16
7
W
Danzaburou
 
Danzaburou
2
0
24
14
W
Surtr
5
1
18
14
W
Guan Yu
Laugi
Guan Yu
12
1
11
17.5
W
Cthulhu
RIDDELBOY97
Cthulhu
3
3
15
3.5
L
Guan Yu
RigZen
Guan Yu
0
7
2
0.14
L
Zeus
Sabyné
Zeus
3
4
2
1
L
Medusa
ZenRito
Medusa
1
9
4
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,323
Damage
53,386
57,762
Taken
65,082
19,898
Mitigated
44,234
15,153
Healing
31,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,515
482
501
1,226
11,378
3,325
0
1,319
10,059
0
23,916
W
Anhur
 
Anhur
12,493
5,176
2,543
3,173
12,464
5,802
2,538
5,375
7,089
0
24,367
W
Danzaburou
 
Danzaburou
11,185
2,605
790
2,722
9,023
4,087
722
4,295
4,728
0
33,257
W
Surtr
12,597
2,955
977
967
14,183
12,632
282
5,504
8,679
1,550
22,462
W
Guan Yu
Laugi
Guan Yu
10,661
1,929
9,383
9,391
16,286
10,901
462
5,873
10,413
0
17,764
W
Cthulhu
RIDDELBOY97
Cthulhu
6,450
260
410
1,166
13,126
10,812
356
5,874
7,252
9,875
0
L
Guan Yu
RigZen
Guan Yu
4,817
968
4,557
3,392
16,807
8,605
0
1,888
14,919
0
9,162
L
Zeus
Sabyné
Zeus
16,711
897
1,259
1,093
7,835
1,940
0
827
7,008
27,162
719
L
Medusa
ZenRito
Medusa
7,678
2,609
573
795
13,192
3,656
0
2,025
11,167
0
15,732
L
10,602
885
352
1,405
8,550
2,372
0
1,192
7,358
27,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
48,981
133
Minions Killed
137
0
Camps Cleared
0
1,006,331
Distance Traveled
1,114,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,963
724
16
1
0
223,020
0
W
Anhur
9,846
895
39
4
0
206,313
0
W
Danzaburou
9,791
890
56
5
0
224,354
0
W
Surtr
9,579
871
16
1
0
231,005
0
W
Guan Yu
11,254
1,023
16
1
0
241,518
0
W
Cthulhu
8,511
774
10
1
0
210,869
0
L
Guan Yu
7,157
651
13
1
0
218,153
0
L
Zeus
7,945
722
30
3
0
188,675
0
L
Medusa
7,324
666
24
2
0
185,506
0
L
Thoth
8,207
746
50
5
0
190,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role