Player Matchup

Baba Yaga
Baba Yaga
Armin_bakhtiyar
Baba Yaga
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
336W - 323L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
DEVAS859TATOR
Ao Kuang
Level 143
God Stats
8W - 9L
1,447 SR
Queue Stats
208W - 209L
1,464 Elo+
Solo
Surtr
Surtr
ShogunSaffi
Surtr
Level 37
God Stats
2W - 3L
1,263 SR
Queue Stats
34W - 54L
1,338 Elo+
Solo
Sylvanus
Sylvanus
tasita1976
Sylvanus
Level 101
God Stats
37W - 45L
1,453 SR
Queue Stats
547W - 539L
1,444 Elo+
Solo
Cernunnos
Cernunnos
xXLiam2002Xx
Cernunnos
Level 84
God Stats
3W - 2L
1,708 SR
Queue Stats
214W - 234L
1,418 Elo+
Solo
Team Averages
Level 94
1,474 SR
1,429 Elo+

VS

Team Averages
Level 56
1,340 SR
1,288 Elo+
Discordia
Discordia
Fabled__Creed
Discordia
Level 65
God Stats
3W - 4L
1,643 SR
Queue Stats
116W - 107L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Jokarnn
Danzaburou
Level 72
God Stats
0W - 9L
1,214 SR
Queue Stats
9W - 21L
1,150 Elo+
Party 2
Thanatos
Thanatos
Mardstedt_00
Thanatos
Level 5
God Stats
0W - 6L
1,214 SR
Queue Stats
16W - 26L
1,150 Elo+
Party 2
Ravana
Ravana
fabled_prime
Ravana
Level 69
God Stats
2W - 4L
1,413 SR
Queue Stats
158W - 165L
1,493 Elo+
Party 1
Bacchus
Bacchus
nirrepirre
Bacchus
Level 67
God Stats
22W - 28L
1,214 SR
Queue Stats
22W - 29L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Armin_bakhtiyar
Baba Yaga
14
2 / 4 / 9
8,779
488
10,872
12,273
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
DEVAS859TATOR
Ao Kuang
18
13 / 0 / 2
10,871
604
10,514
10,607
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
5 / 2 / 9
9,930
552
9,468
14,654
10,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
tasita1976
Sylvanus
13
2 / 4 / 5
8,849
492
8,220
24,956
15,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
xXLiam2002Xx
Cernunnos
17
5 / 0 / 4
10,857
603
11,525
9,195
3,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fabled__Creed
Discordia
14
3 / 3 / 4
7,781
432
16,755
10,306
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jokarnn
Danzaburou
15
3 / 5 / 2
8,232
457
7,796
11,876
3,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Mardstedt_00
Thanatos
11
0 / 8 / 0
7,255
403
1,212
12,544
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
12
2 / 7 / 2
7,601
422
9,725
18,271
9,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
nirrepirre
Bacchus
12
1 / 4 / 2
7,894
439
5,974
17,769
19,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
27
Kills
9
10
Deaths
27
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Armin_bakhtiyar
Baba Yaga
2
4
9
1.63
W
Ao Kuang
DEVAS859TATOR
Ao Kuang
13
0
2
14
L
Discordia
Fabled__Creed
Discordia
3
3
4
1.67
L
Danzaburou
Jokarnn
Danzaburou
3
5
2
0.8
L
Thanatos
Mardstedt_00
Thanatos
0
8
0
0
W
5
2
9
4.75
L
Ravana
2
7
2
0.43
L
Bacchus
nirrepirre
Bacchus
1
4
2
0.5
W
Sylvanus
tasita1976
Sylvanus
2
4
5
1.13
W
Cernunnos
xXLiam2002Xx
Cernunnos
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,599
Damage
41,462
71,685
Taken
70,766
38,029
Mitigated
38,783
25,847
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Armin_bakhtiyar
Baba Yaga
10,872
558
0
2,645
12,273
4,155
181
4,249
7,442
42,454
0
W
Ao Kuang
DEVAS859TATOR
Ao Kuang
10,514
3,210
0
2,060
10,607
4,698
725
1,191
9,296
103,958
0
L
Discordia
Fabled__Creed
Discordia
16,755
845
0
1,771
10,306
3,183
0
6,959
3,347
59,687
0
L
Danzaburou
Jokarnn
Danzaburou
7,796
2,158
109
3,226
11,876
3,394
0
2,107
9,769
0
62,118
L
Thanatos
Mardstedt_00
Thanatos
1,212
400
0
4,953
12,544
4,123
0
3,683
8,861
0
44,454
W
9,468
4,065
0
2,511
14,654
10,413
423
2,280
12,220
1,747
46,995
L
Ravana
9,725
2,890
0
1,590
18,271
9,076
0
8,940
9,331
0
48,899
L
Bacchus
nirrepirre
Bacchus
5,974
703
0
1,940
17,769
19,007
0
8,365
9,404
21,808
1,216
W
Sylvanus
tasita1976
Sylvanus
8,220
1,616
3,950
8,029
24,956
15,069
83
12,112
12,084
35,583
749
W
Cernunnos
xXLiam2002Xx
Cernunnos
11,525
5,765
0
6,652
9,195
3,694
4,466
1,343
7,808
0
91,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,286
Gold Earned
38,763
491
Minions Killed
377
0
Camps Cleared
0
1,729,744
Distance Traveled
1,661,819
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,779
488
51
3
0
348,862
2
W
Ao Kuang
10,871
604
157
9
0
420,233
6
L
Discordia
7,781
432
101
6
0
331,748
0
L
Danzaburou
8,232
457
106
6
0
351,992
5
L
Thanatos
7,255
403
63
4
0
281,017
0
W
Surtr
9,930
552
81
5
0
342,072
1
L
Ravana
7,601
422
75
4
0
350,917
0
L
Bacchus
7,894
439
32
2
0
346,145
4
W
Sylvanus
8,849
492
58
3
0
281,717
0
W
Cernunnos
10,857
603
144
8
0
336,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role