Player Matchup

Sobek
Sobek
 
Sobek
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Papa Psychopomp
Nut
Level 61
God Stats
2W - 3L
1,227 SR
Queue Stats
3W - 5L
1,037 Elo+
Solo
Cu Chulainn
Cu Chulainn
TVAResc
Cu Chulainn
Level 75
God Stats
4W - 4L
1,422 SR
Queue Stats
76W - 76L
1,435 Elo+
Solo
Awilix
Awilix
WAREAGLE911
Awilix
Level 87
God Stats
12W - 4L
1,691 SR
Queue Stats
31W - 19L
1,575 Elo+
Solo
Persephone
Persephone
erenluck7
Persephone
Level 128
God Stats
5W - 6L
1,311 SR
Queue Stats
319W - 292L
1,515 Elo+
Solo
Team Averages
Level 107
1,430 SR
1,412 Elo+

VS

Team Averages
Level 127
1,570 SR
1,487 Elo+
Chaac
Chaac
Exstoplay5
Chaac
Level 154
God Stats
40W - 31L
1,581 SR
Queue Stats
145W - 140L
1,563 Elo+
Solo
Geb
Geb
TwoTonTidwell
Geb
Level 108
God Stats
1W - 1L
1,720 SR
Queue Stats
72W - 74L
1,434 Elo+
Solo
Arachne
Arachne
ascendentwarrior
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,517 Elo+
Solo
Cernunnos
Cernunnos
juanpabloneri1
Cernunnos
Level 109
God Stats
15W - 9L
1,600 SR
Queue Stats
205W - 202L
1,458 Elo+
Solo
Nu Wa
Nu Wa
merengue_TLB
Nu Wa
Level 136
God Stats
3W - 5L
1,448 SR
Queue Stats
273W - 278L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 0 / 3
7,901
608
4,628
7,698
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
2 / 1 / 1
6,662
512
6,222
6,888
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
TVAResc
Cu Chulainn
13
0 / 2 / 2
7,792
599
6,425
11,435
11,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
13
7 / 0 / 3
7,706
593
10,165
10,085
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
erenluck7
Persephone
15
2 / 0 / 1
9,131
702
5,518
4,830
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 3 / 0
7,590
584
6,041
11,080
8,584
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 0
6,140
472
6,123
10,102
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 8 / 0
6,263
482
2,078
15,214
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
juanpabloneri1
Cernunnos
11
0 / 1 / 0
5,739
441
3,665
6,566
2,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
7,157
551
6,466
6,002
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
3
3
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
3
3.5
L
Chaac
2
3
0
0.67
W
2
1
1
2.5
W
Cu Chulainn
TVAResc
Cu Chulainn
0
2
2
0.5
L
0
1
0
0
W
Awilix
7
0
3
8.5
L
1
8
0
0.13
W
Persephone
erenluck7
Persephone
2
0
1
2.5
L
Cernunnos
juanpabloneri1
Cernunnos
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,958
Damage
24,373
40,936
Taken
48,964
26,657
Mitigated
24,160
12,428
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,628
266
0
5,446
7,698
7,559
0
2,657
4,929
30,769
1,373
L
Chaac
6,041
1,965
0
5,098
11,080
8,584
0
0
11,080
0
61,066
W
6,222
2,710
0
750
6,888
2,510
0
2,465
4,311
0
46,805
W
Cu Chulainn
TVAResc
Cu Chulainn
6,425
995
0
3,012
11,435
11,428
151
1,227
10,096
341
57,967
L
6,123
494
0
3,174
10,102
7,327
0
2,203
7,899
25,711
0
W
Awilix
10,165
3,877
0
1,549
10,085
3,736
0
2,499
7,440
0
50,651
L
2,078
1,310
0
4,652
15,214
4,580
55
1,822
13,329
0
36,828
W
Persephone
erenluck7
Persephone
5,518
47
0
1,671
4,830
1,424
0
2,734
1,622
78,727
1,529
L
Cernunnos
juanpabloneri1
Cernunnos
3,665
2,621
0
1,813
6,566
2,140
0
1,791
4,775
0
38,358
L
6,466
975
0
703
6,002
1,529
0
4,072
1,654
53,275
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,192
Gold Earned
32,889
463
Minions Killed
425
0
Camps Cleared
0
1,401,721
Distance Traveled
1,287,381
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,901
608
42
3
0
276,442
5
L
Chaac
7,590
584
110
8
0
268,004
0
W
Nut
6,662
512
78
6
0
268,066
0
W
Cu Chulainn
7,792
599
100
8
0
232,282
0
L
Geb
6,140
472
32
2
0
289,715
0
W
Awilix
7,706
593
75
6
0
355,658
0
L
Arachne
6,263
482
77
6
0
252,878
0
W
Persephone
9,131
702
168
13
0
269,273
4
L
Cernunnos
5,739
441
85
7
0
224,420
0
L
Nu Wa
7,157
551
121
9
0
252,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role