Player Matchup

Cu Chulainn
Cu Chulainn
DominatorofChapo
Cu Chulainn
Level 100
God Stats
1W - 1L
1,284 SR
Queue Stats
222W - 233L
1,511 Elo+
Party 1
Hera
Hera
FaZeCuum
Hera
Level 67
God Stats
3W - 0L
1,831 SR
Queue Stats
73W - 94L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jungletas
Morgan Le Fay
Level 107
God Stats
8W - 2L
1,668 SR
Queue Stats
402W - 359L
1,455 Elo+
Solo
Ra
Ra
Last Creator489
Ra
Level 141
God Stats
2W - 0L
1,625 SR
Queue Stats
67W - 59L
1,461 Elo+
Solo
Kukulkan
Kukulkan
niceHAHA
Kukulkan
Level 125
God Stats
9W - 1L
1,915 SR
Queue Stats
191W - 190L
1,508 Elo+
Party 1
Team Averages
Level 108
1,665 SR
1,483 Elo+

VS

Team Averages
Level 109
1,348 SR
1,475 Elo+
Hachiman
Hachiman
Cerbiu5
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,539 Elo+
Solo
Pele
Pele
HastasıyızzDeDee
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,479 Elo+
Solo
Thoth
Thoth
WizardCosmo
Thoth
Level 148
God Stats
1W - 1L
1,432 SR
Queue Stats
80W - 76L
1,466 Elo+
Solo
Nox
Nox
topolka
Nox
Level 120
God Stats
0W - 3L
1,225 SR
Queue Stats
226W - 223L
1,446 Elo+
Party 2
Terra
Terra
ТеодоРУС
Terra
Level 129
God Stats
0W - 4L
1,085 SR
Queue Stats
226W - 223L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DominatorofChapo
Cu Chulainn
17
4 / 2 / 18
10,276
790
11,572
23,539
22,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
14
3 / 3 / 9
9,429
725
6,969
7,347
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Jungletas
Morgan Le Fay
17
2 / 3 / 10
10,048
773
9,054
11,824
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
10 / 2 / 10
11,452
881
7,952
11,648
5,078
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
niceHAHA
Kukulkan
18
8 / 1 / 12
10,732
826
14,814
7,374
3,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cerbiu5
Hachiman
14
0 / 6 / 4
7,568
582
12,171
11,790
4,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 6 / 1
6,532
502
1,830
6,700
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
3 / 6 / 4
8,754
673
13,833
9,754
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
19
4 / 4 / 3
10,422
802
8,446
10,019
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 6
8,889
684
6,497
16,652
17,264
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
27
Kills
8
11
Deaths
27
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cerbiu5
Hachiman
0
6
4
0.33
W
Cu Chulainn
DominatorofChapo
Cu Chulainn
4
2
18
6.5
W
Hera
3
3
9
2.5
L
0
6
1
0.08
W
Morgan Le Fay
Jungletas
Morgan Le Fay
2
3
10
2.33
W
10
2
10
7.5
L
3
6
4
0.83
W
Kukulkan
niceHAHA
Kukulkan
8
1
12
14
L
Nox
4
4
3
1.38
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,361
Damage
42,777
61,732
Taken
54,915
38,019
Mitigated
32,701
34,166
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cerbiu5
Hachiman
12,171
6,060
497
1,376
11,790
4,703
0
8,355
3,156
0
20,216
W
Cu Chulainn
DominatorofChapo
Cu Chulainn
11,572
2,674
1,564
6,870
23,539
22,980
968
7,056
16,249
0
19,832
W
Hera
6,969
1,656
659
604
7,347
2,300
479
4,323
2,906
17,994
538
L
1,830
394
777
215
6,700
2,402
0
5,220
1,317
0
4,496
W
Morgan Le Fay
Jungletas
Morgan Le Fay
9,054
858
321
1,779
11,824
4,568
1,753
7,586
4,062
22,696
985
W
7,952
719
14,877
6,706
11,648
5,078
1,785
5,202
6,125
23,826
956
L
13,833
505
873
432
9,754
3,738
0
5,470
4,019
26,895
606
W
Kukulkan
niceHAHA
Kukulkan
14,814
677
354
432
7,374
3,093
1,309
3,124
4,163
34,103
0
L
Nox
8,446
54
1,248
1,534
10,019
4,594
0
7,744
2,159
32,855
0
L
6,497
599
2,576
3,208
16,652
17,264
0
11,301
4,811
9,113
305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,937
Gold Earned
42,165
148
Minions Killed
98
0
Camps Cleared
0
1,144,087
Distance Traveled
905,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,568
582
10
1
0
186,325
0
W
Cu Chulainn
10,276
790
18
1
0
266,464
0
W
Hera
9,429
725
25
2
0
165,218
0
L
Pele
6,532
502
2
0
0
77,053
0
W
Morgan Le Fay
10,048
773
28
2
0
216,436
0
W
Ra
11,452
881
35
3
0
254,655
0
L
Thoth
8,754
673
26
2
0
201,363
0
W
Kukulkan
10,732
826
42
3
0
241,314
0
L
Nox
10,422
802
56
4
0
212,883
0
L
Terra
8,889
684
4
0
0
227,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role