Player Matchup

Sol
Sol
DrJKillzTTV
Sol
Level 226
God Stats
11W - 6L
1,688 SR
Queue Stats
62W - 74L
1,455 Elo+
Solo
Set
Set
GiantDeath
Set
Level 190
God Stats
3W - 2L
1,773 SR
Queue Stats
187W - 110L
1,777 Elo+
Party 1
Eset
Eset
II Nico ll
Eset
Level 204
God Stats
2W - 3L
1,633 SR
Queue Stats
121W - 59L
1,747 Elo+
Party 1
Danzaburou
Danzaburou
Offcanny
Danzaburou
Level 161
God Stats
18W - 2L
1,937 SR
Queue Stats
196W - 86L
1,792 Elo+
Party 1
Nike
Nike
Peaсh
Nike
Level 202
God Stats
1W - 1L
1,319 SR
Queue Stats
103W - 49L
1,757 Elo+
Party 1
Team Averages
Level 197
1,670 SR
1,706 Elo+

VS

Team Averages
Level 136
1,511 SR
1,533 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
I--Shotz--l
Aphrodite
Level 69
God Stats
1W - 2L
1,511 SR
Queue Stats
275W - 299L
1,471 Elo+
Solo
Athena
Athena
NoraTheExplora
Athena
Level 164
God Stats
12W - 18L
1,459 SR
Queue Stats
308W - 250L
1,570 Elo+
Solo
Artemis
Artemis
justyyn
Artemis
Level 152
God Stats
9W - 6L
1,723 SR
Queue Stats
145W - 116L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
perrocometacos
Ao Kuang
Level 158
God Stats
1W - 5L
1,362 SR
Queue Stats
265W - 250L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,445
545
2,955
7,484
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 4
6,154
615
3,712
6,180
3,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 4
5,943
594
6,487
6,529
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
Offcanny
Danzaburou
11
4 / 2 / 5
6,338
634
9,099
6,986
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
Peaсh
Nike
12
4 / 2 / 2
7,061
706
9,027
10,301
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 2 / 1
4,714
471
3,660
8,993
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
I--Shotz--l
Aphrodite
9
0 / 5 / 0
5,217
522
3,366
8,233
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 5
5,429
543
3,909
9,634
6,430
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
justyyn
Artemis
11
6 / 2 / 0
6,522
652
7,456
8,067
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
10
1 / 3 / 1
5,226
523
2,237
9,024
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
8
8
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
1
0.75
W
1
3
2
0.67
W
3
0
4
5
L
Aphrodite
I--Shotz--l
Aphrodite
0
5
0
0
W
3
1
4
5
L
0
3
5
0.83
W
Danzaburou
Offcanny
Danzaburou
4
2
5
3.25
W
Nike
Peaсh
Nike
4
2
2
2.5
L
Artemis
justyyn
Artemis
6
2
0
3
L
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,280
Damage
20,628
37,480
Taken
43,951
15,078
Mitigated
18,795
17,041
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,660
898
0
2,232
8,993
4,638
0
239
8,094
0
19,086
W
2,955
712
0
3,408
7,484
1,448
0
1,607
5,877
30,476
1,916
W
3,712
1,128
0
3,705
6,180
3,232
0
2,671
3,235
0
39,671
L
Aphrodite
I--Shotz--l
Aphrodite
3,366
488
656
3,586
8,233
2,566
0
398
7,660
34,696
0
W
6,487
810
280
2,681
6,529
3,510
0
1,734
4,758
22,936
1,858
L
3,909
1,305
1,236
1,756
9,634
6,430
0
2,937
6,299
19,649
0
W
Danzaburou
Offcanny
Danzaburou
9,099
3,703
0
3,658
6,986
2,117
0
1,478
5,343
0
41,067
W
Nike
Peaсh
Nike
9,027
950
0
3,309
10,301
4,771
0
1,558
8,386
0
50,385
L
Artemis
justyyn
Artemis
7,456
3,949
0
2,573
8,067
2,513
0
3,498
4,214
0
43,426
L
Ao Kuang
2,237
283
0
3,360
9,024
2,648
0
1,095
7,823
28,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
27,108
331
Minions Killed
269
0
Camps Cleared
0
1,083,715
Distance Traveled
1,039,911
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,714
471
31
3
0
192,488
3
W
Sol
5,445
545
61
6
0
194,867
3
W
Set
6,154
615
66
7
0
235,612
0
L
Aphrodite
5,217
522
70
7
0
180,679
0
W
Eset
5,943
594
32
3
0
204,484
0
L
Athena
5,429
543
24
2
0
239,558
2
W
Danzaburou
6,338
634
78
8
0
238,980
0
W
Nike
7,061
706
94
9
0
209,772
0
L
Artemis
6,522
652
80
8
0
196,262
0
L
Ao Kuang
5,226
523
64
6
0
230,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role