Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Beau_et_bette85
Danzaburou
Level 142
God Stats
4W - 8L
1,318 SR
Queue Stats
962W - 1,008L
1,478 Elo+
Solo
Cerberus
Cerberus
DarkDead22
Cerberus
Level 122
God Stats
1W - 1L
1,274 SR
Queue Stats
27W - 26L
1,520 Elo+
Solo
Ah Puch
Ah Puch
Floppy Jello938
Ah Puch
Level 99
God Stats
2W - 1L
1,523 SR
Queue Stats
137W - 136L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
TheeDarkestSoul
Gilgamesh
Level 149
God Stats
2W - 1L
1,334 SR
Queue Stats
239W - 231L
1,546 Elo+
Solo
Team Averages
Level 132
1,390 SR
1,496 Elo+

VS

Team Averages
Level 133
1,468 SR
1,495 Elo+
Hachiman
Hachiman
Glizzard9000
Hachiman
Level 159
God Stats
1W - 4L
1,333 SR
Queue Stats
244W - 260L
1,500 Elo+
Solo
Achilles
Achilles
Vill_Vandall
Achilles
Level 170
God Stats
1W - 1L
1,723 SR
Queue Stats
539W - 545L
1,508 Elo+
Solo
Vulcan
Vulcan
cajigal
Vulcan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,402 Elo+
Solo
Ishtar
Ishtar
vc venom369
Ishtar
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
53W - 43L
1,552 Elo+
Solo
Nox
Nox
干爹的诱惑
Nox
Level 144
God Stats
7W - 9L
1,500 SR
Queue Stats
333W - 337L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
7 / 2 / 9
10,046
913
9,136
14,821
16,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Beau_et_bette85
Danzaburou
14
1 / 3 / 8
8,102
737
7,125
9,281
3,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DarkDead22
Cerberus
14
2 / 3 / 12
8,314
756
7,106
12,346
9,331
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 2 / 9
9,510
865
9,246
6,997
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TheeDarkestSoul
Gilgamesh
18
9 / 2 / 11
10,090
917
9,926
15,622
15,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Bow

Short Bow

+15%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Glizzard9000
Hachiman
14
1 / 3 / 7
7,553
687
8,939
6,678
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Vill_Vandall
Achilles
14
3 / 6 / 6
8,041
731
9,196
16,015
22,539
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
cajigal
Vulcan
13
1 / 5 / 4
7,513
683
9,591
9,184
3,229
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
15
4 / 4 / 4
8,225
748
8,745
8,537
3,521
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

14
2 / 4 / 7
7,852
714
6,728
5,714
2,226
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
22
Kills
11
12
Deaths
22
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
2
9
5.75
W
Danzaburou
Beau_et_bette85
Danzaburou
1
3
8
1.67
W
Cerberus
DarkDead22
Cerberus
2
3
12
2.67
W
3
2
9
3.75
L
Hachiman
Glizzard9000
Hachiman
1
3
7
1.5
W
Gilgamesh
TheeDarkestSoul
Gilgamesh
9
2
11
7.25
L
Achilles
Vill_Vandall
Achilles
3
6
6
1
L
Vulcan
cajigal
Vulcan
1
5
4
0.6
L
Ishtar
4
4
4
1.5
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,539
Damage
43,199
59,067
Taken
46,128
47,501
Mitigated
33,888
23,889
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,136
801
1,531
5,417
14,821
16,538
0
3,726
11,095
21,636
1,981
W
Danzaburou
Beau_et_bette85
Danzaburou
7,125
1,284
1,815
2,691
9,281
3,990
2,294
2,835
6,446
0
20,984
W
Cerberus
DarkDead22
Cerberus
7,106
340
523
3,629
12,346
9,331
535
3,354
8,992
12,846
205
W
9,246
201
1,508
1,791
6,997
2,526
562
2,604
4,393
25,121
2,045
L
Hachiman
Glizzard9000
Hachiman
8,939
4,269
143
1,176
6,678
2,373
0
4,263
2,373
0
19,141
W
Gilgamesh
TheeDarkestSoul
Gilgamesh
9,926
2,025
1,647
3,337
15,622
15,116
189
4,995
10,627
0
17,907
L
Achilles
Vill_Vandall
Achilles
9,196
1,694
287
2,823
16,015
22,539
0
7,263
8,322
1,734
12,127
L
Vulcan
cajigal
Vulcan
9,591
876
713
1,950
9,184
3,229
0
5,833
3,209
19,754
0
L
Ishtar
8,745
4,631
250
1,612
8,537
3,521
0
4,410
4,078
0
21,619
L
6,728
260
167
208
5,714
2,226
0
3,182
2,484
11,821
458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,062
Gold Earned
39,184
166
Minions Killed
121
0
Camps Cleared
0
1,098,351
Distance Traveled
892,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,046
913
31
3
0
230,061
0
W
Danzaburou
8,102
737
31
3
0
212,455
0
W
Cerberus
8,314
756
22
2
0
217,482
0
W
Ah Puch
9,510
865
61
6
0
210,323
0
L
Hachiman
7,553
687
23
2
0
184,360
0
W
Gilgamesh
10,090
917
21
2
0
228,030
0
L
Achilles
8,041
731
4
0
0
172,470
0
L
Vulcan
7,513
683
34
3
0
202,859
0
L
Ishtar
8,225
748
40
4
0
161,968
0
L
Nox
7,852
714
20
2
0
170,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role