Player Matchup

Fenrir
Fenrir
ElArabe132
Fenrir
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 73L
1,338 Elo+
Party 2
Surtr
Surtr
Fortinero17
Surtr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JackTullier
Cernunnos
Level 100
God Stats
7W - 3L
1,856 SR
Queue Stats
81W - 82L
1,447 Elo+
Solo
Janus
Janus
Juse2911
Janus
Level 49
God Stats
3W - 7L
1,275 SR
Queue Stats
72W - 106L
1,345 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
korraobaid550
Morgan Le Fay
Level 86
God Stats
404W - 386L
1,522 SR
Queue Stats
409W - 395L
1,472 Elo+
Solo
Team Averages
Level 78
1,531 SR
1,420 Elo+

VS

Team Averages
Level 96
1,421 SR
1,470 Elo+
Mercury
Mercury
HolyMicrobusero
Mercury
Level 67
God Stats
11W - 15L
1,435 SR
Queue Stats
230W - 241L
1,472 Elo+
Solo
Hades
Hades
Julilokaa06
Hades
Level 85
God Stats
19W - 19L
1,448 SR
Queue Stats
205W - 186L
1,474 Elo+
Solo
Bake Kujira
Bake Kujira
N3ur0t1c6098
Bake Kujira
Level 80
God Stats
54W - 45L
1,531 SR
Queue Stats
281W - 278L
1,468 Elo+
Party 1
Set
Set
Rafa Flipper
Set
Level 145
God Stats
1W - 4L
1,184 SR
Queue Stats
551W - 568L
1,454 Elo+
Solo
Nut
Nut
TwIsTeDxXxFaTe
Nut
Level 104
God Stats
29W - 32L
1,504 SR
Queue Stats
331W - 333L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElArabe132
Fenrir
13
5 / 2 / 4
7,102
546
6,299
11,848
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
3 / 6 / 6
6,077
467
4,273
11,908
8,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
JackTullier
Cernunnos
12
6 / 2 / 4
7,280
560
6,142
9,151
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Janus
Juse2911
Janus
12
1 / 4 / 1
6,830
525
6,022
9,006
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
korraobaid550
Morgan Le Fay
11
1 / 3 / 0
6,516
501
3,737
5,912
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,112
547
5,116
8,192
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 1 / 1
7,448
573
8,993
7,574
2,757
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
N3ur0t1c6098
Bake Kujira
11
5 / 5 / 3
7,897
607
8,465
11,929
12,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 2
8,599
661
4,569
8,050
5,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 5 / 0
7,281
560
5,219
9,153
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
16
Kills
16
17
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ElArabe132
Fenrir
5
2
4
3.5
L
3
6
6
1
W
3
4
2
1
L
Cernunnos
JackTullier
Cernunnos
6
2
4
4
W
3
1
1
3.5
L
Janus
Juse2911
Janus
1
4
1
0.38
W
Bake Kujira
N3ur0t1c6098
Bake Kujira
5
5
3
1.3
W
3
1
2
4
W
2
5
0
0.4
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
32,362
47,825
Taken
44,898
20,724
Mitigated
26,148
12,252
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ElArabe132
Fenrir
6,299
1,876
0
3,991
11,848
4,444
0
2,658
9,190
0
47,313
L
4,273
2,001
0
1,477
11,908
8,366
0
3,700
8,208
279
27,868
W
5,116
3,182
0
656
8,192
2,714
0
930
7,182
0
41,135
L
Cernunnos
JackTullier
Cernunnos
6,142
2,397
0
2,722
9,151
3,086
0
3,257
5,894
0
38,081
W
8,993
1,097
287
4,114
7,574
2,757
443
3,313
3,951
43,174
1,821
L
Janus
Juse2911
Janus
6,022
53
0
2,356
9,006
2,752
0
6,328
2,678
48,470
0
W
Bake Kujira
N3ur0t1c6098
Bake Kujira
8,465
3,399
45
609
11,929
12,036
1,039
425
11,453
34,445
1,741
W
4,569
2,004
0
3,402
8,050
5,355
686
3,688
3,923
392
57,257
W
5,219
3,056
200
1,554
9,153
3,286
2,506
647
8,456
0
57,149
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
3,737
374
0
1,706
5,912
2,076
1
699
5,213
36,871
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
38,337
325
Minions Killed
382
0
Camps Cleared
0
1,293,001
Distance Traveled
1,249,720
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,102
546
75
6
0
287,230
0
L
Surtr
6,077
467
40
3
0
255,588
2
W
Mercury
7,112
547
57
4
0
286,546
0
L
Cernunnos
7,280
560
53
4
0
235,463
0
W
Hades
7,448
573
68
5
0
238,375
6
L
Janus
6,830
525
94
7
0
265,225
0
W
Bake Kujira
7,897
607
66
5
0
267,078
0
W
Set
8,599
661
113
9
0
243,961
0
W
Nut
7,281
560
78
6
0
213,760
0
L
Morgan Le Fay
6,516
501
63
5
0
249,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role