Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ev3r
Ah Muzen Cab
Level 200
God Stats
9W - 0L
2,191 SR
Queue Stats
246W - 44L
1,945 Elo+
Party 1
Khepri
Khepri
MadderGod
Khepri
Level 143
God Stats
2W - 0L
1,720 SR
Queue Stats
14W - 3L
1,760 Elo+
Party 1
Ra
Ra
MrPatoDuck
Ra
Level 159
God Stats
2W - 1L
1,990 SR
Queue Stats
187W - 18L
1,960 Elo+
Party 1
Amaterasu
Amaterasu
Okynawa
Amaterasu
Level 157
God Stats
4W - 0L
1,832 SR
Queue Stats
169W - 9L
2,117 Elo+
Party 1
Discordia
Discordia
Sannagi
Discordia
Level 177
God Stats
6W - 0L
1,945 SR
Queue Stats
142W - 26L
1,750 Elo+
Party 1
Team Averages
Level 167
1,936 SR
1,906 Elo+

VS

Team Averages
Level 165
1,576 SR
1,542 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MozzarellaLight
Ymir
Level 215
God Stats
0W - 1L
1,821 SR
Queue Stats
88W - 66L
1,657 Elo+
Party 2
Ra
Ra
Pimbao
Ra
Level 101
God Stats
1W - 2L
1,560 SR
Queue Stats
91W - 76L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ev3r
Ah Muzen Cab
14
3 / 1 / 12
7,722
1,103
11,494
8,499
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
MadderGod
Khepri
11
0 / 3 / 11
6,746
964
3,057
10,836
9,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 0 / 10
7,640
1,091
6,445
3,568
1,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Amaterasu
Okynawa
Amaterasu
14
4 / 1 / 11
8,047
1,150
5,792
12,516
12,519
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Sannagi
Discordia
10
5 / 1 / 6
6,986
998
4,906
2,786
1,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 5 / 1
7,432
1,062
10,312
6,478
1,973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
14
0 / 2 / 5
6,290
899
6,260
7,770
2,473
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
 
Skadi
6
0 / 3 / 1
5,068
724
1,878
3,574
1,028
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
1 / 4 / 3
5,994
856
3,503
9,787
9,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
14
2 / 1 / 2
6,822
975
5,463
4,871
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
15
Kills
6
6
Deaths
15
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
5
1
0.7
L
Nu Wa
 
Nu Wa
0
2
5
1.25
L
Skadi
 
Skadi
0
3
1
0.17
W
Ah Muzen Cab
Ev3r
Ah Muzen Cab
3
1
12
9
W
Khepri
MadderGod
Khepri
0
3
11
1.83
L
1
4
3
0.63
W
3
0
10
8
W
Amaterasu
Okynawa
Amaterasu
4
1
11
9.5
L
Ra
2
1
2
3
W
Discordia
Sannagi
Discordia
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
27,416
38,205
Taken
32,480
27,837
Mitigated
16,350
21,782
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,312
506
0
134
6,478
1,973
0
2,948
3,482
15,176
0
L
Nu Wa
 
Nu Wa
6,260
2,130
400
475
7,770
2,473
0
2,663
5,038
16,959
0
L
Skadi
 
Skadi
1,878
124
0
352
3,574
1,028
0
1,973
1,558
0
3,724
W
Ah Muzen Cab
Ev3r
Ah Muzen Cab
11,494
2,619
164
400
8,499
3,233
1,120
6,272
2,112
0
29,375
W
Khepri
MadderGod
Khepri
3,057
92
1,425
2,171
10,836
9,105
117
6,704
4,060
4,651
1,431
L
3,503
413
0
709
9,787
9,279
0
4,520
5,267
4,449
0
W
6,445
660
9,212
1,767
3,568
1,851
506
2,531
1,037
23,809
0
W
Amaterasu
Okynawa
Amaterasu
5,792
903
356
5,849
12,516
12,519
77
8,057
4,370
0
13,978
L
Ra
5,463
324
4,753
3,126
4,871
1,597
0
1,665
3,158
19,392
329
W
Discordia
Sannagi
Discordia
4,906
170
45
393
2,786
1,129
247
1,439
1,305
11,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,141
Gold Earned
31,606
115
Minions Killed
73
0
Camps Cleared
0
713,434
Distance Traveled
646,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,432
1,062
18
3
0
125,640
0
L
Nu Wa
6,290
899
23
3
0
142,943
0
L
Skadi
5,068
724
0
0
0
79,904
0
W
Ah Muzen Cab
7,722
1,103
53
8
0
146,476
0
W
Khepri
6,746
964
6
1
0
152,432
0
L
Ymir
5,994
856
6
1
0
127,360
0
W
Ra
7,640
1,091
30
4
0
161,744
0
W
Amaterasu
8,047
1,150
19
3
0
168,958
0
L
Ra
6,822
975
26
4
0
170,353
0
W
Discordia
6,986
998
7
1
0
83,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role