Player Matchup

Hachiman
Hachiman
Kamatarii
Hachiman
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,568 Elo+
Solo
Ullr
Ullr
LeManui
Ullr
Level 172
God Stats
1W - 2L
1,495 SR
Queue Stats
45W - 37L
1,599 Elo+
Solo
Discordia
Discordia
RagnarNord
Discordia
Level 155
God Stats
15W - 15L
1,563 SR
Queue Stats
305W - 303L
1,510 Elo+
Solo
Team Averages
Level 159
1,519 SR
1,559 Elo+

VS

Team Averages
Level 101
1,509 SR
1,554 Elo+
Charybdis
Charybdis
AnybisRUS
Charybdis
Level 123
God Stats
1W - 3L
1,530 SR
Queue Stats
129W - 125L
1,540 Elo+
Solo
Sylvanus
Sylvanus
SlappingTets
Sylvanus
Level 153
God Stats
26W - 36L
1,497 SR
Queue Stats
145W - 134L
1,594 Elo+
Party 1
Yemoja
Yemoja
TetsMalark
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kamatarii
Hachiman
15
3 / 1 / 5
8,747
875
7,440
6,034
2,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
LeManui
Ullr
15
3 / 0 / 4
8,990
899
6,270
6,890
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
RagnarNord
Discordia
14
3 / 0 / 5
8,735
874
9,327
4,375
1,394
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnybisRUS
Charybdis
12
0 / 6 / 1
7,038
704
3,935
8,929
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
SlappingTets
Sylvanus
11
0 / 2 / 1
6,646
665
3,495
9,203
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
TetsMalark
Yemoja
12
1 / 1 / 0
7,135
714
3,261
7,905
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AnybisRUS
Charybdis
0
6
1
0.08
W
Hachiman
Kamatarii
Hachiman
3
1
5
5.5
W
Ullr
LeManui
Ullr
3
0
4
5
W
Discordia
RagnarNord
Discordia
3
0
5
5.5
L
Sylvanus
SlappingTets
Sylvanus
0
2
1
0.25
L
Yemoja
TetsMalark
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
10,691
17,299
Taken
26,037
6,299
Mitigated
13,451
2,312
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AnybisRUS
Charybdis
3,935
1,600
0
833
8,929
2,571
0
2,370
5,794
0
22,486
W
Hachiman
Kamatarii
Hachiman
7,440
3,267
0
1,108
6,034
2,421
2,044
2,721
3,313
0
29,654
W
Ullr
LeManui
Ullr
6,270
1,233
0
1,204
6,890
2,484
1,024
2,168
4,722
0
34,863
W
Discordia
RagnarNord
Discordia
9,327
53
0
0
4,375
1,394
580
1,723
2,652
31,259
992
L
Sylvanus
SlappingTets
Sylvanus
3,495
1,194
528
1,354
9,203
6,734
0
2,339
6,042
11,416
2,148
L
Yemoja
TetsMalark
Yemoja
3,261
490
1,630
919
7,905
4,146
0
3,106
4,086
17,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
20,819
171
Minions Killed
97
0
Camps Cleared
0
591,054
Distance Traveled
453,761
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,038
704
38
4
0
156,246
0
W
Hachiman
8,747
875
57
6
0
181,851
0
W
Ullr
8,990
899
60
6
0
202,350
0
W
Discordia
8,735
874
54
5
0
206,853
1
L
Sylvanus
6,646
665
24
2
0
153,580
0
L
Yemoja
7,135
714
35
4
0
143,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role