Player Matchup

Cu Chulainn
Cu Chulainn
ArsArsArs
Cu Chulainn
Level 40
God Stats
9W - 8L
1,599 SR
Queue Stats
99W - 96L
1,493 Elo+
Party 1
He Bo
He Bo
GGacid
He Bo
Level 69
God Stats
1W - 4L
1,269 SR
Queue Stats
196W - 200L
1,540 Elo+
Party 1
Bakasura
Bakasura
MiniPollete
Bakasura
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,486 Elo+
Solo
Team Averages
Level 71
1,456 SR
1,506 Elo+

VS

Team Averages
Level 65
1,562 SR
1,391 Elo+
Medusa
Medusa
MrFister1991
Medusa
Level 159
God Stats
4W - 2L
1,599 SR
Queue Stats
12W - 16L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
NoAimNoPain
Baron Samedi
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 57L
1,251 Elo+
Solo
Chaac
Chaac
SafraVy
Chaac
Level 5
God Stats
3W - 4L
1,588 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArsArsArs
Cu Chulainn
14
2 / 1 / 4
7,885
789
6,620
7,284
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
GGacid
He Bo
15
4 / 0 / 2
8,479
848
6,613
5,942
1,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
MiniPollete
Bakasura
13
1 / 1 / 5
7,579
758
3,645
6,899
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 1 / 1
7,945
795
5,500
5,805
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
NoAimNoPain
Baron Samedi
13
1 / 4 / 1
7,948
795
4,037
6,893
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SafraVy
Chaac
12
0 / 2 / 2
7,298
730
5,079
9,332
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
2
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ArsArsArs
Cu Chulainn
2
1
4
4
W
He Bo
GGacid
He Bo
4
0
2
5
W
Bakasura
MiniPollete
Bakasura
1
1
5
3.5
L
Medusa
1
1
1
1.5
L
Baron Samedi
NoAimNoPain
Baron Samedi
1
4
1
0.38
L
Chaac
SafraVy
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,878
Damage
14,616
20,125
Taken
22,030
9,429
Mitigated
9,299
5,459
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ArsArsArs
Cu Chulainn
6,620
1,268
0
2,164
7,284
4,501
0
1,335
5,938
0
19,234
W
He Bo
GGacid
He Bo
6,613
39
0
905
5,942
1,799
0
1,837
4,094
27,865
450
W
Bakasura
MiniPollete
Bakasura
3,645
2,574
0
2,390
6,899
3,129
0
894
6,005
0
14,518
L
Medusa
5,500
1,320
0
1,603
5,805
1,923
804
539
4,833
0
31,140
L
Baron Samedi
NoAimNoPain
Baron Samedi
4,037
80
484
1,685
6,893
2,997
70
2,232
4,431
26,139
0
L
Chaac
SafraVy
Chaac
5,079
278
0
1,424
9,332
4,379
346
3,767
5,004
0
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,943
Gold Earned
23,191
106
Minions Killed
137
0
Camps Cleared
0
581,971
Distance Traveled
532,174
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,885
789
24
2
0
181,868
2
W
He Bo
8,479
848
47
5
0
208,975
0
W
Bakasura
7,579
758
35
4
0
191,128
0
L
Medusa
7,945
795
66
7
0
177,864
0
L
Baron Samedi
7,948
795
46
5
0
156,991
0
L
Chaac
7,298
730
25
3
0
197,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role