Player Matchup

Apollo
Apollo
BEAR5ERK
Apollo
Level 123
God Stats
2W - 2L
1,437 SR
Queue Stats
108W - 90L
1,449 Elo+
Solo
Atlas
Atlas
Boorzik_71
Atlas
Level 122
God Stats
3W - 3L
1,329 SR
Queue Stats
489W - 482L
1,451 Elo+
Solo
Ra
Ra
Roleurface
Ra
Level 147
God Stats
5W - 0L
1,680 SR
Queue Stats
21W - 16L
1,536 Elo+
Solo
Tyr
Tyr
valenPozzi
Tyr
Level 96
God Stats
31W - 18L
1,567 SR
Queue Stats
45W - 35L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
xTaylorsVersionx
Tsukuyomi
Level 81
God Stats
1W - 1L
1,134 SR
Queue Stats
146W - 119L
1,514 Elo+
Solo
Team Averages
Level 114
1,430 SR
1,494 Elo+

VS

Team Averages
Level 79
1,577 SR
1,476 Elo+
Ganesha
Ganesha
 
Ganesha
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
BigAshAmos
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,480 Elo+
Party 1
Apollo
Apollo
Bubba11132
Apollo
Level 91
God Stats
2W - 2L
1,833 SR
Queue Stats
137W - 141L
1,492 Elo+
Party 2
Osiris
Osiris
Jack-S2404
Osiris
Level 58
God Stats
2W - 2L
1,648 SR
Queue Stats
104W - 107L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
R17LEY1
Kukulkan
Level 82
God Stats
2W - 4L
1,402 SR
Queue Stats
13W - 15L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BEAR5ERK
Apollo
12
2 / 0 / 1
6,760
676
5,345
6,316
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
10
0 / 1 / 8
6,257
626
5,339
8,785
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 1
6,128
613
4,717
4,478
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 1
6,929
693
6,494
9,096
5,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
11
4 / 0 / 3
6,090
609
7,297
7,148
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 2
4,981
498
2,550
12,722
6,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
BigAshAmos
Bakasura
8
0 / 4 / 1
4,674
467
3,293
10,579
2,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
Bubba11132
Apollo
10
2 / 1 / 0
5,742
574
4,368
5,694
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Jack-S2404
Osiris
10
0 / 3 / 0
5,768
577
5,133
12,389
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
R17LEY1
Kukulkan
10
0 / 0 / 0
5,363
536
2,856
3,182
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
2
2
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
2
0.33
W
Apollo
BEAR5ERK
Apollo
2
0
1
2.5
L
Bakasura
BigAshAmos
Bakasura
0
4
1
0.13
W
Atlas
0
1
8
4
L
Apollo
Bubba11132
Apollo
2
1
0
2
L
Osiris
Jack-S2404
Osiris
0
3
0
0
L
Kukulkan
R17LEY1
Kukulkan
0
0
0
0
W
2
1
1
2.5
W
3
0
1
3.5
W
Tsukuyomi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,192
Damage
18,200
35,823
Taken
44,566
17,010
Mitigated
18,270
19,392
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,550
198
1,692
3,452
12,722
6,026
0
4,523
8,033
14,253
0
W
Apollo
BEAR5ERK
Apollo
5,345
3,443
0
4,508
6,316
2,212
131
2,657
3,494
0
51,586
L
Bakasura
BigAshAmos
Bakasura
3,293
2,002
0
3,088
10,579
2,865
0
1,650
8,802
0
14,705
W
Atlas
5,339
2,486
0
2,886
8,785
5,254
224
1,545
7,118
17,836
1,526
L
Apollo
Bubba11132
Apollo
4,368
2,932
0
1,885
5,694
1,447
0
2,735
2,691
0
35,925
L
Osiris
Jack-S2404
Osiris
5,133
1,946
0
4,971
12,389
6,931
0
356
12,033
0
42,631
L
Kukulkan
R17LEY1
Kukulkan
2,856
323
0
0
3,182
1,001
0
132
3,050
37,057
0
W
4,717
278
480
1,411
4,478
1,325
382
742
3,675
41,739
0
W
6,494
1,090
0
4,708
9,096
5,957
0
243
8,853
0
43,236
W
Tsukuyomi
7,297
2,233
285
5,114
7,148
2,262
11
219
6,735
0
40,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
26,528
343
Minions Killed
290
0
Camps Cleared
0
1,083,641
Distance Traveled
979,818
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,981
498
2
0
0
212,707
0
W
Apollo
6,760
676
81
8
0
201,578
0
L
Bakasura
4,674
467
42
4
0
219,924
0
W
Atlas
6,257
626
15
2
0
205,405
0
L
Apollo
5,742
574
84
8
0
186,882
2
L
Osiris
5,768
577
86
9
0
190,183
1
L
Kukulkan
5,363
536
76
8
0
170,122
0
W
Ra
6,128
613
92
9
0
204,703
0
W
Tyr
6,929
693
83
8
0
216,752
0
W
Tsukuyomi
6,090
609
72
7
0
255,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role