Player Matchup

Janus
Janus
Bad-Aim_me
Janus
Level 127
God Stats
3W - 1L
1,324 SR
Queue Stats
51W - 50L
1,464 Elo+
Party 1
Fenrir
Fenrir
Carrot4D
Fenrir
Level 63
God Stats
16W - 14L
1,510 SR
Queue Stats
124W - 146L
1,442 Elo+
Solo
Aphrodite
Aphrodite
Valar_Morgulis95
Aphrodite
Level 132
God Stats
7W - 3L
1,620 SR
Queue Stats
120W - 111L
1,473 Elo+
Party 1
Ymir
Ymir
lg04ng97
Ymir
Level 145
God Stats
4W - 6L
1,361 SR
Queue Stats
78W - 64L
1,490 Elo+
Party 1
Skadi
Skadi
xBlablax3
Skadi
Level 126
God Stats
5W - 2L
1,563 SR
Queue Stats
15W - 15L
1,428 Elo+
Party 1
Team Averages
Level 119
1,476 SR
1,460 Elo+

VS

Team Averages
Level 57
1,557 SR
1,514 Elo+
Anubis
Anubis
DoP1
Anubis
Level 64
God Stats
6W - 8L
1,461 SR
Queue Stats
30W - 32L
1,467 Elo+
Solo
Izanami
Izanami
FortnitePro2016
Izanami
Level 8
God Stats
2W - 2L
1,603 SR
Queue Stats
3W - 10L
1,537 Elo+
Party 2
Ratatoskr
Ratatoskr
ItzFäg09
Ratatoskr
Level 118
God Stats
4W - 2L
1,719 SR
Queue Stats
130W - 110L
1,526 Elo+
Party 2
Fafnir
Fafnir
SenBonBenimaru
Fafnir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
Snurrelito
Cu Chulainn
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 37L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
6 / 1 / 4
7,461
678
7,208
4,181
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Carrot4D
Fenrir
12
6 / 1 / 4
6,706
610
5,706
10,208
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
10
0 / 1 / 4
6,378
580
3,288
7,186
4,301
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ymir
13
6 / 1 / 3
8,571
779
8,283
9,373
6,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
xBlablax3
Skadi
10
2 / 1 / 3
5,862
533
5,825
6,804
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DoP1
Anubis
10
2 / 6 / 0
5,788
526
3,522
7,977
2,330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 3 / 2
5,347
486
5,848
6,719
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
ItzFäg09
Ratatoskr
10
1 / 5 / 2
6,269
570
5,983
9,516
3,048
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 0
6,454
587
4,430
10,487
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
Snurrelito
Cu Chulainn
9
0 / 5 / 1
5,208
473
2,312
9,242
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
5
5
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
6
1
4
8
W
Fenrir
Carrot4D
Fenrir
6
1
4
8
L
Anubis
DoP1
Anubis
2
6
0
0.33
L
0
3
2
0.33
L
Ratatoskr
ItzFäg09
Ratatoskr
1
5
2
0.4
L
2
1
0
2
L
Cu Chulainn
Snurrelito
Cu Chulainn
0
5
1
0.1
W
Aphrodite
0
1
4
2
W
Ymir
6
1
3
7.5
W
Skadi
xBlablax3
Skadi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
22,095
37,752
Taken
43,941
17,756
Mitigated
20,587
14,221
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,208
784
0
500
4,181
1,086
0
1,981
2,200
45,477
524
W
Fenrir
Carrot4D
Fenrir
5,706
1,756
0
1,869
10,208
3,960
0
1,526
8,682
0
41,169
L
Anubis
DoP1
Anubis
3,522
45
0
1,535
7,977
2,330
22
3,462
4,162
29,316
0
L
5,848
4,130
0
1,663
6,719
1,893
0
1,403
5,286
0
43,573
L
Ratatoskr
ItzFäg09
Ratatoskr
5,983
2,095
0
206
9,516
3,048
0
3,450
5,806
0
36,929
L
4,430
1,261
0
3,187
10,487
9,327
0
4,051
6,284
17,735
0
L
Cu Chulainn
Snurrelito
Cu Chulainn
2,312
145
0
672
9,242
3,989
0
4,683
4,091
0
23,215
W
Aphrodite
3,288
1,038
2,121
5,446
7,186
4,301
138
1,047
6,139
23,869
105
W
Ymir
8,283
1,719
0
3,295
9,373
6,299
281
666
8,707
48,376
4,318
W
Skadi
xBlablax3
Skadi
5,825
1,961
0
990
6,804
2,110
426
2,732
4,072
0
37,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
29,066
362
Minions Killed
269
0
Camps Cleared
0
1,197,758
Distance Traveled
1,082,466
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,461
678
86
8
0
245,304
0
W
Fenrir
6,706
610
65
6
0
295,248
0
L
Anubis
5,788
526
56
5
0
214,842
0
L
Izanami
5,347
486
82
7
0
195,669
0
L
Ratatoskr
6,269
570
66
6
0
236,371
0
L
Fafnir
6,454
587
25
2
0
224,961
0
L
Cu Chulainn
5,208
473
40
4
0
210,623
0
W
Aphrodite
6,378
580
36
3
0
211,357
0
W
Ymir
8,571
779
102
9
0
217,476
0
W
Skadi
5,862
533
73
7
0
228,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role