Player Matchup

Anubis
Anubis
BigKaktus94
Anubis
Level 121
God Stats
5W - 6L
1,509 SR
Queue Stats
19W - 18L
1,493 Elo+
Party 1
Discordia
Discordia
GoldPatii
Discordia
Level 146
God Stats
18W - 8L
1,583 SR
Queue Stats
87W - 89L
1,494 Elo+
Party 1
King Arthur
King Arthur
I play exboks
King Arthur
Level 149
God Stats
4W - 8L
1,214 SR
Queue Stats
79W - 82L
1,453 Elo+
Solo
Team Averages
Level 139
1,435 SR
1,480 Elo+

VS

Team Averages
Level 131
1,512 SR
1,469 Elo+
Persephone
Persephone
DrakeDoog
Persephone
Level 125
God Stats
12W - 14L
1,408 SR
Queue Stats
95W - 97L
1,482 Elo+
Solo
Fenrir
Fenrir
TIDI7
Fenrir
Level 124
God Stats
3W - 2L
1,630 SR
Queue Stats
179W - 179L
1,526 Elo+
Solo
Chiron
Chiron
pites1wp
Chiron
Level 145
God Stats
17W - 17L
1,497 SR
Queue Stats
148W - 148L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 8 / 5
10,498
808
10,389
12,101
4,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
GoldPatii
Discordia
17
6 / 3 / 2
10,320
794
8,673
8,163
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
I play exboks
King Arthur
9
2 / 2 / 2
8,140
626
2,282
4,646
2,725
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DrakeDoog
Persephone
17
5 / 2 / 6
11,936
918
11,404
8,013
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
TIDI7
Fenrir
17
5 / 8 / 3
11,742
903
6,313
12,977
5,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chiron
pites1wp
Chiron
16
3 / 2 / 7
10,778
829
3,745
8,868
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
11
Kills
13
13
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
8
5
0.69
W
Persephone
DrakeDoog
Persephone
5
2
6
4
L
Discordia
GoldPatii
Discordia
6
3
2
2.33
L
King Arthur
I play exboks
King Arthur
2
2
2
1.5
W
Fenrir
TIDI7
Fenrir
5
8
3
0.81
W
Chiron
pites1wp
Chiron
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
21,462
24,910
Taken
29,858
9,903
Mitigated
9,634
4,262
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,389
223
136
2,694
12,101
4,635
0
6,235
5,111
20,358
972
W
Persephone
DrakeDoog
Persephone
11,404
632
0
2,244
8,013
2,138
390
6,348
1,656
41,823
541
L
Discordia
GoldPatii
Discordia
8,673
214
0
898
8,163
2,543
0
2,755
4,964
28,895
1,272
L
King Arthur
I play exboks
King Arthur
2,282
376
0
534
4,646
2,725
0
1,502
2,925
0
9,009
W
Fenrir
TIDI7
Fenrir
6,313
1,587
0
2,337
12,977
5,030
967
7,564
5,283
0
39,511
W
Chiron
pites1wp
Chiron
3,745
1,038
440
2,260
8,868
2,466
2,788
4,808
3,954
0
30,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,958
Gold Earned
34,456
85
Minions Killed
176
0
Camps Cleared
0
443,992
Distance Traveled
646,287
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,498
808
32
2
0
147,763
0
W
Persephone
11,936
918
89
7
0
210,711
0
L
Discordia
10,320
794
41
3
0
215,639
0
L
King Arthur
8,140
626
12
1
0
80,590
0
W
Fenrir
11,742
903
46
4
0
224,361
3
W
Chiron
10,778
829
41
3
0
211,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role