Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Captain_June2016
Ah Puch
Level 125
God Stats
8W - 5L
1,565 SR
Queue Stats
363W - 396L
1,458 Elo+
Solo
Danzaburou
Danzaburou
KoopaKįng531
Danzaburou
Level 153
God Stats
9W - 5L
1,593 SR
Queue Stats
579W - 402L
1,739 Elo+
Party 1
Jormungandr
Jormungandr
Saddle Goose360
Jormungandr
Level 129
God Stats
1W - 1L
1,548 SR
Queue Stats
227W - 139L
1,738 Elo+
Party 1
Odin
Odin
dybroh
Odin
Level 81
God Stats
2W - 0L
1,319 SR
Queue Stats
10W - 13L
1,387 Elo+
Solo
Team Averages
Level 129
1,505 SR
1,564 Elo+

VS

Team Averages
Level 117
1,535 SR
1,502 Elo+
Tsukuyomi
Tsukuyomi
Brienzaa
Tsukuyomi
Level 159
God Stats
2W - 1L
1,671 SR
Queue Stats
79W - 94L
1,549 Elo+
Solo
Nu Wa
Nu Wa
BuffaloSalmon
Nu Wa
Level 114
God Stats
4W - 6L
1,565 SR
Queue Stats
480W - 491L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
GodlyMajin
Kukulkan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
Grezzo
Gilgamesh
Level 126
God Stats
2W - 6L
1,438 SR
Queue Stats
238W - 232L
1,499 Elo+
Solo
Geb
Geb
Royal Teagan
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
10 / 3 / 14
11,007
917
15,675
15,238
14,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

2
0 / 0 / 0
3,624
302
0
863
171
Danzaburou
KoopaKįng531
Danzaburou
20
9 / 3 / 17
11,893
991
19,406
13,745
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Saddle Goose360
Jormungandr
17
6 / 4 / 14
10,016
835
16,799
15,408
18,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Odin
dybroh
Odin
17
2 / 2 / 20
9,942
829
6,385
13,874
14,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brienzaa
Tsukuyomi
17
5 / 7 / 2
10,732
894
8,617
13,611
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
4 / 5 / 6
9,615
801
9,281
11,695
4,524
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
GodlyMajin
Kukulkan
18
2 / 3 / 6
10,542
879
11,896
9,007
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Grezzo
Gilgamesh
13
0 / 6 / 2
7,722
644
12,790
16,922
18,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 6 / 5
8,095
675
4,010
12,332
11,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
27
Kills
11
12
Deaths
27
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
3
14
5.67
L
Tsukuyomi
Brienzaa
Tsukuyomi
5
7
2
0.86
L
4
5
6
1.4
W
0
0
0
0
L
Kukulkan
GodlyMajin
Kukulkan
2
3
6
1.67
L
Gilgamesh
Grezzo
Gilgamesh
0
6
2
0.17
W
Danzaburou
KoopaKįng531
Danzaburou
9
3
17
5.83
L
0
6
5
0.42
W
Jormungandr
Saddle Goose360
Jormungandr
6
4
14
3.25
W
Odin
dybroh
Odin
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,265
Damage
46,594
59,128
Taken
63,567
54,798
Mitigated
44,298
14,263
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,675
3,292
682
2,622
15,238
14,927
172
5,910
8,532
0
25,400
L
Tsukuyomi
Brienzaa
Tsukuyomi
8,617
1,895
873
2,958
13,611
5,539
702
1,960
11,252
0
20,658
L
9,281
1,618
161
1,467
11,695
4,524
1,802
2,791
8,535
25,419
0
W
0
0
0
0
863
171
0
863
0
0
0
L
Kukulkan
GodlyMajin
Kukulkan
11,896
980
756
3,678
9,007
3,886
378
2,343
6,295
31,413
718
L
Gilgamesh
Grezzo
Gilgamesh
12,790
2,316
1,094
1,694
16,922
18,660
258
4,688
11,374
2,878
13,009
W
Danzaburou
KoopaKįng531
Danzaburou
19,406
4,555
1,028
5,265
13,745
6,451
2,821
6,650
6,942
0
53,383
L
4,010
480
0
525
12,332
11,689
247
3,204
8,778
8,946
0
W
Jormungandr
Saddle Goose360
Jormungandr
16,799
1,303
0
1,152
15,408
18,384
134
7,433
7,688
28,808
2,048
W
Odin
dybroh
Odin
6,385
88
1,053
2,461
13,874
14,865
381
6,449
7,279
2,168
13,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,482
Gold Earned
46,706
151
Minions Killed
139
0
Camps Cleared
0
940,152
Distance Traveled
1,057,158
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,007
917
29
2
0
230,811
0
L
Tsukuyomi
10,732
894
19
2
0
208,136
2
L
Nu Wa
9,615
801
40
3
0
192,437
0
W
Ah Puch
3,624
302
0
0
0
0
0
L
Kukulkan
10,542
879
58
5
0
221,865
0
L
Gilgamesh
7,722
644
11
1
0
206,130
0
W
Danzaburou
11,893
991
72
6
0
230,314
3
L
Geb
8,095
675
11
1
0
228,590
0
W
Jormungandr
10,016
835
22
2
0
225,413
0
W
Odin
9,942
829
28
2
0
253,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role