Player Matchup

Chang'e
Chang'e
Gold IV
Callmeback1300
Chang'e
Gold IV
Level 103
God Stats
2W - 2L
1,721 SR
Queue Stats
45W - 57L
1,481 MMR
Party 1
Ravana
Ravana
Gold II
mgcd
Ravana
Gold II
Level 128
God Stats
2W - 2L
1,553 SR
Queue Stats
60W - 80L
1,665 MMR
Party 1
Cerberus
Cerberus
Gold IV
oYuqk
Cerberus
Gold IV
Level 124
God Stats
0W - 2L
1,710 SR
Queue Stats
19W - 27L
1,554 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,661 SR
1,567 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 163
1,727 SR
2,125 MMR
Hou Yi
Hou Yi
Masters
Julу
Hou Yi
Masters
Level 158
God Stats
160W - 51L
1,887 SR
Queue Stats
324W - 104L
2,772 MMR
Solo
Xing Tian
Xing Tian
Diamond V
WheelbarrowNick
Xing Tian
Diamond V
Level 150
God Stats
11W - 7L
1,695 SR
Queue Stats
391W - 415L
2,169 MMR
Solo
Persephone
Persephone
Gold V
xTR4UxFACIAL
Persephone
Gold V
Level 181
God Stats
4W - 8L
1,600 SR
Queue Stats
371W - 474L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
9,165
764
8,523
11,328
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
mgcd
Ravana
14
3 / 6 / 5
9,611
801
12,026
16,322
16,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
oYuqk
Cerberus
15
4 / 6 / 3
9,972
831
11,037
22,540
12,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
AchillesAresAthenaFafnirKumbhakarna

VS

Bans
SerqetVulcanChironJanusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Julу
Hou Yi
18
10 / 2 / 6
11,770
981
25,730
14,315
4,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
WheelbarrowNick
Xing Tian
18
6 / 2 / 10
11,011
918
8,232
16,962
15,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
xTR4UxFACIAL
Persephone
17
2 / 5 / 12
11,267
939
9,948
9,061
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
18
18
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Hou Yi
Julу
Hou Yi
10
2
6
6.5
W
Xing Tian
WheelbarrowNick
Xing Tian
6
2
10
5.5
L
Ravana
mgcd
Ravana
3
6
5
0.92
L
Cerberus
oYuqk
Cerberus
4
6
3
0.92
W
Persephone
xTR4UxFACIAL
Persephone
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
43,910
50,190
Taken
40,338
33,146
Mitigated
23,037
12,319
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,523
487
1,304
2,707
11,328
4,222
0
3,502
7,769
24,000
943
W
Hou Yi
Julу
Hou Yi
25,730
15,856
0
7,352
14,315
4,983
2,113
6,050
7,241
0
57,462
W
Xing Tian
WheelbarrowNick
Xing Tian
8,232
863
0
3,418
16,962
15,372
475
6,464
9,281
15,309
1,427
L
Ravana
mgcd
Ravana
12,026
2,483
0
2,059
16,322
16,654
0
6,240
10,073
0
29,093
L
Cerberus
oYuqk
Cerberus
11,037
548
0
6,249
22,540
12,270
0
7,813
14,668
33,350
748
W
Persephone
xTR4UxFACIAL
Persephone
9,948
584
0
1,979
9,061
2,682
811
4,363
3,978
43,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,748
Gold Earned
34,048
168
Minions Killed
144
0
Camps Cleared
0
573,883
Distance Traveled
691,948
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,165
764
41
3
0
191,692
0
W
Hou Yi
11,770
981
55
5
0
219,282
0
W
Xing Tian
11,011
918
10
1
0
256,381
0
L
Ravana
9,611
801
43
4
0
187,105
0
L
Cerberus
9,972
831
84
7
0
195,086
0
W
Persephone
11,267
939
79
7
0
216,285
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role