Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ChicoQGS
Danzaburou
Level 36
God Stats
1W - 0L
1,450 SR
Queue Stats
24W - 20L
1,539 Elo+
Party 2
Ix Chel
Ix Chel
GaneshXQcc
Ix Chel
Level 154
God Stats
6W - 3L
1,574 SR
Queue Stats
470W - 430L
1,585 Elo+
Party 2
Ymir
Ymir
LittleSchlav420
Ymir
Level 233
God Stats
5W - 0L
1,932 SR
Queue Stats
994W - 1,023L
1,490 Elo+
Solo
Hades
Hades
Pierizzz
Hades
Level 26
God Stats
2W - 1L
1,555 SR
Queue Stats
32W - 39L
1,466 Elo+
Solo
Team Averages
Level 121
1,602 SR
1,516 Elo+

VS

Team Averages
Level 169
1,499 SR
1,539 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Balanc3 Break3r
Chang'e
Level 157
God Stats
3W - 1L
1,848 SR
Queue Stats
70W - 71L
1,538 Elo+
Party 1
Ganesha
Ganesha
Dr Mine245
Ganesha
Level 156
God Stats
3W - 4L
1,416 SR
Queue Stats
91W - 68L
1,572 Elo+
Party 1
Vamana
Vamana
GillTheMan
Vamana
Level 167
God Stats
1W - 2L
1,490 SR
Queue Stats
161W - 157L
1,549 Elo+
Party 1
Anhur
Anhur
ZKGUNNZ23
Anhur
Level 209
God Stats
0W - 2L
1,239 SR
Queue Stats
102W - 99L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
5 / 1 / 13
8,418
842
5,858
13,041
12,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ChicoQGS
Danzaburou
16
6 / 0 / 12
9,439
944
13,586
7,999
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
GaneshXQcc
Ix Chel
14
4 / 1 / 13
8,277
828
10,720
5,956
2,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
2 / 1 / 14
9,063
906
5,956
13,688
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hades
Pierizzz
Hades
14
3 / 4 / 10
8,625
863
6,791
9,934
5,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 3 / 4
8,418
842
16,594
5,034
1,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 5
7,242
724
4,993
10,550
3,965
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Dr Mine245
Ganesha
12
0 / 4 / 4
6,732
673
4,708
12,142
10,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
GillTheMan
Vamana
11
0 / 7 / 5
6,748
675
7,133
12,798
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anhur
ZKGUNNZ23
Anhur
15
4 / 1 / 2
8,049
805
6,571
5,672
2,349
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
20
Kills
7
7
Deaths
20
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
1
13
11.5
L
Janus
 
Janus
2
3
4
1.33
L
1
5
5
0.7
W
Danzaburou
ChicoQGS
Danzaburou
6
0
12
12
L
Ganesha
Dr Mine245
Ganesha
0
4
4
0.5
W
Ix Chel
GaneshXQcc
Ix Chel
4
1
13
10.5
L
Vamana
GillTheMan
Vamana
0
7
5
0.36
W
2
1
14
9
W
Hades
Pierizzz
Hades
3
4
10
2
L
Anhur
ZKGUNNZ23
Anhur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,911
Damage
39,999
50,618
Taken
46,196
32,292
Mitigated
31,639
32,879
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,858
47
1,695
2,759
13,041
12,520
217
6,493
6,250
7,241
408
L
Janus
 
Janus
16,594
935
1,092
861
5,034
1,732
0
2,050
2,984
34,307
0
L
4,993
82
2,645
2,823
10,550
3,965
0
7,548
2,883
11,335
0
W
Danzaburou
ChicoQGS
Danzaburou
13,586
2,152
674
1,833
7,999
2,908
577
4,874
2,984
0
41,233
L
Ganesha
Dr Mine245
Ganesha
4,708
221
367
1,889
12,142
10,955
0
7,607
4,335
12,264
0
W
Ix Chel
GaneshXQcc
Ix Chel
10,720
1,436
14,149
3,047
5,956
2,146
0
3,617
2,319
16,652
561
L
Vamana
GillTheMan
Vamana
7,133
1,953
155
1,056
12,798
12,638
0
6,699
5,872
0
11,243
W
5,956
186
915
3,594
13,688
9,692
174
6,869
6,554
10,923
424
W
Hades
Pierizzz
Hades
6,791
706
1,656
2,557
9,934
5,026
310
4,153
5,457
17,390
0
L
Anhur
ZKGUNNZ23
Anhur
6,571
2,890
260
1,560
5,672
2,349
0
3,914
1,673
0
15,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,822
Gold Earned
37,189
128
Minions Killed
112
0
Camps Cleared
0
1,012,712
Distance Traveled
960,035
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,418
842
6
1
0
192,670
0
L
Janus
8,418
842
46
5
0
217,725
0
L
Chang'e
7,242
724
19
2
0
193,334
0
W
Danzaburou
9,439
944
63
6
0
223,726
0
L
Ganesha
6,732
673
1
0
0
200,642
0
W
Ix Chel
8,277
828
9
1
0
201,770
0
L
Vamana
6,748
675
8
1
0
181,459
0
W
Ymir
9,063
906
8
1
0
193,176
0
W
Hades
8,625
863
42
4
0
201,370
0
L
Anhur
8,049
805
38
4
0
166,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role