Player Matchup

Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BoS3o0oD
Ah Puch
Level 227
God Stats
7W - 8L
1,511 SR
Queue Stats
515W - 527L
1,424 Elo+
Party 2
Yu Huang
Yu Huang
Hitham
Yu Huang
Level 90
God Stats
2W - 4L
1,414 SR
Queue Stats
244W - 236L
1,489 Elo+
Party 2
Lancelot
Lancelot
i3lyi
Lancelot
Level 149
God Stats
3W - 3L
1,554 SR
Queue Stats
92W - 120L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
øæzk
Aphrodite
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 117
1,496 SR
1,485 Elo+

VS

Team Averages
Level 133
1,426 SR
1,477 Elo+
Athena
Athena
Ecori
Athena
Level 147
God Stats
6W - 4L
1,488 SR
Queue Stats
147W - 143L
1,492 Elo+
Party 1
Anhur
Anhur
Romantuz
Anhur
Level 159
God Stats
7W - 12L
1,467 SR
Queue Stats
219W - 225L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
ZIPONE
Cernunnos
Level 174
God Stats
2W - 5L
1,201 SR
Queue Stats
132W - 141L
1,438 Elo+
Party 1
Yu Huang
Yu Huang
graboid228
Yu Huang
Level 58
God Stats
5W - 7L
1,451 SR
Queue Stats
111W - 126L
1,449 Elo+
Party 1
Hel
Hel
l7aIIITet
Hel
Level 127
God Stats
8W - 8L
1,523 SR
Queue Stats
527W - 516L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 6 / 4
7,915
660
11,798
18,003
12,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
BoS3o0oD
Ah Puch
15
1 / 6 / 5
8,213
684
13,293
10,490
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
Hitham
Yu Huang
17
4 / 3 / 1
9,235
770
15,156
6,796
2,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
i3lyi
Lancelot
13
3 / 8 / 2
7,736
645
8,201
14,333
9,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
øæzk
Aphrodite
12
0 / 10 / 1
7,366
614
1,965
11,002
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ecori
Athena
18
7 / 0 / 24
10,548
879
6,258
12,044
10,610
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Romantuz
Anhur
18
16 / 2 / 13
12,112
1,009
16,002
16,049
6,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
ZIPONE
Cernunnos
16
4 / 1 / 20
10,080
840
10,606
9,463
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
graboid228
Yu Huang
16
5 / 4 / 20
10,132
844
14,299
10,117
3,862
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 21
9,095
758
7,942
11,262
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
131
9
Kills
33
33
Deaths
10
13
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
6
4
0.5
L
Ah Puch
BoS3o0oD
Ah Puch
1
6
5
0.58
W
Athena
Ecori
Athena
7
0
24
19
L
Yu Huang
Hitham
Yu Huang
4
3
1
1.5
W
Anhur
Romantuz
Anhur
16
2
13
11.25
W
Cernunnos
ZIPONE
Cernunnos
4
1
20
14
W
Yu Huang
graboid228
Yu Huang
5
4
20
3.75
L
Lancelot
i3lyi
Lancelot
3
8
2
0.5
W
1
3
21
3.83
L
Aphrodite
øæzk
Aphrodite
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,413
Damage
55,107
60,624
Taken
58,935
32,207
Mitigated
29,262
8,771
Healing
34,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,798
420
410
4,685
18,003
12,583
0
7,328
10,675
0
17,733
L
Ah Puch
BoS3o0oD
Ah Puch
13,293
141
0
1,901
10,490
2,751
0
5,436
5,054
28,736
0
W
Athena
Ecori
Athena
6,258
1,046
1,963
1,700
12,044
10,610
600
5,173
6,839
7,850
1,860
L
Yu Huang
Hitham
Yu Huang
15,156
377
0
0
6,796
2,602
0
2,456
4,340
28,904
868
W
Anhur
Romantuz
Anhur
16,002
7,344
1,567
3,943
16,049
6,575
3,768
7,879
8,089
0
41,748
W
Cernunnos
ZIPONE
Cernunnos
10,606
2,672
1,365
1,185
9,463
3,810
1,287
6,178
3,150
0
28,313
W
Yu Huang
graboid228
Yu Huang
14,299
904
1,756
1,241
10,117
3,862
252
5,104
4,853
21,233
0
L
Lancelot
i3lyi
Lancelot
8,201
682
263
382
14,333
9,297
0
6,259
8,074
891
10,692
W
7,942
271
13,858
6,358
11,262
4,405
1,111
5,293
5,867
19,870
0
L
Aphrodite
øæzk
Aphrodite
1,965
981
449
681
11,002
4,974
0
6,457
4,545
7,023
1,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,465
Gold Earned
51,967
103
Minions Killed
170
0
Camps Cleared
0
998,703
Distance Traveled
1,179,835
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,915
660
11
1
0
221,870
0
L
Ah Puch
8,213
684
42
4
0
214,037
0
W
Athena
10,548
879
6
1
0
244,764
0
L
Yu Huang
9,235
770
33
3
0
236,220
0
W
Anhur
12,112
1,009
81
7
0
223,768
5
W
Cernunnos
10,080
840
37
3
0
246,162
0
W
Yu Huang
10,132
844
13
1
0
227,846
0
L
Lancelot
7,736
645
2
0
0
201,999
0
W
Hel
9,095
758
33
3
0
237,295
0
L
Aphrodite
7,366
614
15
1
0
124,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role