Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
Elhad69
Cerberus
Gold V
Level 122
God Stats
3W - 3L
1,311 SR
Queue Stats
67W - 71L
1,223 MMR
Solo
Ishtar
Ishtar
Gold V
Haymaker9310
Ishtar
Gold V
Level 128
God Stats
6W - 4L
1,545 SR
Queue Stats
122W - 115L
1,161 MMR
Solo
Skadi
Skadi
Gold II
SarahDuck53
Skadi
Gold II
Level 114
God Stats
125W - 94L
1,587 SR
Queue Stats
203W - 208L
1,254 MMR
Solo
Nu Wa
Nu Wa
Silver II
deivid DCA
Nu Wa
Silver II
Level 85
God Stats
39W - 28L
1,585 SR
Queue Stats
101W - 122L
1,166 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,506 SR
1,261 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,590 SR
1,215 MMR
Nemesis
Nemesis
Bronze I
BadMotherFoca
Nemesis
Bronze I
Level 67
God Stats
1W - 4L
1,384 SR
Queue Stats
3W - 11L
1,148 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
ChR0me2
Kukulkan
Bronze IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,361 MMR
Party 2
Charon
Charon
Bronze III
esmeraldina
Charon
Bronze III
Level 66
God Stats
0W - 1L
1,704 SR
Queue Stats
3W - 11L
1,148 MMR
Party 1
Hou Yi
Hou Yi
Silver I
residen15
Hou Yi
Silver I
Level 158
God Stats
3W - 1L
1,862 SR
Queue Stats
56W - 60L
1,221 MMR
Solo
King Arthur
King Arthur
Silver II
uyytdy
King Arthur
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,194 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 1 / 3
8,132
626
5,637
8,550
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Elhad69
Cerberus
12
3 / 0 / 5
7,532
579
5,405
11,579
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
13
2 / 3 / 2
7,896
607
8,267
10,640
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 4
6,832
526
6,910
6,758
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
13
1 / 1 / 3
7,897
607
7,417
4,305
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MedusaArtemisAo KuangBakasura

VS

Bans
AgniKumbhakarnaYmirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
3 / 3 / 0
7,379
568
3,749
11,287
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
ChR0me2
Kukulkan
12
1 / 1 / 0
6,852
527
3,165
4,138
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
10
1 / 2 / 1
6,418
494
4,948
13,256
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
residen15
Hou Yi
10
1 / 5 / 1
6,080
468
4,158
8,426
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
uyytdy
King Arthur
11
2 / 3 / 0
6,338
488
8,601
13,100
11,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
8
8
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
3
7.5
L
Nemesis
3
3
0
1
L
Kukulkan
ChR0me2
Kukulkan
1
1
0
1
W
Cerberus
Elhad69
Cerberus
3
0
5
5.5
W
Ishtar
2
3
2
1
W
2
3
4
1.33
W
Nu Wa
1
1
3
2.5
L
Charon
1
2
1
0.75
L
Hou Yi
residen15
Hou Yi
1
5
1
0.3
L
King Arthur
uyytdy
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,636
Damage
24,621
41,832
Taken
50,207
19,964
Mitigated
27,755
11,196
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,637
1,442
0
826
8,550
3,395
0
617
7,933
0
47,088
L
Nemesis
3,749
762
0
2,645
11,287
4,254
0
1,473
9,814
0
64,124
L
Kukulkan
ChR0me2
Kukulkan
3,165
173
0
425
4,138
1,118
23
2,532
1,606
49,188
0
W
Cerberus
Elhad69
Cerberus
5,405
736
0
4,750
11,579
8,695
250
4,081
7,498
21,640
2,117
W
Ishtar
8,267
5,086
0
4,185
10,640
4,045
0
0
10,640
0
63,492
W
6,910
2,810
0
715
6,758
2,404
1,090
1,838
4,920
0
50,978
W
Nu Wa
7,417
1,308
0
720
4,305
1,425
272
1,577
2,728
58,247
654
L
Charon
4,948
1,211
0
3,191
13,256
8,387
0
4,441
8,815
25,931
0
L
Hou Yi
residen15
Hou Yi
4,158
1,748
0
1,513
8,426
2,421
0
3,049
5,377
0
40,446
L
King Arthur
uyytdy
King Arthur
8,601
529
0
1,070
13,100
11,575
0
1,093
12,007
0
38,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,289
Gold Earned
33,067
445
Minions Killed
353
0
Camps Cleared
0
1,317,589
Distance Traveled
1,182,266
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,132
626
72
6
0
295,235
0
L
Nemesis
7,379
568
109
8
0
269,738
0
L
Kukulkan
6,852
527
97
7
0
227,913
0
W
Cerberus
7,532
579
52
4
0
285,148
0
W
Ishtar
7,896
607
110
8
0
231,856
0
W
Skadi
6,832
526
88
7
0
239,334
2
W
Nu Wa
7,897
607
123
9
0
266,016
3
L
Charon
6,418
494
22
2
0
218,921
1
L
Hou Yi
6,080
468
73
6
0
232,282
2
L
King Arthur
6,338
488
52
4
0
233,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role