Player Matchup

Thor
Thor
Canayo
Thor
Level 168
God Stats
17W - 23L
1,471 SR
Queue Stats
1,009W - 1,072L
1,423 Elo+
Solo
Olorun
Olorun
HastasıyızzDeDee
Olorun
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 82L
1,460 Elo+
Solo
Hera
Hera
Ryȃn
Hera
Level 207
God Stats
12W - 5L
1,767 SR
Queue Stats
768W - 778L
1,503 Elo+
Solo
Geb
Geb
WTFStannis
Geb
Level 148
God Stats
5W - 3L
1,579 SR
Queue Stats
317W - 322L
1,525 Elo+
Party 1
Sobek
Sobek
WheelsUK
Sobek
Level 148
God Stats
2W - 8L
1,359 SR
Queue Stats
836W - 857L
1,528 Elo+
Party 1
Team Averages
Level 138
1,535 SR
1,488 Elo+

VS

Team Averages
Level 149
1,521 SR
1,578 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DontExpectMuch0
Cupid
Level 173
God Stats
2W - 0L
1,781 SR
Queue Stats
38W - 40L
1,514 Elo+
Solo
Zeus
Zeus
Kevbi
Zeus
Level 178
God Stats
1W - 0L
1,322 SR
Queue Stats
20W - 11L
1,650 Elo+
Party 2
Neith
Neith
Sefkhet
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Canayo
Thor
14
2 / 4 / 1
7,800
650
7,614
12,315
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 3 / 2
7,261
605
2,178
7,452
2,959
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
Ryȃn
Hera
15
0 / 3 / 3
7,673
639
10,459
7,109
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 2
7,829
652
11,253
11,003
11,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
WheelsUK
Sobek
13
0 / 7 / 1
7,931
661
6,460
21,691
17,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 1 / 14
10,834
903
7,572
19,962
16,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
 
Ah Puch
18
3 / 0 / 14
10,523
877
17,067
11,560
4,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 12
9,341
778
6,853
10,569
4,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Kevbi
Zeus
17
8 / 1 / 9
10,479
873
14,245
8,106
3,340
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Sefkhet
Neith
16
5 / 1 / 13
9,996
833
10,813
8,393
3,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
4
Kills
20
20
Deaths
4
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
14
9
W
Ah Puch
 
Ah Puch
3
0
14
10
L
Thor
Canayo
Thor
2
4
1
0.63
W
2
1
12
8
L
1
3
2
0.67
W
Zeus
Kevbi
Zeus
8
1
9
12.5
L
Hera
Ryȃn
Hera
0
3
3
0.5
W
Neith
Sefkhet
Neith
5
1
13
11.5
L
1
3
2
0.67
L
Sobek
WheelsUK
Sobek
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,964
Damage
56,550
59,570
Taken
58,590
39,339
Mitigated
32,409
16,196
Healing
34,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,572
338
2,629
7,398
19,962
16,185
31
7,249
12,201
20,904
2,368
W
Ah Puch
 
Ah Puch
17,067
416
0
3,690
11,560
4,787
464
5,556
5,783
34,787
965
L
Thor
Canayo
Thor
7,614
637
665
324
12,315
4,553
0
8,865
3,450
0
12,697
W
6,853
5,103
8,777
6,041
10,569
4,387
3,254
7,594
2,894
0
24,815
L
2,178
667
2,776
2,526
7,452
2,959
0
5,796
1,656
6,795
0
W
Zeus
Kevbi
Zeus
14,245
1,987
345
1,516
8,106
3,340
1,056
4,071
3,908
26,761
0
L
Hera
Ryȃn
Hera
10,459
1,293
37
1,470
7,109
2,845
0
6,280
829
27,621
0
W
Neith
Sefkhet
Neith
10,813
3,157
1,035
2,648
8,393
3,710
2,528
4,788
3,454
0
28,128
L
11,253
243
203
1,733
11,003
11,308
0
7,748
3,255
20,065
0
L
Sobek
WheelsUK
Sobek
6,460
76
2,869
3,593
21,691
17,674
0
9,071
12,620
13,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,494
Gold Earned
51,173
104
Minions Killed
148
0
Camps Cleared
0
986,764
Distance Traveled
1,222,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,834
903
23
2
0
282,629
0
W
Ah Puch
10,523
877
42
4
0
260,509
0
L
Thor
7,800
650
13
1
0
201,748
0
W
Cupid
9,341
778
38
3
0
223,401
0
L
Olorun
7,261
605
23
2
0
123,244
0
W
Zeus
10,479
873
20
2
0
242,145
0
L
Hera
7,673
639
33
3
0
219,820
0
W
Neith
9,996
833
25
2
0
213,475
0
L
Geb
7,829
652
18
2
0
223,801
0
L
Sobek
7,931
661
17
1
0
218,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role