Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Dr3aMzZ_MaGiiC_-
Thanatos
Level 159
God Stats
5W - 7L
1,445 SR
Queue Stats
352W - 340L
1,413 Elo+
Party 1
Medusa
Medusa
Schoppetenfred
Medusa
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 125L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
iTz_eLe-
Ah Puch
Level 215
God Stats
3W - 0L
1,684 SR
Queue Stats
212W - 205L
1,473 Elo+
Party 1
Kumbhakarna
Kumbhakarna
wambooo112
Kumbhakarna
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2
Team Averages
Level 133
1,526 SR
1,470 Elo+

VS

Team Averages
Level 110
1,491 SR
1,424 Elo+
Yemoja
Yemoja
FellloN
Yemoja
Level 107
God Stats
31W - 40L
1,504 SR
Queue Stats
113W - 124L
1,401 Elo+
Solo
Poseidon
Poseidon
Luhda
Poseidon
Level 149
God Stats
13W - 11L
1,530 SR
Queue Stats
338W - 353L
1,433 Elo+
Party 3
Izanami
Izanami
Mrs_Luhda
Izanami
Level 89
God Stats
45W - 44L
1,507 SR
Queue Stats
494W - 522L
1,456 Elo+
Party 3
Nike
Nike
Parasite2laPeste
Nike
Level 125
God Stats
2W - 2L
1,404 SR
Queue Stats
46W - 42L
1,438 Elo+
Solo
Cthulhu
Cthulhu
miguelpont14
Cthulhu
Level 82
God Stats
21W - 22L
1,510 SR
Queue Stats
199W - 263L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 1 / 2
9,121
608
10,088
16,535
9,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 1
7,833
522
6,719
12,703
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 3
6,585
439
5,597
9,805
3,118
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Puch
iTz_eLe-
Ah Puch
14
2 / 0 / 5
8,531
569
12,331
6,995
2,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
wambooo112
Kumbhakarna
11
2 / 3 / 1
6,984
466
1,754
7,502
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FellloN
Yemoja
11
0 / 4 / 2
6,754
450
1,159
11,661
6,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Luhda
Poseidon
16
1 / 4 / 1
8,063
538
6,588
10,539
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Mrs_Luhda
Izanami
13
5 / 2 / 1
8,036
536
8,642
7,865
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 0
7,187
479
9,496
12,773
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cthulhu
miguelpont14
Cthulhu
11
1 / 1 / 4
7,427
495
5,017
12,480
6,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
8
8
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
1
2
3
W
4
1
1
4.5
L
Yemoja
FellloN
Yemoja
0
4
2
0.25
L
Poseidon
Luhda
Poseidon
1
4
1
0.38
L
Izanami
Mrs_Luhda
Izanami
5
2
1
2.75
L
1
1
0
1
W
2
3
3
1.17
W
Ah Puch
iTz_eLe-
Ah Puch
2
0
5
4.5
L
Cthulhu
miguelpont14
Cthulhu
1
1
4
3
W
Kumbhakarna
wambooo112
Kumbhakarna
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
30,902
53,540
Taken
55,318
24,204
Mitigated
29,726
23,592
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,088
6,520
0
8,561
16,535
9,017
0
1,081
14,398
0
71,672
W
6,719
1,464
0
8,443
12,703
5,107
0
2,180
10,246
0
63,152
L
Yemoja
FellloN
Yemoja
1,159
438
6,246
2,540
11,661
6,389
132
2,970
8,691
10,254
0
L
Poseidon
Luhda
Poseidon
6,588
480
0
1,286
10,539
3,324
0
4,072
6,467
77,051
0
L
Izanami
Mrs_Luhda
Izanami
8,642
5,700
0
1,751
7,865
2,629
421
1,651
6,214
0
55,780
L
9,496
1,141
0
1,765
12,773
11,007
0
732
12,041
0
47,334
W
5,597
2,186
221
3,115
9,805
3,118
0
2,976
6,739
0
34,460
W
Ah Puch
iTz_eLe-
Ah Puch
12,331
212
0
2,589
6,995
2,300
0
3,995
2,596
66,492
949
L
Cthulhu
miguelpont14
Cthulhu
5,017
33
2,069
2,374
12,480
6,377
182
4,643
7,837
28,021
479
W
Kumbhakarna
wambooo112
Kumbhakarna
1,754
246
0
663
7,502
4,662
0
1,229
6,239
13,468
678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,054
Gold Earned
37,467
379
Minions Killed
429
0
Camps Cleared
0
1,449,362
Distance Traveled
1,387,078
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,121
608
119
8
0
277,355
2
W
Thanatos
7,833
522
92
6
0
326,344
0
L
Yemoja
6,754
450
28
2
0
270,205
0
L
Poseidon
8,063
538
154
10
0
284,712
1
L
Izanami
8,036
536
100
7
0
245,757
5
L
Nike
7,187
479
96
6
0
273,987
2
W
Medusa
6,585
439
39
3
0
250,622
0
W
Ah Puch
8,531
569
105
7
0
305,592
0
L
Cthulhu
7,427
495
51
3
0
312,417
3
W
Kumbhakarna
6,984
466
24
2
0
289,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role