Player Matchup

Atlas
Atlas
Jaythekid34
Atlas
Level 89
God Stats
5W - 9L
1,273 SR
Queue Stats
79W - 97L
1,302 Elo+
Solo
Fenrir
Fenrir
Lord Pena3896
Fenrir
Level 80
God Stats
25W - 24L
1,523 SR
Queue Stats
83W - 83L
1,495 Elo+
Solo
Thoth
Thoth
theHunter045
Thoth
Level 54
God Stats
45W - 46L
1,457 SR
Queue Stats
120W - 112L
1,426 Elo+
Solo
Team Averages
Level 74
1,418 SR
1,408 Elo+

VS

Team Averages
Level 81
1,407 SR
1,422 Elo+
Jormungandr
Jormungandr
Stay Cappy
Jormungandr
Level 123
God Stats
7W - 10L
1,510 SR
Queue Stats
134W - 138L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
jcamoman
Kukulkan
Level 55
God Stats
9W - 10L
1,445 SR
Queue Stats
41W - 59L
1,418 Elo+
Party 1
Cupid
Cupid
temp-221364544
Cupid
Level 66
God Stats
0W - 2L
1,265 SR
Queue Stats
41W - 41L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
8,846
737
7,330
7,271
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 2
9,569
797
5,931
9,247
3,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
2 / 1 / 3
9,258
772
3,834
6,013
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Stay Cappy
Jormungandr
16
3 / 1 / 3
9,521
793
10,959
8,453
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
jcamoman
Kukulkan
15
2 / 2 / 2
9,180
765
3,707
5,224
1,877
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 2
8,630
719
3,264
8,896
2,947
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
7
Kills
6
6
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
4
3
2
1.67
L
Jormungandr
Stay Cappy
Jormungandr
3
1
3
4.5
L
Kukulkan
jcamoman
Kukulkan
2
2
2
1.5
L
1
4
2
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
17,930
22,531
Taken
22,573
10,118
Mitigated
10,407
1,467
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,330
1,035
0
0
7,271
4,555
0
4,989
1,842
21,281
0
W
5,931
554
0
865
9,247
3,704
0
4,746
4,278
0
33,235
L
Jormungandr
Stay Cappy
Jormungandr
10,959
2,239
0
914
8,453
5,583
370
2,246
5,863
33,938
0
L
Kukulkan
jcamoman
Kukulkan
3,707
104
0
0
5,224
1,877
240
3,372
1,466
26,236
0
L
3,264
1,520
430
1,662
8,896
2,947
869
4,342
4,064
0
16,840
W
3,834
38
0
602
6,013
1,859
0
3,909
1,628
27,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,673
Gold Earned
27,331
149
Minions Killed
139
0
Camps Cleared
0
715,107
Distance Traveled
639,409
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,846
737
33
3
0
223,288
0
W
Fenrir
9,569
797
46
4
0
252,295
0
L
Jormungandr
9,521
793
43
4
0
236,945
0
L
Kukulkan
9,180
765
62
5
0
200,296
4
L
Cupid
8,630
719
34
3
0
202,168
4
W
Thoth
9,258
772
70
6
0
239,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role