Player Matchup

Nu Wa
Nu Wa
Gold III
Celtinhas
Nu Wa
Gold III
Level 172
God Stats
169W - 121L
1,628 SR
Queue Stats
940W - 1,058L
1,584 MMR
Solo
Sobek
Sobek
Bronze III
VIH Slayer
Sobek
Bronze III
Level 186
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 1L
1,515 MMR
Solo
Heimdallr
Heimdallr
Gold III
jwilix
Heimdallr
Gold III
Level 73
God Stats
3W - 0L
1,818 SR
Queue Stats
87W - 91L
1,594 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,581 SR
1,564 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,316 SR
1,429 MMR
Danzaburou
Danzaburou
Platinum IV
 
Danzaburou
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
ScaryOw
Hercules
Bronze III
Level 113
God Stats
0W - 3L
1,043 SR
Queue Stats
1W - 5L
1,407 MMR
Solo
Chang'e
Chang'e
Gold IV
dasaggyballman
Chang'e
Gold IV
Level 65
God Stats
5W - 8L
1,403 SR
Queue Stats
116W - 132L
1,379 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Celtinhas
Nu Wa
16
5 / 2 / 8
10,151
923
11,291
6,399
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
15
1 / 3 / 12
9,477
862
6,149
11,265
11,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
jwilix
Heimdallr
17
8 / 0 / 3
10,780
980
13,057
5,625
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
CabrakanNe ZhaAchillesVulcanFafnir

VS

Bans
KumbhakarnaKuzenboCthulhuCu ChulainnBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 4 / 5
8,181
744
6,727
10,511
2,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
ScaryOw
Hercules
13
3 / 5 / 1
8,281
753
5,087
15,234
9,569
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 2
8,650
786
4,102
9,845
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
5
0.63
W
Nu Wa
Celtinhas
Nu Wa
5
2
8
4.5
L
Hercules
ScaryOw
Hercules
3
5
1
0.7
W
Sobek
1
3
12
2.33
L
2
5
2
0.6
W
Heimdallr
jwilix
Heimdallr
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
15,916
23,289
Taken
35,590
16,266
Mitigated
14,682
5,455
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,727
1,205
0
2,163
10,511
2,478
0
6,498
3,983
0
40,885
W
Nu Wa
Celtinhas
Nu Wa
11,291
3,921
0
1,368
6,399
2,400
2,205
267
6,132
27,665
0
L
Hercules
ScaryOw
Hercules
5,087
2,526
48
2,771
15,234
9,569
0
4,898
10,287
0
19,665
W
Sobek
6,149
439
0
2,368
11,265
11,405
50
2,816
8,449
12,757
2,789
L
4,102
567
1,250
2,599
9,845
2,635
0
5,674
4,114
30,898
0
W
Heimdallr
jwilix
Heimdallr
13,057
5,129
0
1,719
5,625
2,461
1,801
1,034
4,591
0
56,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
25,112
137
Minions Killed
162
0
Camps Cleared
0
620,324
Distance Traveled
652,167
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,181
744
82
7
0
193,223
0
W
Nu Wa
10,151
923
39
4
0
204,830
3
L
Hercules
8,281
753
20
2
0
239,396
0
W
Sobek
9,477
862
15
1
0
202,173
0
L
Chang'e
8,650
786
60
5
0
219,548
2
W
Heimdallr
10,780
980
83
8
0
213,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role