Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Homer-Lars
Ares
Level 94
God Stats
1W - 8L
1,156 SR
Queue Stats
418W - 395L
1,523 Elo+
Party 3
Scylla
Scylla
beerdog
Scylla
Level 156
God Stats
4W - 5L
1,599 SR
Queue Stats
228W - 226L
1,472 Elo+
Party 3
Hades
Hades
hedeliot
Hades
Level 148
God Stats
1W - 5L
1,487 SR
Queue Stats
57W - 74L
1,432 Elo+
Solo
Medusa
Medusa
mariexfv
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 192L
1,486 Elo+
Party 3
Team Averages
Level 126
1,448 SR
1,483 Elo+

VS

Team Averages
Level 115
1,751 SR
1,500 Elo+
Loki
Loki
OrionKuKulKan
Loki
Level 127
God Stats
2W - 0L
1,748 SR
Queue Stats
66W - 41L
1,557 Elo+
Party 2
Set
Set
Puulsek
Set
Level 68
God Stats
7W - 1L
1,920 SR
Queue Stats
26W - 18L
1,555 Elo+
Party 2
Hachiman
Hachiman
Riki777
Hachiman
Level 118
God Stats
4W - 6L
1,542 SR
Queue Stats
22W - 21L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
fireblackwolf
Sylvanus
Level 129
God Stats
2W - 0L
1,820 SR
Queue Stats
20W - 23L
1,419 Elo+
Party 1
Discordia
Discordia
lovetenis
Discordia
Level 132
God Stats
5W - 1L
1,726 SR
Queue Stats
234W - 210L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 7 / 0
5,740
478
6,482
11,681
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 3
5,998
500
4,491
12,289
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
beerdog
Scylla
13
2 / 2 / 0
7,122
594
2,623
6,726
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
hedeliot
Hades
10
0 / 6 / 0
5,518
460
3,610
10,571
4,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
mariexfv
Medusa
9
1 / 2 / 2
5,508
459
4,924
6,868
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
7,613
634
3,323
8,081
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
14
10 / 0 / 1
9,406
784
12,230
10,353
7,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
Riki777
Hachiman
12
1 / 2 / 5
6,538
545
7,705
8,038
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
fireblackwolf
Sylvanus
11
1 / 2 / 5
6,087
507
4,429
7,117
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
lovetenis
Discordia
14
2 / 1 / 3
8,041
670
5,851
4,629
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
20
21
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
7
0
0.29
L
1
4
3
0.63
W
6
1
3
7.5
W
Set
10
0
1
10.5
W
Hachiman
Riki777
Hachiman
1
2
5
1.75
L
Scylla
beerdog
Scylla
2
2
0
1
W
Sylvanus
fireblackwolf
Sylvanus
1
2
5
1.75
L
Hades
hedeliot
Hades
0
6
0
0
W
Discordia
lovetenis
Discordia
2
1
3
3.5
L
Medusa
mariexfv
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
33,538
48,135
Taken
38,218
20,020
Mitigated
18,624
12,391
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,482
1,615
0
3,578
11,681
3,282
0
1,902
9,779
0
44,614
L
4,491
582
0
3,120
12,289
8,212
0
1,996
10,293
15,439
0
W
3,323
1,688
0
4,547
8,081
2,606
0
1,286
6,689
0
49,461
W
Set
12,230
7,805
0
2,252
10,353
7,631
116
4,099
6,254
0
70,627
W
Hachiman
Riki777
Hachiman
7,705
4,334
0
3,529
8,038
2,643
636
2,069
5,969
0
48,742
L
Scylla
beerdog
Scylla
2,623
0
0
1,240
6,726
1,944
0
4,367
2,359
42,504
264
W
Sylvanus
fireblackwolf
Sylvanus
4,429
1,583
446
949
7,117
4,340
238
1,933
5,184
18,657
5,055
L
Hades
hedeliot
Hades
3,610
337
0
2,729
10,571
4,611
0
0
10,571
29,466
0
W
Discordia
lovetenis
Discordia
5,851
0
0
927
4,629
1,404
0
1,230
3,217
53,727
1,166
L
Medusa
mariexfv
Medusa
4,924
1,336
0
1,724
6,868
1,971
0
1,618
5,250
0
35,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,886
Gold Earned
37,685
320
Minions Killed
435
0
Camps Cleared
0
1,156,361
Distance Traveled
1,237,184
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,740
478
70
6
0
249,760
0
L
Ares
5,998
500
23
2
0
250,829
5
W
Loki
7,613
634
86
7
0
309,034
0
W
Set
9,406
784
127
11
0
224,599
0
W
Hachiman
6,538
545
68
6
0
220,432
0
L
Scylla
7,122
594
112
9
0
229,933
2
W
Sylvanus
6,087
507
46
4
0
242,745
0
L
Hades
5,518
460
52
4
0
211,500
0
W
Discordia
8,041
670
108
9
0
240,374
0
L
Medusa
5,508
459
63
5
0
214,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role