Player Matchup

Cliodhna
Cliodhna
Aussie494
Cliodhna
Level 28
God Stats
18W - 29L
1,395 SR
Queue Stats
36W - 55L
1,344 Elo+
Party 1
Anubis
Anubis
Nog1mon
Anubis
Level 79
God Stats
133W - 147L
1,549 SR
Queue Stats
140W - 163L
1,484 Elo+
Solo
Ravana
Ravana
SliestKibbles94
Ravana
Level 87
God Stats
4W - 1L
1,815 SR
Queue Stats
330W - 325L
1,439 Elo+
Solo
Artemis
Artemis
isabella_gautier
Artemis
Level 45
God Stats
3W - 5L
1,379 SR
Queue Stats
45W - 68L
1,331 Elo+
Party 1
Ymir
Ymir
ll Caged ll
Ymir
Level 105
God Stats
4W - 5L
1,363 SR
Queue Stats
96W - 115L
1,433 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,406 Elo+

VS

Team Averages
Level 70
1,522 SR
1,402 Elo+
Fenrir
Fenrir
Dems4Trump9855
Fenrir
Level 113
God Stats
8W - 5L
1,705 SR
Queue Stats
66W - 84L
1,403 Elo+
Solo
Achilles
Achilles
WANTED SLAYER24
Achilles
Level 85
God Stats
4W - 1L
1,513 SR
Queue Stats
30W - 36L
1,414 Elo+
Solo
Jormungandr
Jormungandr
WardOrFeed
Jormungandr
Level 40
God Stats
3W - 4L
1,453 SR
Queue Stats
54W - 72L
1,325 Elo+
Solo
Rama
Rama
X-Flintt-X
Rama
Level 48
God Stats
27W - 44L
1,442 SR
Queue Stats
77W - 86L
1,431 Elo+
Solo
Hera
Hera
lllCarpeDIIEMlll
Hera
Level 66
God Stats
12W - 13L
1,494 SR
Queue Stats
184W - 219L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aussie494
Cliodhna
12
3 / 0 / 0
6,975
537
2,233
7,323
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Nog1mon
Anubis
13
1 / 2 / 0
6,892
530
2,492
7,806
3,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 3 / 3
7,121
548
9,582
9,515
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 0
5,872
452
2,297
2,857
760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 0
6,355
489
884
8,573
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,796
523
3,777
6,776
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
10
2 / 5 / 0
6,388
491
4,808
11,340
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
WardOrFeed
Jormungandr
11
1 / 0 / 3
6,773
521
3,756
4,699
2,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 0 / 1
7,889
607
3,885
4,885
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 1 / 0
4,589
353
355
859
102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
7
7
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aussie494
Cliodhna
3
0
0
3
L
2
0
1
2.5
W
Anubis
Nog1mon
Anubis
1
2
0
0.5
W
2
3
3
1.17
L
Achilles
2
5
0
0.4
L
Jormungandr
WardOrFeed
Jormungandr
1
0
3
2.5
L
2
0
1
2.5
W
0
0
0
0
W
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,488
Damage
16,581
36,074
Taken
28,559
16,996
Mitigated
14,827
13,256
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aussie494
Cliodhna
2,233
32
0
3,762
7,323
2,313
0
293
6,900
0
46,311
L
3,777
657
0
3,560
6,776
2,610
0
424
6,282
0
46,048
W
Anubis
Nog1mon
Anubis
2,492
61
0
3,192
7,806
3,096
0
1,202
6,604
59,840
0
W
9,582
2,818
0
2,306
9,515
6,802
0
0
8,922
0
43,920
L
Achilles
4,808
2,068
0
4,379
11,340
7,591
0
0
10,505
0
27,116
L
Jormungandr
WardOrFeed
Jormungandr
3,756
515
0
1,300
4,699
2,832
742
2,042
2,657
34,077
1,666
L
3,885
3,655
0
2,558
4,885
1,692
211
434
4,451
0
55,185
W
2,297
725
0
961
2,857
760
615
708
2,149
0
29,691
W
884
0
0
3,035
8,573
4,025
0
1,714
6,859
26,686
2,028
L
355
0
0
192
859
102
0
417
442
5,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,215
Gold Earned
32,435
334
Minions Killed
323
0
Camps Cleared
0
1,244,588
Distance Traveled
1,064,031
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,975
537
85
7
0
296,433
2
L
Fenrir
6,796
523
81
6
0
298,256
1
W
Anubis
6,892
530
94
7
0
239,176
2
W
Ravana
7,121
548
64
5
0
223,104
0
L
Achilles
6,388
491
44
3
0
222,050
0
L
Jormungandr
6,773
521
57
4
0
251,324
0
L
Rama
7,889
607
133
10
0
240,162
0
W
Artemis
5,872
452
54
4
0
270,975
1
W
Ymir
6,355
489
37
3
0
214,900
4
L
Hera
4,589
353
8
1
0
52,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role