Player Matchup

Tyr
Tyr
 
Tyr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Anwizzzle
Morgan Le Fay
Level 152
God Stats
32W - 29L
1,618 SR
Queue Stats
552W - 476L
1,521 Elo+
Solo
Heimdallr
Heimdallr
Jigboos24
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,421 Elo+
Solo
Bacchus
Bacchus
gurisp
Bacchus
Level 221
God Stats
47W - 51L
1,508 SR
Queue Stats
620W - 602L
1,511 Elo+
Party 2
Team Averages
Level 154
1,525 SR
1,490 Elo+

VS

Team Averages
Level 145
1,608 SR
1,511 Elo+
Nox
Nox
Bago3z
Nox
Level 68
God Stats
3W - 5L
1,628 SR
Queue Stats
190W - 162L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
FrustraLupus
Sylvanus
Level 127
God Stats
6W - 5L
1,600 SR
Queue Stats
468W - 412L
1,567 Elo+
Solo
Charybdis
Charybdis
Halacore
Charybdis
Level 196
God Stats
22W - 12L
1,642 SR
Queue Stats
251W - 266L
1,535 Elo+
Solo
Erlang Shen
Erlang Shen
TheFreedomDood
Erlang Shen
Level 129
God Stats
28W - 14L
1,675 SR
Queue Stats
279W - 250L
1,484 Elo+
Solo
Loki
Loki
kbifarini
Loki
Level 207
God Stats
7W - 4L
1,493 SR
Queue Stats
194W - 187L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 1 / 2
7,341
667
7,488
10,495
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
 
Susano
10
0 / 4 / 4
5,365
488
5,035
8,463
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Anwizzzle
Morgan Le Fay
13
2 / 3 / 0
6,712
610
7,181
8,200
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Jigboos24
Heimdallr
11
3 / 5 / 1
6,359
578
5,110
8,163
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
gurisp
Bacchus
9
1 / 5 / 3
5,568
506
4,421
10,180
5,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Bago3z
Nox
13
2 / 0 / 3
7,266
661
4,368
6,725
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
FrustraLupus
Sylvanus
11
3 / 2 / 9
6,492
590
7,230
9,944
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
Halacore
Charybdis
12
5 / 2 / 4
7,250
659
9,000
8,639
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
TheFreedomDood
Erlang Shen
10
0 / 5 / 1
6,005
546
4,053
8,637
4,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
12
8 / 1 / 1
7,060
642
7,705
10,198
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
10
Kills
18
18
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
1
2
5
L
Susano
 
Susano
0
4
4
0.5
L
Morgan Le Fay
Anwizzzle
Morgan Le Fay
2
3
0
0.67
W
Nox
Bago3z
Nox
2
0
3
3.5
W
Sylvanus
FrustraLupus
Sylvanus
3
2
9
3.75
W
Charybdis
Halacore
Charybdis
5
2
4
3.5
L
Heimdallr
Jigboos24
Heimdallr
3
5
1
0.7
W
Erlang Shen
TheFreedomDood
Erlang Shen
0
5
1
0.1
L
Bacchus
gurisp
Bacchus
1
5
3
0.5
W
Loki
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,235
Damage
32,356
45,501
Taken
44,143
17,064
Mitigated
18,550
9,593
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,488
1,057
0
2,713
10,495
4,746
0
790
9,160
0
50,896
L
Susano
 
Susano
5,035
735
0
2,760
8,463
2,402
0
1,909
6,510
0
27,293
L
Morgan Le Fay
Anwizzzle
Morgan Le Fay
7,181
473
0
1,147
8,200
2,088
0
4,032
3,886
49,766
0
W
Nox
Bago3z
Nox
4,368
325
0
835
6,725
1,774
0
4,189
2,536
48,111
1,119
W
Sylvanus
FrustraLupus
Sylvanus
7,230
2,351
670
3,536
9,944
5,924
0
2,773
7,171
22,191
8,849
W
Charybdis
Halacore
Charybdis
9,000
4,612
0
4,512
8,639
2,976
14
1,031
7,608
0
55,005
L
Heimdallr
Jigboos24
Heimdallr
5,110
2,418
0
1,102
8,163
2,032
0
1,581
6,582
0
37,045
W
Erlang Shen
TheFreedomDood
Erlang Shen
4,053
1,684
0
1,719
8,637
4,897
0
615
8,022
0
34,034
L
Bacchus
gurisp
Bacchus
4,421
605
0
1,871
10,180
5,796
0
2,159
8,021
14,150
1,359
W
Loki
7,705
1,658
0
5,668
10,198
2,979
0
2,690
7,508
0
47,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
34,073
328
Minions Killed
378
0
Camps Cleared
0
1,185,891
Distance Traveled
1,191,958
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,341
667
100
9
0
230,355
2
L
Susano
5,365
488
61
6
0
254,485
0
L
Morgan Le Fay
6,712
610
90
8
0
236,063
0
W
Nox
7,266
661
111
10
0
222,972
4
W
Sylvanus
6,492
590
39
4
0
212,276
2
W
Charybdis
7,250
659
94
9
0
247,927
0
L
Heimdallr
6,359
578
56
5
0
217,211
0
W
Erlang Shen
6,005
546
70
6
0
235,290
0
L
Bacchus
5,568
506
21
2
0
247,777
8
W
Loki
7,060
642
64
6
0
273,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role