Player Matchup

Tiamat
Tiamat
Damnitsandrew
Tiamat
Level 140
God Stats
1W - 0L
1,715 SR
Queue Stats
74W - 57L
1,560 Elo+
Solo
Arachne
Arachne
LuMaree-
Arachne
Level 166
God Stats
5W - 1L
1,616 SR
Queue Stats
647W - 583L
1,586 Elo+
Solo
Chaac
Chaac
Raulalexander1
Chaac
Level 157
God Stats
2W - 0L
1,759 SR
Queue Stats
18W - 14L
1,577 Elo+
Solo
Khepri
Khepri
WinterWhiteBobo
Khepri
Level 40
God Stats
2W - 2L
1,213 SR
Queue Stats
18W - 17L
1,456 Elo+
Solo
Neith
Neith
bbyguhrl
Neith
Level 141
God Stats
26W - 27L
1,503 SR
Queue Stats
353W - 316L
1,524 Elo+
Solo
Team Averages
Level 129
1,561 SR
1,541 Elo+

VS

Team Averages
Level 140
1,442 SR
1,456 Elo+
Chang'e
Chang'e
Antique_Serpent
Chang'e
Level 166
God Stats
0W - 4L
1,210 SR
Queue Stats
698W - 683L
1,474 Elo+
Solo
Guan Yu
Guan Yu
ChuChuWaSa
Guan Yu
Level 158
God Stats
0W - 2L
1,710 SR
Queue Stats
241W - 213L
1,466 Elo+
Solo
Rama
Rama
Renzo La Vita
Rama
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,479 Elo+
Solo
Fenrir
Fenrir
Viktor-Dubo
Fenrir
Level 106
God Stats
1W - 2L
1,266 SR
Queue Stats
3W - 8L
1,377 Elo+
Party 1
Poseidon
Poseidon
XARTIBUMON777
Poseidon
Level 155
God Stats
3W - 3L
1,523 SR
Queue Stats
196W - 196L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,499
464
3,277
7,232
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
LuMaree-
Arachne
14
6 / 3 / 2
7,897
564
8,442
14,444
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 1
7,692
549
5,629
16,064
12,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 6
7,052
504
3,109
11,019
9,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
bbyguhrl
Neith
14
3 / 1 / 4
8,439
603
6,742
6,621
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,723
409
2,175
5,380
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
ChuChuWaSa
Guan Yu
14
3 / 1 / 0
8,330
595
12,164
11,133
11,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 1
6,777
484
3,868
9,937
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
3 / 2 / 4
7,625
545
6,126
12,256
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
XARTIBUMON777
Poseidon
15
6 / 1 / 2
9,266
662
11,552
5,875
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
10
Kills
13
13
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Guan Yu
ChuChuWaSa
Guan Yu
3
1
0
3
W
1
3
1
0.5
W
Arachne
LuMaree-
Arachne
6
3
2
2.33
W
0
3
1
0.17
L
1
3
1
0.5
L
Fenrir
3
2
4
2.5
W
0
3
6
1
L
Poseidon
XARTIBUMON777
Poseidon
6
1
2
7
W
Neith
bbyguhrl
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,199
Damage
35,885
55,380
Taken
44,581
32,299
Mitigated
22,780
13,909
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,175
179
1,073
1,411
5,380
1,918
0
407
4,973
15,653
428
L
Guan Yu
ChuChuWaSa
Guan Yu
12,164
990
68
4,843
11,133
11,620
0
79
11,054
0
59,239
W
3,277
88
0
1,618
7,232
3,249
33
4,334
2,575
37,298
65
W
Arachne
LuMaree-
Arachne
8,442
6,695
0
3,415
14,444
4,943
0
2,948
11,317
0
55,326
W
5,629
481
0
3,954
16,064
12,689
0
0
16,064
511
57,825
L
3,868
2,830
126
3,353
9,937
2,789
0
1,154
8,783
0
38,889
L
Fenrir
6,126
1,386
0
4,860
12,256
4,617
958
1,837
10,419
0
49,472
W
3,109
557
105
2,706
11,019
9,383
19
3,744
7,068
16,125
0
L
Poseidon
XARTIBUMON777
Poseidon
11,552
2,135
0
768
5,875
1,836
1,252
3,110
2,765
71,633
948
W
Neith
bbyguhrl
Neith
6,742
2,214
0
2,111
6,621
2,035
448
1,817
4,650
0
63,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,579
Gold Earned
37,721
384
Minions Killed
415
0
Camps Cleared
0
1,416,797
Distance Traveled
1,388,099
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,723
409
26
2
0
204,340
6
L
Guan Yu
8,330
595
101
7
0
302,772
0
W
Tiamat
6,499
464
67
5
0
297,659
2
W
Arachne
7,897
564
75
5
0
285,114
1
W
Chaac
7,692
549
89
6
0
269,227
0
L
Rama
6,777
484
61
4
0
247,443
0
L
Fenrir
7,625
545
84
6
0
322,570
0
W
Khepri
7,052
504
23
2
0
293,588
2
L
Poseidon
9,266
662
143
10
0
310,974
0
W
Neith
8,439
603
130
9
0
271,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role