Player Matchup

Chiron
Chiron
BicTheFlic
Chiron
Level 115
God Stats
12W - 5L
1,718 SR
Queue Stats
607W - 645L
1,401 Elo+
Solo
Guan Yu
Guan Yu
Camuscamil
Guan Yu
Level 157
God Stats
1W - 1L
1,287 SR
Queue Stats
106W - 105L
1,502 Elo+
Solo
Skadi
Skadi
HellsJoycee
Skadi
Level 173
God Stats
13W - 11L
1,545 SR
Queue Stats
403W - 421L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Kojin_XII
Kukulkan
Level 120
God Stats
1W - 1L
1,268 SR
Queue Stats
161W - 161L
1,494 Elo+
Solo
Danzaburou
Danzaburou
RAIN_STROM18
Danzaburou
Level 26
God Stats
2W - 0L
1,740 SR
Queue Stats
23W - 32L
1,425 Elo+
Solo
Team Averages
Level 118
1,512 SR
1,454 Elo+

VS

Team Averages
Level 91
1,578 SR
1,458 Elo+
Skadi
Skadi
BeauxTheOmega
Skadi
Level 107
God Stats
2W - 2L
1,595 SR
Queue Stats
74W - 84L
1,459 Elo+
Solo
Horus
Horus
Chale ya we
Horus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,411 Elo+
Solo
Osiris
Osiris
Gregoonn
Osiris
Level 105
God Stats
2W - 4L
1,577 SR
Queue Stats
331W - 331L
1,471 Elo+
Solo
Janus
Janus
Guap-Machine22
Janus
Level 86
God Stats
2W - 4L
1,498 SR
Queue Stats
158W - 154L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
Mandat622
Sun Wukong
Level 108
God Stats
1W - 1L
1,722 SR
Queue Stats
111W - 116L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BicTheFlic
Chiron
18
5 / 1 / 9
10,991
785
19,886
11,996
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Camuscamil
Guan Yu
15
1 / 8 / 9
9,437
674
5,015
16,122
7,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 2 / 5
10,915
780
10,888
9,636
4,037
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kukulkan
Kojin_XII
Kukulkan
9
0 / 2 / 5
7,810
558
2,357
2,149
920
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Danzaburou
RAIN_STROM18
Danzaburou
19
6 / 3 / 6
11,538
824
20,488
15,235
6,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 7
10,968
783
11,062
16,279
6,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

16
3 / 3 / 7
10,048
718
6,017
18,794
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Gregoonn
Osiris
5
0 / 0 / 0
6,892
492
0
0
0
18
6 / 5 / 6
11,038
788
15,577
14,143
5,930
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Mandat622
Sun Wukong
17
1 / 5 / 8
9,460
676
12,020
18,012
18,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
16
Kills
15
16
Deaths
16
34
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
W
Chiron
BicTheFlic
Chiron
5
1
9
9.5
W
Guan Yu
Camuscamil
Guan Yu
1
8
9
0.69
L
3
3
7
2.17
L
Osiris
Gregoonn
Osiris
0
0
0
0
L
6
5
6
1.8
W
4
2
5
3.25
W
Kukulkan
Kojin_XII
Kukulkan
0
2
5
1.25
L
Sun Wukong
Mandat622
Sun Wukong
1
5
8
1
W
Danzaburou
RAIN_STROM18
Danzaburou
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,634
Damage
44,676
55,138
Taken
67,228
24,560
Mitigated
49,502
24,238
Healing
32,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,062
3,317
1,853
5,770
16,279
6,783
303
429
15,850
0
32,643
W
Chiron
BicTheFlic
Chiron
19,886
3,567
3,007
5,096
11,996
5,080
1,276
3,636
8,360
0
37,155
W
Guan Yu
Camuscamil
Guan Yu
5,015
1,093
3,864
4,211
16,122
7,999
20
3,607
12,515
0
9,893
L
6,017
2,287
5,285
7,654
18,794
18,576
234
407
18,387
1,791
8,458
L
Osiris
Gregoonn
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
15,577
1,210
530
4,045
14,143
5,930
378
476
13,667
35,855
0
W
10,888
3,002
179
991
9,636
4,037
713
2,506
7,130
0
35,002
W
Kukulkan
Kojin_XII
Kukulkan
2,357
113
150
78
2,149
920
0
1,438
711
6,749
0
L
Sun Wukong
Mandat622
Sun Wukong
12,020
1,847
2,732
4,161
18,012
18,213
357
1,045
16,967
0
25,193
W
Danzaburou
RAIN_STROM18
Danzaburou
20,488
6,108
1,034
5,628
15,235
6,524
1,815
5,984
9,251
0
37,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,691
Gold Earned
48,406
155
Minions Killed
127
0
Camps Cleared
0
1,068,588
Distance Traveled
967,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,968
783
34
2
0
253,186
0
W
Chiron
10,991
785
44
3
0
271,228
0
W
Guan Yu
9,437
674
11
1
0
222,121
0
L
Horus
10,048
718
10
1
0
243,614
0
L
Osiris
6,892
492
0
0
0
16,212
0
L
Janus
11,038
788
44
3
0
192,887
0
W
Skadi
10,915
780
56
4
0
264,370
0
W
Kukulkan
7,810
558
11
1
0
79,238
0
L
Sun Wukong
9,460
676
39
3
0
261,701
0
W
Danzaburou
11,538
824
33
2
0
231,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role