Player Matchup

Nu Wa
Nu Wa
Ellievira
Nu Wa
Level 155
God Stats
5W - 1L
1,751 SR
Queue Stats
132W - 114L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Raynii
Kumbhakarna
Level 43
God Stats
2W - 0L
1,551 SR
Queue Stats
43W - 39L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
T-Bird_Da_Boss90
Ah Muzen Cab
Level 80
God Stats
9W - 11L
1,399 SR
Queue Stats
283W - 292L
1,380 Elo+
Solo
Nemesis
Nemesis
Wolf1456
Nemesis
Level 90
God Stats
3W - 3L
1,753 SR
Queue Stats
7W - 6L
1,241 Elo+
Solo
Tyr
Tyr
pinky16rocks
Tyr
Level 156
God Stats
5W - 4L
1,534 SR
Queue Stats
194W - 166L
1,578 Elo+
Solo
Team Averages
Level 105
1,598 SR
1,458 Elo+

VS

Team Averages
Level 120
1,524 SR
1,510 Elo+
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 115
God Stats
657W - 571L
1,548 SR
Queue Stats
657W - 574L
1,514 Elo+
Solo
Ymir
Ymir
Drususs
Ymir
Level 125
God Stats
381W - 370L
1,501 SR
Queue Stats
421W - 410L
1,460 Elo+
Solo
Danzaburou
Danzaburou
T-Flex-K
Danzaburou
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 103L
1,524 Elo+
Solo
Xing Tian
Xing Tian
TheSpeedster8
Xing Tian
Level 100
God Stats
35W - 34L
1,508 SR
Queue Stats
416W - 397L
1,513 Elo+
Solo
Scylla
Scylla
darkInsaneCol
Scylla
Level 129
God Stats
56W - 38L
1,561 SR
Queue Stats
102W - 74L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ellievira
Nu Wa
10
5 / 2 / 1
5,955
596
4,771
4,135
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Raynii
Kumbhakarna
8
0 / 2 / 5
5,020
502
4,262
10,109
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
T-Bird_Da_Boss90
Ah Muzen Cab
10
0 / 1 / 0
5,132
513
2,569
5,232
1,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Wolf1456
Nemesis
9
1 / 0 / 3
5,029
503
3,403
7,221
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
3 / 0 / 2
7,028
703
6,705
9,426
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,820
482
5,107
8,240
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ymir
Drususs
Ymir
7
0 / 1 / 2
4,872
487
2,693
6,667
3,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
T-Flex-K
Danzaburou
11
0 / 0 / 2
6,332
633
3,589
5,216
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
TheSpeedster8
Xing Tian
9
3 / 1 / 1
5,203
520
3,879
6,284
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 1
5,130
513
3,243
5,267
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
5
5
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Ymir
Drususs
Ymir
0
1
2
1
W
Nu Wa
Ellievira
Nu Wa
5
2
1
2.75
W
Kumbhakarna
Raynii
Kumbhakarna
0
2
5
1.25
W
Ah Muzen Cab
T-Bird_Da_Boss90
Ah Muzen Cab
0
1
0
0
L
Danzaburou
T-Flex-K
Danzaburou
0
0
2
1
L
Xing Tian
TheSpeedster8
Xing Tian
3
1
1
3.5
W
Nemesis
Wolf1456
Nemesis
1
0
3
2.5
L
1
4
1
0.38
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,710
Damage
18,511
36,123
Taken
31,674
16,619
Mitigated
13,559
11,816
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,107
1,795
0
2,269
8,240
3,970
0
1,149
6,945
755
24,238
L
Ymir
Drususs
Ymir
2,693
934
1,270
2,285
6,667
3,486
0
1,845
4,667
11,830
0
W
Nu Wa
Ellievira
Nu Wa
4,771
723
0
1,075
4,135
1,262
0
2,395
1,740
31,158
0
W
Kumbhakarna
Raynii
Kumbhakarna
4,262
310
0
2,871
10,109
6,716
0
3,004
7,069
10,664
1,441
W
Ah Muzen Cab
T-Bird_Da_Boss90
Ah Muzen Cab
2,569
646
114
451
5,232
1,550
0
1,207
4,025
0
35,658
L
Danzaburou
T-Flex-K
Danzaburou
3,589
1,527
0
2,598
5,216
1,861
744
661
4,517
0
53,913
L
Xing Tian
TheSpeedster8
Xing Tian
3,879
1
0
441
6,284
2,837
0
1,415
4,756
22,165
0
W
Nemesis
Wolf1456
Nemesis
3,403
1,050
0
1,650
7,221
2,440
293
1,638
5,478
0
30,366
L
3,243
113
0
500
5,267
1,405
0
3,041
2,084
30,230
0
W
6,705
589
0
5,655
9,426
4,651
0
1,909
7,105
0
52,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,164
Gold Earned
26,357
285
Minions Killed
244
0
Camps Cleared
0
1,025,281
Distance Traveled
920,173
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,820
482
41
4
0
170,975
0
L
Ymir
4,872
487
8
1
0
168,288
0
W
Nu Wa
5,955
596
66
7
0
181,146
0
W
Kumbhakarna
5,020
502
9
1
0
221,987
2
W
Ah Muzen Cab
5,132
513
63
6
0
191,851
0
L
Danzaburou
6,332
633
103
10
0
171,442
1
L
Xing Tian
5,203
520
48
5
0
225,745
4
W
Nemesis
5,029
503
46
5
0
211,724
0
L
Scylla
5,130
513
44
4
0
183,723
0
W
Tyr
7,028
703
101
10
0
218,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role