Player Matchup

Scylla
Scylla
HailIllusion
Scylla
Level 104
God Stats
8W - 3L
1,797 SR
Queue Stats
390W - 387L
1,504 Elo+
Party 2
Hera
Hera
articaircx
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,419 Elo+
Solo
Ne Zha
Ne Zha
i ate a muffin
Ne Zha
Level 190
God Stats
13W - 2L
1,704 SR
Queue Stats
410W - 414L
1,517 Elo+
Party 2
Cerberus
Cerberus
psychobarbie89
Cerberus
Level 159
God Stats
18W - 7L
1,714 SR
Queue Stats
712W - 738L
1,480 Elo+
Solo
Thanatos
Thanatos
twistanotha1
Thanatos
Level 159
God Stats
1W - 5L
998 SR
Queue Stats
229W - 249L
1,410 Elo+
Solo
Team Averages
Level 148
1,542 SR
1,466 Elo+

VS

Team Averages
Level 120
1,543 SR
1,463 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Hollow NA
Erlang Shen
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,370 Elo+
Party 1
Nut
Nut
LegacyDeath1
Nut
Level 103
God Stats
0W - 2L
1,294 SR
Queue Stats
24W - 23L
1,455 Elo+
Party 1
Arachne
Arachne
Recrænt
Arachne
Level 144
God Stats
0W - 1L
1,921 SR
Queue Stats
45W - 47L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 2 / 10
9,163
1,018
7,807
6,723
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 10
8,514
946
10,609
4,925
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 3 / 11
8,791
977
11,650
11,626
6,440
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
14
1 / 3 / 17
8,346
927
5,711
14,980
16,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
twistanotha1
Thanatos
14
4 / 4 / 9
8,543
949
5,963
8,719
6,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 3 / 6
7,103
789
8,314
8,714
2,482
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
 
Khepri
7
0 / 3 / 3
6,043
671
780
4,675
2,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Erlang Shen
Hollow NA
Erlang Shen
15
5 / 6 / 5
8,756
973
5,474
13,443
12,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 3
8,838
982
12,401
7,720
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Recrænt
Arachne
14
4 / 5 / 6
8,056
895
8,163
12,979
8,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
19
Kills
14
14
Deaths
20
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
6
1
L
Khepri
 
Khepri
0
3
3
0.5
W
Scylla
6
2
10
5.5
L
Erlang Shen
Hollow NA
Erlang Shen
5
6
5
1.25
L
5
3
3
2.17
L
Arachne
Recrænt
Arachne
4
5
6
1.4
W
3
2
10
4
W
5
3
11
3.5
W
Cerberus
1
3
17
3.17
W
Thanatos
twistanotha1
Thanatos
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,740
Damage
35,132
46,973
Taken
47,531
34,363
Mitigated
28,816
19,508
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,314
4,546
951
2,772
8,714
2,482
0
5,485
3,229
0
20,792
L
Khepri
 
Khepri
780
131
531
489
4,675
2,554
0
2,268
2,407
2,725
0
W
Scylla
7,807
1,021
1,540
1,659
6,723
2,360
1,332
0
6,644
15,240
0
L
Erlang Shen
Hollow NA
Erlang Shen
5,474
2,493
473
2,242
13,443
12,461
0
5,999
7,444
0
9,066
L
12,401
5,047
422
1,073
7,720
2,414
0
3,201
4,519
0
30,157
L
Arachne
Recrænt
Arachne
8,163
4,665
451
3,362
12,979
8,905
0
7,069
5,910
0
14,890
W
10,609
2,614
1,179
293
4,925
1,915
1,331
117
4,733
29,962
710
W
11,650
1,776
550
3,693
11,626
6,440
1,784
227
10,592
0
26,171
W
Cerberus
5,711
515
1,860
4,629
14,980
16,698
403
319
14,478
18,181
0
W
Thanatos
twistanotha1
Thanatos
5,963
762
772
3,333
8,719
6,950
843
117
8,527
0
11,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,357
Gold Earned
38,796
144
Minions Killed
82
0
Camps Cleared
0
914,870
Distance Traveled
721,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,103
789
20
2
0
169,706
0
L
Khepri
6,043
671
5
1
0
54,620
0
W
Scylla
9,163
1,018
21
2
0
197,192
0
L
Erlang Shen
8,756
973
7
1
0
164,856
0
L
Nut
8,838
982
37
4
0
157,956
0
L
Arachne
8,056
895
13
1
0
174,385
0
W
Hera
8,514
946
42
5
0
170,332
0
W
Ne Zha
8,791
977
27
3
0
177,686
0
W
Cerberus
8,346
927
38
4
0
199,038
0
W
Thanatos
8,543
949
16
2
0
170,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role