Player Matchup

Raijin
Raijin
 
Raijin
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Koughy
Ah Puch
Level 133
God Stats
6W - 2L
1,594 SR
Queue Stats
64W - 57L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
Scoob29
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,310 Elo+
Solo
Artemis
Artemis
stylegoung
Artemis
Level 37
God Stats
3W - 3L
1,237 SR
Queue Stats
23W - 26L
1,456 Elo+
Solo
Team Averages
Level 111
1,466 SR
1,459 Elo+

VS

Team Averages
Level 115
1,578 SR
1,515 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BrotherFiend
Loki
Level 158
God Stats
6W - 4L
1,705 SR
Queue Stats
602W - 626L
1,473 Elo+
Solo
Bellona
Bellona
Crilefo
Bellona
Level 146
God Stats
8W - 9L
1,483 SR
Queue Stats
247W - 263L
1,517 Elo+
Solo
Neith
Neith
NIsaysggtotheer
Neith
Level 86
God Stats
0W - 1L
1,769 SR
Queue Stats
44W - 36L
1,560 Elo+
Solo
Poseidon
Poseidon
Osv1400
Poseidon
Level 87
God Stats
12W - 20L
1,430 SR
Queue Stats
469W - 493L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
6 / 2 / 7
9,321
1,332
14,475
6,938
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hel
 
Hel
14
4 / 2 / 10
9,201
1,314
9,421
8,003
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
Koughy
Ah Puch
14
2 / 0 / 10
8,386
1,198
9,550
2,750
802
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Scoob29
Ao Kuang
13
1 / 3 / 8
7,626
1,089
2,398
6,885
2,391
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
stylegoung
Artemis
14
2 / 3 / 9
8,333
1,190
6,335
6,795
2,653
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

298

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 4 / 5
9,203
1,315
6,074
14,154
15,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 2 / 6
7,682
1,097
5,091
7,698
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bellona
Crilefo
Bellona
13
0 / 3 / 1
7,085
1,012
1,130
5,560
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
5 / 1 / 4
9,053
1,293
9,238
9,814
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Osv1400
Poseidon
14
2 / 5 / 7
8,566
1,224
7,255
9,376
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
15
Kills
10
10
Deaths
15
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
2
7
4.75
W
Hel
 
Hel
4
2
10
4.5
L
Xing Tian
 
Xing Tian
3
4
5
1.38
L
0
2
6
1.5
L
Bellona
Crilefo
Bellona
0
3
1
0.17
W
Ah Puch
Koughy
Ah Puch
2
0
10
7
L
5
1
4
7
L
Poseidon
Osv1400
Poseidon
2
5
7
1.1
W
Ao Kuang
Scoob29
Ao Kuang
1
3
8
1.67
W
Artemis
stylegoung
Artemis
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,179
Damage
28,788
31,371
Taken
46,602
11,307
Mitigated
26,812
7,504
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,475
380
0
353
6,938
2,336
0
2,119
4,601
27,599
656
W
Hel
 
Hel
9,421
734
2,791
2,880
8,003
3,125
0
3,495
4,438
28,747
0
L
Xing Tian
 
Xing Tian
6,074
698
1,645
1,195
14,154
15,285
0
9,350
4,546
17,652
1,155
L
5,091
1,142
0
510
7,698
2,684
0
6,466
1,184
0
16,748
L
Bellona
Crilefo
Bellona
1,130
0
0
411
5,560
3,727
0
3,775
1,771
0
5,256
W
Ah Puch
Koughy
Ah Puch
9,550
424
0
771
2,750
802
0
1,549
1,094
18,939
1,232
L
9,238
1,863
0
1,014
9,814
2,637
0
7,158
2,598
0
26,079
L
Poseidon
Osv1400
Poseidon
7,255
850
44
87
9,376
2,479
0
7,664
1,559
26,656
0
W
Ao Kuang
Scoob29
Ao Kuang
2,398
733
0
244
6,885
2,391
0
2,419
4,384
7,364
0
W
Artemis
stylegoung
Artemis
6,335
2,830
0
465
6,795
2,653
0
3,534
3,222
0
16,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
41,589
134
Minions Killed
166
6
Camps Cleared
6
672,053
Distance Traveled
652,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,321
1,332
33
5
1
155,777
0
W
Hel
9,201
1,314
47
7
1
156,561
0
L
Xing Tian
9,203
1,315
17
2
2
147,388
0
L
Loki
7,682
1,097
20
3
3
162,296
0
L
Bellona
7,085
1,012
16
2
1
75,449
0
W
Ah Puch
8,386
1,198
27
4
2
150,014
0
L
Neith
9,053
1,293
41
6
0
133,081
0
L
Poseidon
8,566
1,224
72
10
0
134,346
0
W
Ao Kuang
7,626
1,089
6
1
1
112,373
0
W
Artemis
8,333
1,190
21
3
1
97,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role