Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ignífugo
Mercury
Level 156
God Stats
6W - 9L
1,511 SR
Queue Stats
59W - 50L
1,532 Elo+
Solo
Apollo
Apollo
Neferisaru
Apollo
Level 149
God Stats
2W - 3L
1,679 SR
Queue Stats
138W - 151L
1,477 Elo+
Solo
Anubis
Anubis
blackeon1
Anubis
Level 154
God Stats
3W - 2L
1,713 SR
Queue Stats
555W - 539L
1,545 Elo+
Solo
King Arthur
King Arthur
zEARTHBOUNDz
King Arthur
Level 344
God Stats
12W - 10L
1,593 SR
Queue Stats
820W - 782L
1,478 Elo+
Solo
Team Averages
Level 188
1,599 SR
1,506 Elo+

VS

Team Averages
Level 119
1,543 SR
1,489 Elo+
Hera
Hera
 
Hera
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ANDRUSMAXIMU5
Ao Kuang
Level 85
God Stats
19W - 19L
1,525 SR
Queue Stats
254W - 259L
1,503 Elo+
Solo
Sylvanus
Sylvanus
Dantopia7
Sylvanus
Level 108
God Stats
48W - 32L
1,611 SR
Queue Stats
595W - 567L
1,498 Elo+
Solo
Chaac
Chaac
JayFlodge335
Chaac
Level 108
God Stats
17W - 13L
1,509 SR
Queue Stats
162W - 167L
1,469 Elo+
Solo
Danzaburou
Danzaburou
PhilipJFry-_-
Danzaburou
Level 107
God Stats
6W - 6L
1,571 SR
Queue Stats
49W - 55L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 6 / 0
7,264
484
4,573
9,082
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Ignífugo
Mercury
11
1 / 3 / 3
6,408
427
4,823
9,568
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Neferisaru
Apollo
15
2 / 2 / 0
7,996
533
3,721
7,360
2,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
blackeon1
Anubis
12
0 / 2 / 2
7,301
487
4,968
10,099
3,827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
zEARTHBOUNDz
King Arthur
9
1 / 2 / 2
6,020
401
4,249
7,073
5,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 0 / 3
10,207
680
8,905
3,884
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
ANDRUSMAXIMU5
Ao Kuang
13
2 / 2 / 6
7,580
505
3,701
12,721
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Dantopia7
Sylvanus
12
1 / 0 / 5
7,508
501
4,300
8,109
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 1
9,051
603
7,602
14,496
9,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
PhilipJFry-_-
Danzaburou
15
2 / 1 / 3
9,179
612
4,827
5,217
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
15
15
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
6
0
0
W
Hera
 
Hera
7
0
3
8.5
W
Ao Kuang
ANDRUSMAXIMU5
Ao Kuang
2
2
6
2.5
W
Sylvanus
Dantopia7
Sylvanus
1
0
5
3.5
L
Mercury
Ignífugo
Mercury
1
3
3
0.83
W
3
1
1
3.5
L
Apollo
Neferisaru
Apollo
2
2
0
1
W
Danzaburou
PhilipJFry-_-
Danzaburou
2
1
3
3.5
L
Anubis
blackeon1
Anubis
0
2
2
0.5
L
King Arthur
zEARTHBOUNDz
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,334
Damage
29,335
43,182
Taken
44,427
16,783
Mitigated
22,980
11,974
Healing
18,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,573
677
0
1,667
9,082
2,379
144
6,274
2,808
57,825
0
W
Hera
 
Hera
8,905
2,984
0
972
3,884
1,105
81
996
2,612
83,489
1,476
W
Ao Kuang
ANDRUSMAXIMU5
Ao Kuang
3,701
1,740
0
4,714
12,721
4,917
0
1,643
10,898
48,068
0
W
Sylvanus
Dantopia7
Sylvanus
4,300
1,639
486
3,360
8,109
5,299
567
2,100
5,815
32,951
8,855
L
Mercury
Ignífugo
Mercury
4,823
2,065
0
865
9,568
3,070
0
3,225
6,343
0
40,825
W
7,602
666
0
5,793
14,496
9,799
0
4,403
10,093
0
67,247
L
Apollo
Neferisaru
Apollo
3,721
1,860
0
3,079
7,360
2,281
0
2,089
5,271
0
63,447
W
Danzaburou
PhilipJFry-_-
Danzaburou
4,827
1,792
0
3,109
5,217
1,860
761
0
5,217
0
62,891
L
Anubis
blackeon1
Anubis
4,968
437
0
4,803
10,099
3,827
0
1,950
8,149
52,366
0
L
King Arthur
zEARTHBOUNDz
King Arthur
4,249
107
0
1,560
7,073
5,226
0
3,080
3,993
0
23,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
43,525
428
Minions Killed
531
0
Camps Cleared
0
1,451,650
Distance Traveled
1,520,685
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,264
484
107
7
0
275,606
0
W
Hera
10,207
680
157
10
0
323,989
0
W
Ao Kuang
7,580
505
65
4
0
321,689
0
W
Sylvanus
7,508
501
73
5
0
299,138
3
L
Mercury
6,408
427
60
4
0
367,320
0
W
Chaac
9,051
603
121
8
0
292,873
1
L
Apollo
7,996
533
132
9
0
308,732
0
W
Danzaburou
9,179
612
115
8
0
282,996
4
L
Anubis
7,301
487
95
6
0
271,815
5
L
King Arthur
6,020
401
34
2
0
228,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role