Player Matchup

Fenrir
Fenrir
BanDoloresCrotal
Fenrir
Level 29
God Stats
2W - 0L
1,705 SR
Queue Stats
14W - 3L
1,789 Elo+
Party 1
Ymir
Ymir
Maxe0903
Ymir
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 3
Eset
Eset
Red_Blossom_
Eset
Level 24
God Stats
1W - 2L
1,294 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 3
Gilgamesh
Gilgamesh
tiitagsxR
Gilgamesh
Level 121
God Stats
2W - 2L
1,717 SR
Queue Stats
309W - 282L
1,608 Elo+
Solo
Agni
Agni
xXDetonatorXx
Agni
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,628 Elo+
Party 1
Team Averages
Level 70
1,543 SR
1,514 Elo+

VS

Team Averages
Level 85
1,557 SR
1,488 Elo+
Cerberus
Cerberus
Enotik_67
Cerberus
Level 58
God Stats
0W - 1L
1,519 SR
Queue Stats
3W - 3L
1,360 Elo+
Party 2
Xbalanque
Xbalanque
Evildrago1
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MrPepper669
Kukulkan
Level 123
God Stats
1W - 1L
1,768 SR
Queue Stats
40W - 37L
1,543 Elo+
Solo
Loki
Loki
Svendaage
Loki
Level 53
God Stats
0W - 3L
1,471 SR
Queue Stats
63W - 57L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
magnitizm
Sun Wukong
Level 163
God Stats
21W - 20L
1,529 SR
Queue Stats
561W - 531L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 1
6,911
691
6,787
7,687
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
8
0 / 1 / 2
5,139
514
1,618
4,493
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 2 / 0
4,146
415
1,119
3,284
993
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
tiitagsxR
Gilgamesh
10
1 / 0 / 0
5,444
544
5,125
9,616
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 2
5,908
591
3,900
4,672
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Enotik_67
Cerberus
7
0 / 1 / 2
4,936
494
1,362
4,418
2,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
Evildrago1
Xbalanque
9
3 / 2 / 0
5,303
530
3,950
4,816
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MrPepper669
Kukulkan
9
1 / 3 / 0
5,278
528
2,694
4,354
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
7
0 / 5 / 0
4,392
439
1,450
6,329
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
magnitizm
Sun Wukong
10
0 / 0 / 0
5,515
552
6,387
8,408
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
11
Kills
4
4
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
L
Cerberus
Enotik_67
Cerberus
0
1
2
1
L
Xbalanque
Evildrago1
Xbalanque
3
2
0
1.5
W
Ymir
0
1
2
1
L
Kukulkan
MrPepper669
Kukulkan
1
3
0
0.33
W
0
2
0
0
L
Loki
0
5
0
0
L
Sun Wukong
magnitizm
Sun Wukong
0
0
0
0
W
Gilgamesh
tiitagsxR
Gilgamesh
1
0
0
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,549
Damage
15,843
29,752
Taken
28,325
16,317
Mitigated
12,291
10,277
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,787
3,118
0
3,119
7,687
3,033
0
938
6,749
0
55,802
L
Cerberus
Enotik_67
Cerberus
1,362
235
0
1,066
4,418
2,478
0
1,322
3,096
8,919
1,923
L
Xbalanque
Evildrago1
Xbalanque
3,950
1,759
0
1,891
4,816
1,220
0
1,415
3,401
0
31,201
W
Ymir
1,618
534
0
1,820
4,493
3,325
0
505
3,988
20,809
0
L
Kukulkan
MrPepper669
Kukulkan
2,694
355
0
401
4,354
1,301
0
2,819
1,366
28,937
0
W
1,119
325
58
516
3,284
993
0
268
3,016
8,842
0
L
Loki
1,450
328
0
2,010
6,329
1,418
0
909
5,380
0
16,220
L
Sun Wukong
magnitizm
Sun Wukong
6,387
881
0
2,521
8,408
5,874
0
0
7,736
0
37,199
W
Gilgamesh
tiitagsxR
Gilgamesh
5,125
1,522
0
3,612
9,616
7,539
0
0
9,616
0
34,224
W
3,900
380
0
1,152
4,672
1,427
0
2,102
2,570
38,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,548
Gold Earned
25,424
289
Minions Killed
235
0
Camps Cleared
0
951,914
Distance Traveled
855,530
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,911
691
90
9
0
245,590
0
L
Cerberus
4,936
494
19
2
0
154,277
0
L
Xbalanque
5,303
530
56
6
0
165,923
4
W
Ymir
5,139
514
39
4
0
162,450
0
L
Kukulkan
5,278
528
54
5
0
185,811
2
W
Eset
4,146
415
20
2
0
146,458
0
L
Loki
4,392
439
35
4
0
157,693
0
L
Sun Wukong
5,515
552
71
7
0
191,826
0
W
Gilgamesh
5,444
544
69
7
0
195,153
2
W
Agni
5,908
591
71
7
0
202,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role