Player Matchup

Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GameKindaDead
Cernunnos
Level 149
God Stats
5W - 3L
1,550 SR
Queue Stats
196W - 190L
1,456 Elo+
Solo
Yu Huang
Yu Huang
SleepinSiren614
Yu Huang
Level 124
God Stats
1W - 2L
1,158 SR
Queue Stats
372W - 332L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Tabbykatsy
Cthulhu
Level 156
God Stats
4W - 0L
1,880 SR
Queue Stats
155W - 144L
1,563 Elo+
Solo
Horus
Horus
cfes4100
Horus
Level 27
God Stats
3W - 4L
1,357 SR
Queue Stats
69W - 172L
1,300 Elo+
Solo
Team Averages
Level 122
1,489 SR
1,458 Elo+

VS

Team Averages
Level 99
1,490 SR
1,460 Elo+
Mulan
Mulan
 
Mulan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CoryTheNinja754
Agni
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GLCD
Danzaburou
Level 85
God Stats
1W - 2L
1,514 SR
Queue Stats
44W - 59L
1,408 Elo+
Party 1
Ix Chel
Ix Chel
Markus02
Ix Chel
Level 145
God Stats
3W - 5L
1,437 SR
Queue Stats
141W - 155L
1,412 Elo+
Party 1
Persephone
Persephone
Romain69007
Persephone
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
9 / 2 / 8
11,727
1,066
12,251
10,995
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cernunnos
GameKindaDead
Cernunnos
16
3 / 2 / 8
9,693
881
9,491
6,970
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
16
5 / 4 / 9
10,023
911
9,281
8,789
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Tabbykatsy
Cthulhu
17
7 / 3 / 14
11,155
1,014
12,298
16,842
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
cfes4100
Horus
2
0 / 0 / 0
3,726
339
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
6 / 6 / 1
8,858
805
9,281
16,422
10,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
0 / 5 / 4
8,203
746
5,309
8,525
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
GLCD
Danzaburou
16
2 / 4 / 3
8,978
816
5,982
10,166
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Markus02
Ix Chel
15
2 / 4 / 5
8,297
754
6,195
11,691
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Romain69007
Persephone
11
0 / 4 / 3
7,051
641
2,849
6,484
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
24
Kills
10
11
Deaths
23
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
2
8
6.5
L
Mulan
 
Mulan
6
6
1
1.08
L
0
5
4
0.4
L
Danzaburou
GLCD
Danzaburou
2
4
3
0.88
W
Cernunnos
GameKindaDead
Cernunnos
3
2
8
3.5
L
Ix Chel
Markus02
Ix Chel
2
4
5
1.13
L
Persephone
Romain69007
Persephone
0
4
3
0.38
W
Yu Huang
5
4
9
2.38
W
Cthulhu
Tabbykatsy
Cthulhu
7
3
14
4.67
W
Horus
cfes4100
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,321
Damage
29,616
43,596
Taken
53,288
26,377
Mitigated
22,811
17,708
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,251
1,827
978
4,443
10,995
4,855
2,784
4,099
6,896
0
42,424
L
Mulan
 
Mulan
9,281
1,027
952
3,631
16,422
10,011
97
4,112
12,078
0
13,735
L
5,309
715
190
271
8,525
2,788
31
4,993
3,243
20,486
0
L
Danzaburou
GLCD
Danzaburou
5,982
1,884
578
1,805
10,166
3,781
676
4,092
5,884
0
21,120
W
Cernunnos
GameKindaDead
Cernunnos
9,491
3,417
1,348
1,195
6,970
2,558
1,135
3,651
3,319
0
24,754
L
Ix Chel
Markus02
Ix Chel
6,195
834
3,959
4,694
11,691
4,287
428
4,029
7,354
17,383
0
L
Persephone
Romain69007
Persephone
2,849
113
0
66
6,484
1,944
0
3,093
3,240
5,201
0
W
Yu Huang
9,281
246
255
1,743
8,789
3,575
2,131
2,884
5,905
15,383
198
W
Cthulhu
Tabbykatsy
Cthulhu
12,298
400
1,796
5,950
16,842
15,389
308
3,719
13,123
22,160
194
W
Horus
cfes4100
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,324
Gold Earned
41,387
136
Minions Killed
97
0
Camps Cleared
0
874,815
Distance Traveled
950,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,727
1,066
72
7
0
214,563
0
L
Mulan
8,858
805
5
0
0
189,132
0
L
Agni
8,203
746
38
3
0
194,423
0
L
Danzaburou
8,978
816
29
3
0
171,697
0
W
Cernunnos
9,693
881
33
3
0
219,575
0
L
Ix Chel
8,297
754
20
2
0
200,536
0
L
Persephone
7,051
641
5
0
0
194,269
0
W
Yu Huang
10,023
911
12
1
0
212,710
0
W
Cthulhu
11,155
1,014
19
2
0
227,967
0
W
Horus
3,726
339
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role