Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Xcrasyxsquirell
Nox
Level 156
God Stats
12W - 5L
1,704 SR
Queue Stats
506W - 501L
1,460 Elo+
Solo
Sylvanus
Sylvanus
locopoco6
Sylvanus
Level 77
God Stats
6W - 3L
1,680 SR
Queue Stats
437W - 448L
1,521 Elo+
Solo
Team Averages
Level 134
1,577 SR
1,496 Elo+

VS

Team Averages
Level 157
1,539 SR
1,475 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Krystian0227
Bakasura
Level 156
God Stats
1W - 1L
1,731 SR
Queue Stats
1,138W - 1,157L
1,448 Elo+
Solo
Martichoras
Martichoras
Mr_EstFz4Zi
Martichoras
Level 119
God Stats
5W - 9L
1,380 SR
Queue Stats
373W - 395L
1,465 Elo+
Party 2
Horus
Horus
TOMSEN84
Horus
Level 142
God Stats
17W - 11L
1,583 SR
Queue Stats
728W - 740L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 0 / 11
8,585
859
10,898
13,882
12,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chiron
 
Chiron
15
3 / 0 / 10
8,327
833
8,753
7,182
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
 
Jing Wei
15
1 / 0 / 10
7,975
798
7,872
7,150
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
4 / 2 / 8
7,813
781
7,277
5,751
2,998
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
locopoco6
Sylvanus
14
3 / 2 / 10
7,715
772
9,785
14,767
12,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 1 / 3
7,612
761
9,444
6,469
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ne Zha
 
Ne Zha
13
1 / 4 / 2
7,215
722
13,789
9,604
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Krystian0227
Bakasura
13
0 / 2 / 3
7,185
719
7,095
10,496
8,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Martichoras
Mr_EstFz4Zi
Martichoras
14
2 / 3 / 2
7,692
769
12,189
6,238
2,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
TOMSEN84
Horus
11
0 / 3 / 3
7,265
727
1,355
13,604
11,902
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
13
Kills
4
4
Deaths
13
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
11
7.5
W
Chiron
 
Chiron
3
0
10
8
W
Jing Wei
 
Jing Wei
1
0
10
6
L
Yu Huang
 
Yu Huang
1
1
3
2.5
L
Ne Zha
 
Ne Zha
1
4
2
0.5
L
Bakasura
Krystian0227
Bakasura
0
2
3
0.75
L
Martichoras
Mr_EstFz4Zi
Martichoras
2
3
2
1
L
Horus
TOMSEN84
Horus
0
3
3
0.5
W
4
2
8
4
W
Sylvanus
locopoco6
Sylvanus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
43,872
48,732
Taken
46,411
35,106
Mitigated
30,074
23,729
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
10,898
849
3,998
3,305
13,882
12,739
0
3,752
9,565
13,864
3,079
W
Chiron
 
Chiron
8,753
1,790
2,591
1,007
7,182
3,564
0
1,324
5,781
0
25,461
W
Jing Wei
 
Jing Wei
7,872
5,528
0
242
7,150
3,260
0
605
6,475
0
28,176
L
Yu Huang
 
Yu Huang
9,444
261
653
2,459
6,469
3,112
0
3,820
2,649
24,100
0
L
Ne Zha
 
Ne Zha
13,789
658
799
1,133
9,604
3,925
0
4,440
5,164
0
27,982
L
Bakasura
Krystian0227
Bakasura
7,095
4,537
468
2,445
10,496
8,761
0
6,940
3,556
0
8,441
L
Martichoras
Mr_EstFz4Zi
Martichoras
12,189
1,361
480
411
6,238
2,374
0
3,521
2,717
0
21,823
L
Horus
TOMSEN84
Horus
1,355
715
5,611
5,761
13,604
11,902
0
7,742
5,862
0
4,407
W
7,277
271
657
476
5,751
2,998
0
760
4,991
12,996
0
W
Sylvanus
locopoco6
Sylvanus
9,785
1,406
6,984
4,469
14,767
12,545
0
3,003
11,400
15,796
164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
36,969
124
Minions Killed
116
0
Camps Cleared
0
943,059
Distance Traveled
984,465
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,585
859
19
2
0
223,312
0
W
Chiron
8,327
833
25
3
0
202,536
0
W
Jing Wei
7,975
798
54
5
0
187,745
0
L
Yu Huang
7,612
761
37
4
0
199,120
0
L
Ne Zha
7,215
722
23
2
0
194,875
0
L
Bakasura
7,185
719
24
2
0
198,952
0
L
Martichoras
7,692
769
21
2
0
193,371
0
L
Horus
7,265
727
11
1
0
198,147
0
W
Nox
7,813
781
15
2
0
160,056
4
W
Sylvanus
7,715
772
11
1
0
169,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role