Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
HOEceryShopping
Ymir
Level 82
God Stats
13W - 21L
1,445 SR
Queue Stats
73W - 89L
1,450 Elo+
Solo
Ravana
Ravana
SIL3NT_DRXM
Ravana
Level 113
God Stats
9W - 12L
1,562 SR
Queue Stats
361W - 369L
1,501 Elo+
Solo
Arachne
Arachne
changguito
Arachne
Level 192
God Stats
102W - 108L
1,548 SR
Queue Stats
538W - 518L
1,520 Elo+
Solo
Anhur
Anhur
necrodragon972
Anhur
Level 39
God Stats
4W - 4L
1,525 SR
Queue Stats
44W - 50L
1,422 Elo+
Party 1
Team Averages
Level 117
1,516 SR
1,479 Elo+

VS

Team Averages
Level 155
1,563 SR
1,488 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BulkCoyote59820
Loki
Level 119
God Stats
5W - 3L
1,604 SR
Queue Stats
123W - 117L
1,518 Elo+
Solo
Cernunnos
Cernunnos
IStanTw1c3
Cernunnos
Level 194
God Stats
4W - 2L
1,696 SR
Queue Stats
300W - 295L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
SSGJT
Kuzenbo
Level 145
God Stats
4W - 5L
1,456 SR
Queue Stats
122W - 123L
1,476 Elo+
Solo
Shiva
Shiva
Skorch1262
Shiva
Level 158
God Stats
11W - 10L
1,558 SR
Queue Stats
139W - 141L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 0
4,144
691
1,073
1,625
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 0
3,746
624
974
5,514
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
2
0 / 1 / 0
2,840
473
0
1,005
262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
changguito
Arachne
7
2 / 3 / 0
4,268
711
2,555
6,203
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

7
0 / 0 / 0
3,330
555
1,113
4,027
824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 1 / 0
4,449
742
354
2,693
559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
2 / 0 / 2
4,194
699
1,518
3,463
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
IStanTw1c3
Cernunnos
7
0 / 0 / 1
4,013
669
3,173
2,104
515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
SSGJT
Kuzenbo
8
3 / 1 / 0
4,882
814
3,319
4,890
3,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shiva
7
1 / 1 / 0
4,209
702
3,110
4,396
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
6
6
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Sol
 
Sol
0
1
0
0
W
2
0
2
3
L
1
1
0
1
W
Cernunnos
IStanTw1c3
Cernunnos
0
0
1
0.5
L
Ravana
0
1
0
0
W
Kuzenbo
SSGJT
Kuzenbo
3
1
0
3
W
Shiva
1
1
0
1
L
Arachne
changguito
Arachne
2
3
0
0.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,715
Damage
11,474
18,374
Taken
17,546
5,641
Mitigated
8,320
6,355
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,073
0
0
375
1,625
373
0
255
1,370
22,101
1,294
W
Sol
 
Sol
354
75
0
1,615
2,693
559
249
587
1,992
21,399
3,627
W
1,518
520
0
1,924
3,463
792
0
274
3,132
0
19,430
L
974
410
225
1,981
5,514
2,451
0
15
5,499
10,194
0
W
Cernunnos
IStanTw1c3
Cernunnos
3,173
1,680
0
911
2,104
515
281
537
1,567
0
28,157
L
Ravana
0
0
0
12
1,005
262
0
0
1,005
0
2,469
W
Kuzenbo
SSGJT
Kuzenbo
3,319
1,353
0
1,893
4,890
3,461
0
0
4,890
20,583
1,753
W
Shiva
3,110
638
234
917
4,396
2,993
0
415
3,981
15
11,750
L
Arachne
changguito
Arachne
2,555
2,138
0
2,424
6,203
1,731
0
3,182
3,021
0
16,270
L
1,113
508
0
1,338
4,027
824
1
0
4,027
0
14,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,328
Gold Earned
21,747
143
Minions Killed
195
0
Camps Cleared
0
553,088
Distance Traveled
605,846
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,144
691
59
10
0
126,879
2
W
Sol
4,449
742
57
10
0
111,026
0
W
Loki
4,194
699
35
6
0
144,560
0
L
Ymir
3,746
624
19
3
0
131,559
2
W
Cernunnos
4,013
669
48
8
0
103,468
1
L
Ravana
2,840
473
6
1
0
43,657
0
W
Kuzenbo
4,882
814
34
6
0
113,984
0
W
Shiva
4,209
702
21
4
0
132,808
0
L
Arachne
4,268
711
39
7
0
128,936
4
L
Anhur
3,330
555
20
3
0
122,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role