Player Matchup

Neith
Neith
MagistrHaose
Neith
Level 67
God Stats
9W - 14L
1,460 SR
Queue Stats
163W - 198L
1,459 Elo+
Party 1
Ix Chel
Ix Chel
NikoriG
Ix Chel
Level 108
God Stats
5W - 7L
1,510 SR
Queue Stats
155W - 161L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShoGarroth
Kumbhakarna
Level 60
God Stats
17W - 17L
1,505 SR
Queue Stats
144W - 181L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
ShogunSaffi
Amaterasu
Level 36
God Stats
2W - 3L
1,861 SR
Queue Stats
14W - 32L
1,395 Elo+
Solo
Bakasura
Bakasura
the_tactic_Javi
Bakasura
Level 69
God Stats
0W - 2L
1,324 SR
Queue Stats
8W - 7L
1,529 Elo+
Solo
Team Averages
Level 68
1,532 SR
1,457 Elo+

VS

Team Averages
Level 105
1,463 SR
1,451 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CourageRa
Khepri
Level 123
God Stats
3W - 2L
1,417 SR
Queue Stats
131W - 112L
1,538 Elo+
Solo
Anubis
Anubis
Mikel09
Anubis
Level 61
God Stats
4W - 0L
1,624 SR
Queue Stats
5W - 1L
1,654 Elo+
Solo
Skadi
Skadi
WestIronSmith
Skadi
Level 121
God Stats
17W - 9L
1,632 SR
Queue Stats
824W - 815L
1,432 Elo+
Solo
Pele
Pele
Кольщик
Pele
Level 109
God Stats
1W - 2L
1,140 SR
Queue Stats
2W - 8L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,556
437
9,717
12,962
4,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
NikoriG
Ix Chel
14
6 / 4 / 0
8,491
566
11,371
10,907
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
ShoGarroth
Kumbhakarna
11
0 / 6 / 1
6,519
435
2,853
17,473
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
ShogunSaffi
Amaterasu
11
1 / 7 / 1
6,833
456
6,465
18,944
11,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
13
5 / 3 / 0
8,102
540
6,605
13,675
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 3 / 4
10,197
680
16,400
11,579
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
CourageRa
Khepri
13
2 / 0 / 9
8,946
596
7,912
10,855
11,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Mikel09
Anubis
12
3 / 6 / 2
8,047
536
7,640
13,349
5,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 5
8,715
581
14,972
12,019
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
4 / 1 / 3
8,849
590
6,078
10,746
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
12
Kills
23
23
Deaths
12
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
3
4
3.33
W
Khepri
CourageRa
Khepri
2
0
9
6.5
L
0
3
3
0.5
W
Anubis
Mikel09
Anubis
3
6
2
0.67
L
Ix Chel
NikoriG
Ix Chel
6
4
0
1.5
L
Kumbhakarna
ShoGarroth
Kumbhakarna
0
6
1
0.08
L
Amaterasu
ShogunSaffi
Amaterasu
1
7
1
0.21
W
6
2
5
4.25
L
Bakasura
5
3
0
1.67
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,011
Damage
53,002
73,961
Taken
58,548
37,839
Mitigated
28,685
27,238
Healing
16,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,400
6,929
0
3,168
11,579
4,144
2,425
56
11,422
146
75,035
W
Khepri
CourageRa
Khepri
7,912
414
420
3,620
10,855
11,590
280
1,759
9,066
23,394
3,927
L
9,717
3,440
0
6,234
12,962
4,017
0
3,401
9,561
0
49,793
W
Anubis
Mikel09
Anubis
7,640
21
0
3,665
13,349
5,218
159
8,187
5,119
41,246
0
L
Ix Chel
NikoriG
Ix Chel
11,371
451
466
3,210
10,907
3,227
0
5,513
5,394
60,061
1,268
L
Kumbhakarna
ShoGarroth
Kumbhakarna
2,853
146
0
4,658
17,473
13,122
0
5,709
11,764
15,530
0
L
Amaterasu
ShogunSaffi
Amaterasu
6,465
2,982
0
6,723
18,944
11,903
273
78
18,866
0
40,384
W
14,972
3,231
0
3,571
12,019
3,957
517
2,823
9,196
0
74,748
L
Bakasura
6,605
4,823
0
5,947
13,675
5,570
645
437
13,238
0
38,788
W
6,078
1,321
0
2,371
10,746
3,776
0
1,339
8,907
0
69,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
44,754
334
Minions Killed
439
0
Camps Cleared
0
1,505,837
Distance Traveled
1,466,651
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,197
680
115
8
0
272,347
2
W
Khepri
8,946
596
38
3
0
327,814
8
L
Neith
6,556
437
71
5
0
260,397
1
W
Anubis
8,047
536
56
4
0
253,892
0
L
Ix Chel
8,491
566
108
7
0
287,386
0
L
Kumbhakarna
6,519
435
20
1
0
307,995
9
L
Amaterasu
6,833
456
53
4
0
304,329
1
W
Skadi
8,715
581
124
8
0
288,457
1
L
Bakasura
8,102
540
82
5
0
345,730
0
W
Pele
8,849
590
106
7
0
324,141
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role