Player Matchup

Hercules
Hercules
Bootn
Hercules
Level 72
God Stats
2W - 4L
1,521 SR
Queue Stats
94W - 112L
1,457 Elo+
Party 1
Xing Tian
Xing Tian
CalebWidowgast
Xing Tian
Level 127
God Stats
3W - 3L
1,571 SR
Queue Stats
264W - 250L
1,549 Elo+
Party 1
Rama
Rama
ShockedChicken
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 139L
1,498 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Xcrasyxsquirell
Maman Brigitte
Level 156
God Stats
3W - 12L
1,237 SR
Queue Stats
490W - 482L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
stewiepewie44
Tsukuyomi
Level 72
God Stats
3W - 2L
1,619 SR
Queue Stats
92W - 106L
1,477 Elo+
Party 1
Team Averages
Level 99
1,490 SR
1,490 Elo+

VS

Team Averages
Level 89
1,432 SR
1,524 Elo+
Ah Puch
Ah Puch
TheChamp55
Ah Puch
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,648 Elo+
Solo
Apollo
Apollo
VezoFeaD18
Apollo
Level 134
God Stats
1W - 1L
1,229 SR
Queue Stats
78W - 60L
1,584 Elo+
Solo
Lancelot
Lancelot
ham453
Lancelot
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 42L
1,431 Elo+
Solo
Khepri
Khepri
iSh0z
Khepri
Level 124
God Stats
3W - 2L
1,527 SR
Queue Stats
220W - 248L
1,441 Elo+
Solo
Chronos
Chronos
xHades00
Chronos
Level 46
God Stats
7W - 5L
1,401 SR
Queue Stats
182W - 182L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bootn
Hercules
16
2 / 5 / 8
8,417
647
8,702
22,621
21,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
CalebWidowgast
Xing Tian
17
1 / 6 / 8
8,965
690
7,886
18,083
18,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 7 / 7
9,072
698
9,443
11,190
4,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Xcrasyxsquirell
Maman Brigitte
15
4 / 6 / 7
8,816
678
6,588
10,019
4,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
stewiepewie44
Tsukuyomi
14
1 / 9 / 9
8,173
629
5,666
14,118
6,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TheChamp55
Ah Puch
17
5 / 2 / 18
11,029
848
19,188
5,707
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
VezoFeaD18
Apollo
16
8 / 4 / 17
10,910
839
16,418
12,795
7,104
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ham453
Lancelot
17
12 / 5 / 19
11,449
881
16,117
15,187
11,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
iSh0z
Khepri
17
3 / 2 / 21
11,071
852
6,332
15,080
17,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
xHades00
Chronos
18
5 / 1 / 21
11,206
862
11,574
11,585
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
129
12
Kills
33
33
Deaths
14
39
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bootn
Hercules
2
5
8
1.2
L
Xing Tian
CalebWidowgast
Xing Tian
1
6
8
0.83
L
4
7
7
1.07
W
Ah Puch
TheChamp55
Ah Puch
5
2
18
7
W
Apollo
VezoFeaD18
Apollo
8
4
17
4.13
L
Maman Brigitte
Xcrasyxsquirell
Maman Brigitte
4
6
7
1.25
W
Lancelot
ham453
Lancelot
12
5
19
4.3
W
Khepri
iSh0z
Khepri
3
2
21
6.75
L
Tsukuyomi
stewiepewie44
Tsukuyomi
1
9
9
0.61
W
Chronos
xHades00
Chronos
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,285
Damage
69,629
76,031
Taken
60,354
55,664
Mitigated
44,884
19,258
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bootn
Hercules
8,702
1,521
450
9,622
22,621
21,402
0
12,895
9,726
0
14,782
L
Xing Tian
CalebWidowgast
Xing Tian
7,886
294
592
3,497
18,083
18,951
0
7,593
10,490
15,966
1,189
L
9,443
4,779
905
836
11,190
4,481
0
5,507
5,683
0
23,899
W
Ah Puch
TheChamp55
Ah Puch
19,188
819
645
1,331
5,707
2,294
1,098
2,042
3,584
42,181
1,249
W
Apollo
VezoFeaD18
Apollo
16,418
9,702
852
2,763
12,795
7,104
2,212
3,334
8,492
0
29,371
L
Maman Brigitte
Xcrasyxsquirell
Maman Brigitte
6,588
87
1,276
607
10,019
4,396
0
4,009
6,010
16,798
0
W
Lancelot
ham453
Lancelot
16,117
2,539
96
2,591
15,187
11,400
1,110
3,679
9,969
0
24,198
W
Khepri
iSh0z
Khepri
6,332
364
3,358
2,781
15,080
17,807
376
1,993
11,727
14,274
0
L
Tsukuyomi
stewiepewie44
Tsukuyomi
5,666
1,587
588
885
14,118
6,434
0
6,661
7,457
0
14,199
W
Chronos
xHades00
Chronos
11,574
4,717
1,318
2,618
11,585
6,279
3,601
2,318
9,101
32,792
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,443
Gold Earned
55,665
104
Minions Killed
147
0
Camps Cleared
0
1,083,378
Distance Traveled
1,299,900
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,417
647
14
1
0
212,119
0
L
Xing Tian
8,965
690
24
2
0
234,476
1
L
Rama
9,072
698
33
3
0
185,090
0
W
Ah Puch
11,029
848
50
4
0
248,232
0
W
Apollo
10,910
839
36
3
0
278,299
0
L
Maman Brigitte
8,816
678
15
1
0
231,973
4
W
Lancelot
11,449
881
11
1
0
252,733
0
W
Khepri
11,071
852
12
1
0
222,900
0
L
Tsukuyomi
8,173
629
18
1
0
219,720
0
W
Chronos
11,206
862
38
3
0
297,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role