Player Matchup

Xing Tian
Xing Tian
Gold II
 
Xing Tian
Gold II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold IV
Glazinho
Scylla
Gold IV
Level 144
God Stats
1W - 0L
1,611 SR
Queue Stats
77W - 69L
1,251 MMR
Party 2
Fenrir
Fenrir
Platinum V
Lex3594
Fenrir
Platinum V
Level 49
God Stats
25W - 17L
1,646 SR
Queue Stats
122W - 116L
1,650 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,586 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,649 SR
1,441 MMR
Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold II
XxKiLL Y0 FACEx
Eset
Gold II
Level 161
God Stats
80W - 62L
1,569 SR
Queue Stats
346W - 352L
1,449 MMR
Solo
Xbalanque
Xbalanque
Gold V
hawk08
Xbalanque
Gold V
Level 115
God Stats
12W - 3L
1,877 SR
Queue Stats
55W - 63L
1,373 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
3 / 0 / 9
11,040
849
7,025
10,077
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Glazinho
Scylla
17
6 / 1 / 3
11,599
892
12,672
6,521
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Lex3594
Fenrir
18
3 / 1 / 7
11,527
887
10,168
13,222
11,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
SerqetDiscordiaKuzenboGilgameshCthulhu

VS

Bans
KumbhakarnaHou YiAnhurMedusaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
0 / 4 / 1
9,730
748
8,252
16,020
12,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 1
7,842
603
420
5,541
969
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
hawk08
Xbalanque
17
2 / 5 / 0
10,007
770
9,247
13,070
4,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
9
7.5
L
Cabrakan
 
Cabrakan
0
4
1
0.13
W
Scylla
Glazinho
Scylla
6
1
3
7.5
W
Fenrir
Lex3594
Fenrir
3
1
7
6.5
L
0
3
1
0.17
L
Xbalanque
hawk08
Xbalanque
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,865
Damage
17,919
29,820
Taken
34,631
22,350
Mitigated
18,466
7,485
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,025
343
481
3,008
10,077
8,693
863
2,845
6,910
24,829
1,039
L
Cabrakan
 
Cabrakan
8,252
833
0
3,519
16,020
12,988
0
8,134
7,352
39,116
0
W
Scylla
Glazinho
Scylla
12,672
622
0
556
6,521
2,163
394
1,924
4,465
51,607
200
W
Fenrir
Lex3594
Fenrir
10,168
1,982
0
3,440
13,222
11,494
1,978
3,497
9,297
0
56,640
L
420
15
0
278
5,541
969
0
2,749
2,687
2,878
0
L
Xbalanque
hawk08
Xbalanque
9,247
2,579
0
2,133
13,070
4,509
0
7,880
4,914
0
37,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
27,579
200
Minions Killed
133
0
Camps Cleared
0
752,280
Distance Traveled
552,805
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,040
849
31
2
0
264,154
1
L
Cabrakan
9,730
748
68
5
0
223,679
0
W
Scylla
11,599
892
92
7
0
237,595
0
W
Fenrir
11,527
887
77
6
0
250,531
0
L
Eset
7,842
603
2
0
0
102,270
0
L
Xbalanque
10,007
770
63
5
0
226,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role