Player Matchup

Nemesis
Nemesis
BIGGERBIGMAN
Nemesis
Level 47
God Stats
8W - 10L
1,493 SR
Queue Stats
55W - 60L
1,475 Elo+
Solo
Odin
Odin
SH4RIK
Odin
Level 56
God Stats
1W - 0L
1,688 SR
Queue Stats
79W - 69L
1,494 Elo+
Party 2
Scylla
Scylla
Solarpower123456
Scylla
Level 124
God Stats
2W - 2L
1,403 SR
Queue Stats
358W - 352L
1,440 Elo+
Solo
Horus
Horus
budugangsterom
Horus
Level 121
God Stats
4W - 2L
1,649 SR
Queue Stats
92W - 76L
1,507 Elo+
Party 2
Medusa
Medusa
mandarinka73578
Medusa
Level 123
God Stats
5W - 3L
1,604 SR
Queue Stats
94W - 76L
1,514 Elo+
Party 2
Team Averages
Level 94
1,567 SR
1,486 Elo+

VS

Team Averages
Level 152
1,458 SR
1,494 Elo+
King Arthur
King Arthur
Adil1988
King Arthur
Level 123
God Stats
1W - 4L
1,232 SR
Queue Stats
238W - 247L
1,439 Elo+
Solo
Scylla
Scylla
BZDYA
Scylla
Level 140
God Stats
2W - 6L
1,284 SR
Queue Stats
405W - 390L
1,546 Elo+
Party 3
Poseidon
Poseidon
GIGI FR
Poseidon
Level 224
God Stats
9W - 9L
1,549 SR
Queue Stats
665W - 677L
1,472 Elo+
Party 1
Ratatoskr
Ratatoskr
Kénouille
Ratatoskr
Level 147
God Stats
8W - 10L
1,519 SR
Queue Stats
300W - 329L
1,443 Elo+
Party 1
Izanami
Izanami
X0myak
Izanami
Level 126
God Stats
11W - 5L
1,705 SR
Queue Stats
97W - 81L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIGGERBIGMAN
Nemesis
18
7 / 0 / 5
10,307
644
9,955
13,575
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
SH4RIK
Odin
16
2 / 0 / 0
9,513
595
2,687
8,467
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
4 / 5 / 2
9,230
577
3,974
7,904
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 4
8,188
512
6,841
17,578
10,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 5 / 5
8,154
510
6,671
10,864
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adil1988
King Arthur
1
0 / 0 / 0
4,722
295
0
0
0
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
BZDYA
Scylla
13
5 / 3 / 1
7,681
480
10,562
9,411
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
GIGI FR
Poseidon
14
4 / 4 / 0
8,474
530
10,158
8,209
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
Kénouille
Ratatoskr
11
1 / 6 / 5
6,865
429
5,949
11,231
3,869
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
X0myak
Izanami
14
3 / 4 / 4
8,076
505
10,394
12,230
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
17
Kills
13
13
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adil1988
King Arthur
0
0
0
0
W
Nemesis
BIGGERBIGMAN
Nemesis
7
0
5
9.5
L
Scylla
BZDYA
Scylla
5
3
1
1.83
L
Poseidon
GIGI FR
Poseidon
4
4
0
1
L
Ratatoskr
Kénouille
Ratatoskr
1
6
5
0.58
W
Odin
SH4RIK
Odin
2
0
0
2
W
4
5
2
1
L
Izanami
X0myak
Izanami
3
4
4
1.25
W
2
3
4
1.33
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,128
Damage
37,063
58,388
Taken
41,081
29,524
Mitigated
12,619
7,877
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adil1988
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
BIGGERBIGMAN
Nemesis
9,955
4,343
0
2,676
13,575
6,304
0
3,183
10,024
0
88,015
L
Scylla
BZDYA
Scylla
10,562
894
0
1,751
9,411
2,420
0
455
8,956
41,926
0
L
Poseidon
GIGI FR
Poseidon
10,158
415
0
566
8,209
2,430
0
2,316
5,845
57,859
627
L
Ratatoskr
Kénouille
Ratatoskr
5,949
3,632
0
1,105
11,231
3,869
0
1,225
9,961
0
43,737
W
Odin
SH4RIK
Odin
2,687
804
0
149
8,467
6,528
1,795
1,367
6,968
0
69,195
W
3,974
436
0
674
7,904
2,485
1,320
5,346
2,100
56,355
0
L
Izanami
X0myak
Izanami
10,394
6,677
0
1,896
12,230
3,900
304
626
11,556
0
61,423
W
6,841
2,613
680
3,248
17,578
10,959
42
6,368
11,152
648
29,338
W
6,671
2,892
0
450
10,864
3,248
330
3,424
7,440
0
53,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
35,818
513
Minions Killed
329
0
Camps Cleared
0
1,577,058
Distance Traveled
1,232,363
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,722
295
0
0
0
1,287
0
W
Nemesis
10,307
644
135
8
0
392,792
0
L
Scylla
7,681
480
59
4
0
325,953
9
L
Poseidon
8,474
530
120
8
0
308,342
5
L
Ratatoskr
6,865
429
57
4
0
296,543
0
W
Odin
9,513
595
131
8
0
281,635
0
W
Scylla
9,230
577
119
7
0
271,843
0
L
Izanami
8,076
505
93
6
0
300,238
0
W
Horus
8,188
512
65
4
0
317,760
0
W
Medusa
8,154
510
63
4
0
313,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role