Player Matchup

Izanami
Izanami
Dark sasuke kun
Izanami
Level 108
God Stats
24W - 24L
1,460 SR
Queue Stats
96W - 114L
1,405 Elo+
Solo
Hel
Hel
Karol1234
Hel
Level 61
God Stats
4W - 0L
1,810 SR
Queue Stats
55W - 33L
1,560 Elo+
Party 1
Fenrir
Fenrir
Nils345
Fenrir
Level 69
God Stats
4W - 4L
1,458 SR
Queue Stats
66W - 62L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ariaa1
Amaterasu
Level 19
God Stats
8W - 3L
1,516 SR
Queue Stats
38W - 28L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
matador42
Hun Batz
Level 40
God Stats
1W - 0L
1,513 SR
Queue Stats
2W - 1L
1,479 Elo+
Solo
Team Averages
Level 59
1,551 SR
1,491 Elo+

VS

Team Averages
Level 132
1,575 SR
1,453 Elo+
Sobek
Sobek
Danyxj
Sobek
Level 264
God Stats
7W - 5L
1,723 SR
Queue Stats
85W - 91L
1,449 Elo+
Solo
Loki
Loki
FrenchyPGM
Loki
Level 128
God Stats
340W - 304L
1,566 SR
Queue Stats
441W - 439L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lachama27_
Ah Muzen Cab
Level 62
God Stats
1W - 2L
1,552 SR
Queue Stats
145W - 156L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
nightmareveli
Baron Samedi
Level 68
God Stats
10W - 8L
1,528 SR
Queue Stats
346W - 362L
1,488 Elo+
Solo
Nu Wa
Nu Wa
sancezz123
Nu Wa
Level 139
God Stats
5W - 6L
1,507 SR
Queue Stats
336W - 356L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,270
1,378
5,910
6,623
1,822
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 2 / 10
8,301
1,384
5,818
6,197
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
Nils345
Fenrir
13
5 / 0 / 6
8,506
1,418
7,823
5,115
1,597
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ariaa1
Amaterasu
13
1 / 2 / 11
7,498
1,250
3,865
9,842
5,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hun Batz
matador42
Hun Batz
13
4 / 1 / 8
8,417
1,403
10,457
7,397
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

338

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Danyxj
Sobek
12
2 / 3 / 3
8,181
1,364
5,001
11,421
9,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
0 / 2 / 2
6,295
1,049
743
2,638
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Muzen Cab
Lachama27_
Ah Muzen Cab
13
1 / 2 / 5
7,452
1,242
5,263
5,365
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
nightmareveli
Baron Samedi
12
4 / 8 / 3
8,089
1,348
8,917
10,703
4,126
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
13
1 / 2 / 5
7,512
1,252
11,698
7,317
2,343
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
17
Kills
8
8
Deaths
17
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
Danyxj
Sobek
2
3
3
1.17
W
4
3
3
1.83
L
0
2
2
0.5
W
3
2
10
4
L
Ah Muzen Cab
Lachama27_
Ah Muzen Cab
1
2
5
1.75
W
Fenrir
Nils345
Fenrir
5
0
6
8
W
Amaterasu
ariaa1
Amaterasu
1
2
11
3.25
W
Hun Batz
matador42
Hun Batz
4
1
8
8
L
Baron Samedi
nightmareveli
Baron Samedi
4
8
3
0.69
L
Nu Wa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,873
Damage
31,622
35,174
Taken
37,444
13,030
Mitigated
18,181
11,575
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Danyxj
Sobek
5,001
552
0
1,559
11,421
9,303
0
1,995
9,133
9,685
1,348
W
5,910
4,783
120
651
6,623
1,822
0
4,309
2,314
0
26,454
L
743
0
0
0
2,638
731
0
0
2,601
0
3,596
W
5,818
643
4,848
3,801
6,197
1,913
0
4,710
1,487
24,182
0
L
Ah Muzen Cab
Lachama27_
Ah Muzen Cab
5,263
1,204
0
10
5,365
1,678
0
479
4,886
0
23,263
W
Fenrir
Nils345
Fenrir
7,823
2,352
0
545
5,115
1,597
0
3,057
2,058
0
14,932
W
Amaterasu
ariaa1
Amaterasu
3,865
778
0
1,610
9,842
5,349
0
7,130
2,712
0
7,833
W
Hun Batz
matador42
Hun Batz
10,457
1,492
0
0
7,397
2,349
0
5,381
2,016
0
23,421
L
Baron Samedi
nightmareveli
Baron Samedi
8,917
1,484
313
572
10,703
4,126
0
2,340
8,292
16,728
479
L
Nu Wa
11,698
3,751
412
958
7,317
2,343
0
1,004
6,268
22,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,992
Gold Earned
37,529
145
Minions Killed
112
8
Camps Cleared
3
661,085
Distance Traveled
550,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,181
1,364
9
2
0
133,089
0
W
Izanami
8,270
1,378
50
8
2
106,206
0
L
Loki
6,295
1,049
2
0
0
72,892
0
W
Hel
8,301
1,384
44
7
1
134,058
0
L
Ah Muzen Cab
7,452
1,242
40
7
2
126,706
0
W
Fenrir
8,506
1,418
11
2
4
138,826
0
W
Amaterasu
7,498
1,250
13
2
0
146,227
0
W
Hun Batz
8,417
1,403
27
5
1
135,768
0
L
Baron Samedi
8,089
1,348
34
6
1
97,475
0
L
Nu Wa
7,512
1,252
27
5
0
120,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role