Player Matchup

Artemis
Artemis
KingRofler
Artemis
Level 125
God Stats
25W - 16L
1,609 SR
Queue Stats
190W - 166L
1,516 Elo+
Solo
Sylvanus
Sylvanus
MustacheMeninist
Sylvanus
Level 69
God Stats
0W - 2L
1,263 SR
Queue Stats
84W - 84L
1,420 Elo+
Solo
Vulcan
Vulcan
RSander90
Vulcan
Level 145
God Stats
0W - 1L
1,724 SR
Queue Stats
53W - 47L
1,520 Elo+
Solo
Bakasura
Bakasura
ilovezainhotdog
Bakasura
Level 129
God Stats
13W - 12L
1,781 SR
Queue Stats
224W - 203L
1,520 Elo+
Solo
Chang'e
Chang'e
terezinha20
Chang'e
Level 60
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 106
1,567 SR
1,495 Elo+

VS

Team Averages
Level 110
1,534 SR
1,484 Elo+
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 115
God Stats
696W - 610L
1,547 SR
Queue Stats
696W - 613L
1,510 Elo+
Solo
Neith
Neith
I--Shotz--l
Neith
Level 69
God Stats
13W - 7L
1,676 SR
Queue Stats
292W - 317L
1,479 Elo+
Solo
He Bo
He Bo
MolhoQuente
He Bo
Level 117
God Stats
3W - 8L
1,264 SR
Queue Stats
351W - 329L
1,499 Elo+
Solo
Sol
Sol
brandonxreds
Sol
Level 66
God Stats
89W - 78L
1,481 SR
Queue Stats
241W - 267L
1,405 Elo+
Solo
Cabrakan
Cabrakan
rufflel
Cabrakan
Level 184
God Stats
45W - 20L
1,702 SR
Queue Stats
110W - 88L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KingRofler
Artemis
6
2 / 3 / 1
3,928
655
1,939
3,925
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,618
603
1,078
3,684
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
RSander90
Vulcan
6
0 / 3 / 0
3,369
562
1,378
3,031
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
6
0 / 1 / 1
3,615
603
668
3,607
1,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chang'e
terezinha20
Chang'e
4
1 / 2 / 0
3,021
504
732
3,929
821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 2 / 2
4,113
686
3,197
4,599
2,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
2 / 0 / 1
4,756
793
1,635
2,452
579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 0 / 1
4,328
721
1,958
2,813
571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
3 / 1 / 3
4,813
802
2,555
2,987
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cabrakan
rufflel
Cabrakan
8
0 / 0 / 1
4,523
754
1,707
2,782
1,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
10
10
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
2
0
1
2.5
L
Artemis
KingRofler
Artemis
2
3
1
0.83
W
2
0
1
2.5
L
0
1
0
0
L
Vulcan
RSander90
Vulcan
0
3
0
0
W
3
1
3
4.5
L
Bakasura
0
1
1
0.5
W
Cabrakan
rufflel
Cabrakan
0
0
1
0.5
L
Chang'e
terezinha20
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,795
Damage
11,052
18,176
Taken
15,633
5,330
Mitigated
5,407
4,809
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,197
1,110
0
1,292
4,599
2,144
4
544
4,055
237
9,928
W
1,635
235
0
1,001
2,452
579
0
787
1,527
0
28,704
L
Artemis
KingRofler
Artemis
1,939
703
0
289
3,925
906
0
892
2,907
0
15,120
W
1,958
86
0
2,106
2,813
571
0
388
2,349
23,053
0
L
1,078
556
56
1,608
3,684
1,635
0
2,162
1,522
12,721
4,165
L
Vulcan
RSander90
Vulcan
1,378
0
0
500
3,031
846
0
1,366
1,665
14,984
0
W
2,555
657
0
981
2,987
578
497
188
2,719
25,513
0
L
Bakasura
668
448
0
1,036
3,607
1,122
0
671
2,936
0
13,560
W
Cabrakan
rufflel
Cabrakan
1,707
151
0
1,815
2,782
1,535
0
950
1,832
24,315
1,645
L
Chang'e
terezinha20
Chang'e
732
46
394
926
3,929
821
0
1,216
2,596
2,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,551
Gold Earned
22,533
134
Minions Killed
219
0
Camps Cleared
0
548,073
Distance Traveled
609,697
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,113
686
10
2
0
139,867
1
W
Neith
4,756
793
51
9
0
118,958
0
L
Artemis
3,928
655
23
4
0
123,090
0
W
He Bo
4,328
721
61
10
0
128,428
0
L
Sylvanus
3,618
603
40
7
0
107,372
0
L
Vulcan
3,369
562
26
4
0
111,587
2
W
Sol
4,813
802
45
8
0
111,123
0
L
Bakasura
3,615
603
39
7
0
122,034
0
W
Cabrakan
4,523
754
52
9
0
111,321
0
L
Chang'e
3,021
504
6
1
0
83,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role