Player Matchup

Osiris
Osiris
DrBend0ver
Osiris
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,536 Elo+
Solo
Sol
Sol
Juanitillo_
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,435 Elo+
Solo
Maui
Maui
Koeloeres
Maui
Level 125
God Stats
1W - 0L
1,449 SR
Queue Stats
6W - 6L
1,520 Elo+
Solo
Loki
Loki
kxxpq
Loki
Level 61
God Stats
6W - 3L
1,557 SR
Queue Stats
33W - 40L
1,396 Elo+
Solo
Nut
Nut
РыжаяБестыжая
Nut
Level 104
God Stats
7W - 5L
1,500 SR
Queue Stats
144W - 132L
1,499 Elo+
Solo
Team Averages
Level 99
1,501 SR
1,477 Elo+

VS

Team Averages
Level 115
1,488 SR
1,464 Elo+
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GwaDaKu
Da Ji
Level 156
God Stats
19W - 21L
1,513 SR
Queue Stats
827W - 817L
1,467 Elo+
Solo
Agni
Agni
Yuns22D
Agni
Level 157
God Stats
80W - 74L
1,561 SR
Queue Stats
343W - 324L
1,503 Elo+
Solo
Medusa
Medusa
nitrous-ping7
Medusa
Level 69
God Stats
246W - 227L
1,618 SR
Queue Stats
247W - 227L
1,540 Elo+
Solo
Surtr
Surtr
smitteiscool
Surtr
Level 47
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 4L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrBend0ver
Osiris
14
5 / 0 / 2
8,677
723
3,965
8,203
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 4
6,723
560
4,107
8,326
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maui
10
1 / 2 / 10
7,071
589
3,288
9,820
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
kxxpq
Loki
12
1 / 4 / 1
6,488
541
1,778
9,685
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
6 / 5 / 2
7,612
634
5,932
7,906
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 5 / 5
5,586
466
3,728
9,339
7,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
GwaDaKu
Da Ji
11
5 / 3 / 3
6,393
533
5,097
8,503
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Agni
Yuns22D
Agni
12
4 / 3 / 4
6,704
559
11,215
8,203
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 1
6,338
528
4,993
8,248
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 1 / 0
3,996
333
580
2,262
923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
14
Kills
14
14
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
5
0.7
W
Osiris
DrBend0ver
Osiris
5
0
2
6
L
Da Ji
GwaDaKu
Da Ji
5
3
3
2.17
W
1
3
4
1
W
Maui
1
2
10
3
L
Agni
Yuns22D
Agni
4
3
4
2
W
Loki
kxxpq
Loki
1
4
1
0.38
L
4
2
1
2.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,070
Damage
25,613
43,940
Taken
36,555
21,139
Mitigated
17,063
9,335
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,728
261
0
1,870
9,339
7,848
0
1,630
7,709
12,304
0
W
Osiris
DrBend0ver
Osiris
3,965
2,066
0
3,869
8,203
5,831
256
1,125
6,963
0
57,613
L
Da Ji
GwaDaKu
Da Ji
5,097
575
0
2,520
8,503
2,796
0
1,465
7,038
0
28,445
W
4,107
1,875
0
2,703
8,326
2,070
505
4,870
2,964
29,653
0
W
Maui
3,288
850
0
1,257
9,820
7,592
0
1,737
7,923
23,282
0
L
Agni
Yuns22D
Agni
11,215
962
0
2,838
8,203
2,541
41
2,646
5,557
39,159
1,796
W
Loki
kxxpq
Loki
1,778
387
0
1,233
9,685
3,043
0
4,121
5,214
0
40,169
L
4,993
1,194
0
2,523
8,248
2,955
224
1,654
6,594
0
43,161
L
580
377
0
718
2,262
923
0
0
2,262
62
3,732
W
5,932
4,026
0
273
7,906
2,603
130
1,718
6,092
0
37,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,571
Gold Earned
29,017
281
Minions Killed
204
0
Camps Cleared
0
1,168,228
Distance Traveled
1,103,921
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,586
466
21
2
0
250,048
6
W
Osiris
8,677
723
89
7
0
194,184
0
L
Da Ji
6,393
533
49
4
0
294,095
0
W
Sol
6,723
560
51
4
0
247,696
0
W
Maui
7,071
589
28
2
0
264,600
6
L
Agni
6,704
559
74
6
0
238,845
0
W
Loki
6,488
541
60
5
0
250,842
0
L
Medusa
6,338
528
55
5
0
251,062
0
L
Surtr
3,996
333
5
0
0
69,871
0
W
Nut
7,612
634
53
4
0
210,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role