Player Matchup

Aphrodite
Aphrodite
CatBoiii
Aphrodite
Level 43
God Stats
34W - 31L
1,574 SR
Queue Stats
77W - 83L
1,513 Elo+
Party 1
Susano
Susano
GriffithX
Susano
Level 65
God Stats
4W - 5L
1,458 SR
Queue Stats
109W - 138L
1,484 Elo+
Party 1
Hachiman
Hachiman
PureAloha
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
korraobaid550
Morgan Le Fay
Level 86
God Stats
329W - 320L
1,501 SR
Queue Stats
334W - 328L
1,453 Elo+
Solo
Surtr
Surtr
tiptapwater
Surtr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,459 Elo+
Party 1
Team Averages
Level 45
1,506 SR
1,472 Elo+

VS

Team Averages
Level 145
1,525 SR
1,520 Elo+
Osiris
Osiris
 
Osiris
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Annubus
Danzaburou
Level 149
God Stats
30W - 23L
1,605 SR
Queue Stats
165W - 142L
1,501 Elo+
Solo
Nu Wa
Nu Wa
CHAOSG387
Nu Wa
Level 207
God Stats
320W - 288L
1,635 SR
Queue Stats
373W - 369L
1,580 Elo+
Solo
Artio
Artio
TeriyakiUdon
Artio
Level 58
God Stats
9W - 5L
1,572 SR
Queue Stats
37W - 29L
1,520 Elo+
Solo
Kukulkan
Kukulkan
xxGabriel98_
Kukulkan
Level 146
God Stats
0W - 1L
1,310 SR
Queue Stats
5W - 6L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CatBoiii
Aphrodite
11
2 / 2 / 1
7,055
543
3,312
11,519
7,491
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
GriffithX
Susano
14
8 / 1 / 1
8,100
623
11,014
12,930
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
PureAloha
Hachiman
12
2 / 0 / 1
6,859
528
8,933
10,195
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
korraobaid550
Morgan Le Fay
12
2 / 1 / 6
7,329
564
9,330
5,037
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

9
0 / 7 / 0
5,741
442
2,825
10,666
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
8 / 2 / 0
8,318
640
8,293
10,760
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Annubus
Danzaburou
11
1 / 4 / 2
6,308
485
5,162
8,500
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
CHAOSG387
Nu Wa
11
0 / 1 / 2
5,844
450
8,874
7,846
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
6,085
468
5,335
13,425
8,826
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
xxGabriel98_
Kukulkan
11
1 / 4 / 0
6,160
474
2,850
9,002
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
14
Kills
10
11
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
8
2
0
4
L
Danzaburou
Annubus
Danzaburou
1
4
2
0.5
L
Nu Wa
CHAOSG387
Nu Wa
0
1
2
1
W
Aphrodite
CatBoiii
Aphrodite
2
2
1
1.25
W
Susano
GriffithX
Susano
8
1
1
8.5
W
Hachiman
PureAloha
Hachiman
2
0
1
2.5
L
0
3
1
0.17
W
Morgan Le Fay
korraobaid550
Morgan Le Fay
2
1
6
5
W
0
7
0
0
L
Kukulkan
xxGabriel98_
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,414
Damage
30,514
50,347
Taken
49,533
22,439
Mitigated
23,039
22,422
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,293
3,266
0
3,190
10,760
7,072
0
162
10,216
0
48,313
L
Danzaburou
Annubus
Danzaburou
5,162
2,140
0
2,476
8,500
3,010
0
2,721
5,655
0
46,425
L
Nu Wa
CHAOSG387
Nu Wa
8,874
4,077
0
1,161
7,846
1,891
224
959
6,887
40,245
713
W
Aphrodite
CatBoiii
Aphrodite
3,312
364
2,398
5,708
11,519
7,491
0
5,114
6,003
26,373
1,704
W
Susano
GriffithX
Susano
11,014
3,228
0
5,917
12,930
4,586
0
2,326
10,137
0
62,849
W
Hachiman
PureAloha
Hachiman
8,933
5,154
0
5,477
10,195
3,060
832
6,593
3,273
0
66,026
L
5,335
748
2,049
5,316
13,425
8,826
0
2,028
11,297
18,453
0
W
Morgan Le Fay
korraobaid550
Morgan Le Fay
9,330
1,412
0
1,258
5,037
1,855
201
1,591
3,366
37,845
2,180
W
2,825
1,205
0
1,664
10,666
5,447
0
280
9,811
621
26,636
L
Kukulkan
xxGabriel98_
Kukulkan
2,850
0
181
2,585
9,002
2,240
0
5,895
2,539
32,507
1,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,084
Gold Earned
32,715
384
Minions Killed
311
0
Camps Cleared
0
1,205,865
Distance Traveled
1,208,065
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,318
640
77
6
0
219,682
6
L
Danzaburou
6,308
485
77
6
0
237,021
0
L
Nu Wa
5,844
450
60
5
0
228,121
4
W
Aphrodite
7,055
543
54
4
0
235,872
0
W
Susano
8,100
623
95
7
0
315,840
0
W
Hachiman
6,859
528
108
8
0
207,940
0
L
Artio
6,085
468
20
2
0
275,810
2
W
Morgan Le Fay
7,329
564
74
6
0
239,432
0
W
Surtr
5,741
442
53
4
0
206,781
0
L
Kukulkan
6,160
474
77
6
0
247,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role