Player Matchup

Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
C0SMICNuRdZ
Shiva
Level 106
God Stats
10W - 7L
1,660 SR
Queue Stats
80W - 54L
1,643 Elo+
Party 1
Ullr
Ullr
Matt924
Ullr
Level 149
God Stats
5W - 16L
1,278 SR
Queue Stats
591W - 573L
1,632 Elo+
Party 1
Khepri
Khepri
Swiftyfire421
Khepri
Level 108
God Stats
4W - 2L
1,785 SR
Queue Stats
95W - 75L
1,539 Elo+
Party 2
Thanatos
Thanatos
teachtk421
Thanatos
Level 153
God Stats
1W - 1L
1,268 SR
Queue Stats
49W - 30L
1,652 Elo+
Party 1
Team Averages
Level 128
1,498 SR
1,593 Elo+

VS

Team Averages
Level 95
1,593 SR
1,481 Elo+
Agni
Agni
Genghis__Shaun
Agni
Level 122
God Stats
8W - 7L
1,607 SR
Queue Stats
277W - 235L
1,491 Elo+
Solo
Hercules
Hercules
Miyxer
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,275 Elo+
Party 3
Loki
Loki
Reflix-Plays
Loki
Level 64
God Stats
0W - 2L
1,702 SR
Queue Stats
34W - 34L
1,510 Elo+
Party 3
Eset
Eset
SpokenHistory
Eset
Level 177
God Stats
17W - 10L
1,652 SR
Queue Stats
354W - 274L
1,587 Elo+
Solo
Hachiman
Hachiman
guillermo9808
Hachiman
Level 109
God Stats
11W - 14L
1,506 SR
Queue Stats
254W - 229L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
5 / 0 / 1
6,229
779
3,765
2,768
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
8 / 0 / 0
6,664
833
3,978
4,116
2,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Matt924
Ullr
8
0 / 1 / 1
4,439
555
1,802
5,780
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 5
5,153
644
1,382
4,038
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
teachtk421
Thanatos
10
3 / 2 / 3
5,316
665
4,491
9,550
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,387
548
3,832
5,979
1,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Miyxer
Hercules
4
0 / 5 / 0
3,357
420
1,414
4,362
1,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 5 / 0
3,769
471
1,439
4,947
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

6
0 / 2 / 0
4,073
509
1,773
2,776
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
guillermo9808
Hachiman
9
3 / 1 / 0
5,483
685
4,683
4,549
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
17
Kills
3
3
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
1
5.5
W
8
0
0
8
L
0
4
2
0.25
W
Ullr
Matt924
Ullr
0
1
1
0.5
L
Hercules
Miyxer
Hercules
0
5
0
0
L
0
5
0
0
L
0
2
0
0
W
1
0
5
3.5
L
Hachiman
guillermo9808
Hachiman
3
1
0
3
W
Thanatos
teachtk421
Thanatos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
13,141
26,252
Taken
22,613
10,326
Mitigated
6,274
12,987
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,765
271
0
1,723
2,768
817
266
1,266
1,312
41,635
1,716
W
3,978
465
0
1,487
4,116
2,545
46
0
3,948
0
33,665
L
3,832
347
0
1,551
5,979
1,503
0
1,718
4,169
26,619
0
W
Ullr
Matt924
Ullr
1,802
536
0
1,463
5,780
1,613
0
982
4,798
0
27,569
L
Hercules
Miyxer
Hercules
1,414
718
0
621
4,362
1,876
0
432
3,704
0
3,867
L
1,439
499
0
1,088
4,947
930
0
211
4,594
0
15,372
L
1,773
170
0
1,094
2,776
747
0
1,364
1,141
13,669
0
W
1,382
156
0
1,613
4,038
1,869
78
1,254
2,784
6,032
0
L
Hachiman
guillermo9808
Hachiman
4,683
3,231
0
1,964
4,549
1,218
0
837
3,672
0
30,428
W
Thanatos
teachtk421
Thanatos
4,491
2,028
0
6,701
9,550
3,482
0
1,869
7,606
0
37,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
21,069
267
Minions Killed
172
0
Camps Cleared
0
870,751
Distance Traveled
661,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,229
779
95
12
0
156,194
0
W
Shiva
6,664
833
59
7
0
143,633
0
L
Agni
4,387
548
46
6
0
184,503
0
W
Ullr
4,439
555
44
6
0
169,531
0
L
Hercules
3,357
420
4
1
0
109,726
0
L
Loki
3,769
471
29
4
0
150,093
0
L
Eset
4,073
509
39
5
0
68,382
0
W
Khepri
5,153
644
6
1
0
215,205
0
L
Hachiman
5,483
685
54
7
0
148,787
0
W
Thanatos
5,316
665
63
8
0
186,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role